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Theswingingturtle

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Everything posted by Theswingingturtle

  1. I'm using betterloot, but I really want the loottable to stay that way. There, is it not possible for you to add probability or is it alot of work for you?
  2. I have 78 custom items, some that are pretty rare, and a probability table is a must for me. Is there a possibility to add this for future update to all the difficulty loottables?
  3. The items that didn't get looted, is it supposed to fall down? Also a player reported that he could not enter a bosses body, I tested it myself, completely dead, no signs in log either, i destroyed corpse so it became a body bag but it wasn't loot able anyways. Edit: Didn't even realize, it says they're 3000+ meter away with admin radar, but they're on the ground.
  4. Idk if the red message has anything with the popup panel to do, but a player was locked in it and had to do F1 kill to get out of it. A few plugins yesterday was not loading properly tho.
  5. https://02830c7d-3a2a-4675-bda6-924a0c5485e4.usrfiles.com/archives/02830c_49bd60b6bd004a58b14dc2161a51920b.gz
  6. category menu is in the wrong spot after wipe update. It only happens during first join. If you after do /info it's good.
  7. Theswingingturtle

    failed to call hook

    (11:58:31) | Failed to call hook 'OnEntitySpawned' on plugin 'BuildingHealthManager v1.0.3' (ArgumentOutOfRangeException: Length cannot be less than zero. Parameter name: length) at System.String.Substring (System.Int32 startIndex, System.Int32 length) [0x00031] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.BuildingHealthManager.GetCleanPrefabName (System.String prefabName) [0x00015] in <975dd02a55db4f3987caacd87dc8a66a>:0 at Oxide.Plugins.BuildingHealthManager.Spawnhp (BaseNetworkable entity) [0x00007] in <975dd02a55db4f3987caacd87dc8a66a>:0 at Oxide.Plugins.BuildingHealthManager.OnEntitySpawned (BaseNetworkable entity) [0x00009] in <975dd02a55db4f3987caacd87dc8a66a>:0 at Oxide.Plugins.BuildingHealthManager.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b98] in <975dd02a55db4f3987caacd87dc8a66a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Getting this when spawning in a custom vehicle from Karuza's plugins. I made a temporary fix, but would love to see a update for this if you can private string GetCleanPrefabName(string prefabName) { if (string.IsNullOrEmpty(prefabName)) return null; int lastSlash = prefabName.LastIndexOf('/'); int dotPrefab = prefabName.IndexOf(".prefab", StringComparison.OrdinalIgnoreCase); if (dotPrefab == -1) return null; int startIndex = lastSlash + 1; int length = dotPrefab - startIndex; if (length <= 0) return null; return prefabName.Substring(startIndex, length); }
  8. One thing that is pretty smooth is to add a link in ur serverpanel, then shop will overlay serverpanel automatically, so it doesn't close serverpanel, and best part is, it makes server panel blurry while ur in shop. I attached an example of my serverpanel to shop, I added the link "Shop" in top of my serverpanel. Just set it to "Button" and add chat.say /shop in bottom of left menueditor.
  9. Thank you for the answer!
  10. Hello, I asked a few days ago on Lone Design, is this prefab spawning via plugin or u need to edit world? Would like an answer before I buy thank you.
  11. no but it's 80mb big
  12. I use custom weapons if that's where you wanna look, didn't think to tell you that, but that might be it. I'm using CustomizableWeapons and Customizable Protection plugin with CustomItemDefinitions
  13. and now I also got this without using zlogs. Failed to call hook 'CanAcceptItem' on plugin 'ZLogs v1.1.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ZLogs.CanAcceptItem (ItemContainer container, Item item, System.Int32 targetSlot) [0x00285] in <0f0d1aef56c04cfaa3a7266807bdf223>:0 at Oxide.Plugins.ZLogs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02252] in <0f0d1aef56c04cfaa3a7266807bdf223>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Failed to call hook 'CanAcceptItem' on plugin 'ZLogs v1.1.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ZLogs.CanAcceptItem (ItemContainer container, Item item, System.Int32 targetSlot) [0x00285] in <0f0d1aef56c04cfaa3a7266807bdf223>:0 at Oxide.Plugins.ZLogs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02252] in <0f0d1aef56c04cfaa3a7266807bdf223>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Item.SetParent caused remove - this shouldn't ever happen Failed to call hook 'CanAcceptItem' on plugin 'ZLogs v1.1.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ZLogs.CanAcceptItem (ItemContainer container, Item item, System.Int32 targetSlot) [0x00285] in <0f0d1aef56c04cfaa3a7266807bdf223>:0 at Oxide.Plugins.ZLogs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02252] in <0f0d1aef56c04cfaa3a7266807bdf223>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  14. Theswingingturtle

    Item log fail

    Cannot open item log from time to time, need to wait and it works again etc.. Failed to call hook 'catSelectCmd' on plugin 'ZLogs v1.1.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ZLogs+<>c__DisplayClass93_0.<buildItemLogs>b__2 (System.Collections.Generic.KeyValuePair`2[TKey,TValue] x) [0x0000c] in <0f0d1aef56c04cfaa3a7266807bdf223>:0 at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () [0x00037] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at System.Linq.Enumerable+EnumerablePartition`1[TSource].SkipAndCount (System.UInt32 index, System.Collections.Generic.IEnumerator`1[T] en) [0x00004] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at System.Linq.Enumerable+EnumerablePartition`1[TSource].SkipAndCount (System.Int32 index, System.Collections.Generic.IEnumerator`1[T] en) [0x00000] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at System.Linq.Enumerable+EnumerablePartition`1[TSource].SkipBefore (System.Int32 index, System.Collections.Generic.IEnumerator`1[T] en) [0x00000] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at System.Linq.Enumerable+EnumerablePartition`1[TSource].SkipBeforeFirst (System.Collections.Generic.IEnumerator`1[T] en) [0x00000] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at System.Linq.Enumerable+EnumerablePartition`1[TSource].MoveNext () [0x0003f] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at Oxide.Plugins.ZLogs.buildItemLogs (BasePlayer player, System.Collections.Generic.Dictionary`2[TKey,TValue] dic, System.Int32 page) [0x00475] in <0f0d1aef56c04cfaa3a7266807bdf223>:0 at Oxide.Plugins.ZLogs.catSelectCmd (Oxide.Core.Libraries.Covalence.IPlayer iplayer, System.String comd, System.String[] args) [0x00392] in <0f0d1aef56c04cfaa3a7266807bdf223>:0 at Oxide.Plugins.ZLogs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002a7] in <0f0d1aef56c04cfaa3a7266807bdf223>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  15. Hi, I am not sure if this is from basement, but could it be if someone deletes a foundation above, it does this? UpdateNetworkGroup: Missing parent entity 7185909
  16. It's when players demolish stuff with the hammer, with or without permission. Heres a temporary fix untill developer makes a better fix. Change this: void OnStructureDemolish(BaseCombatEntity entity, BasePlayer basePlayer, bool immediate) { if (entity == null || basePlayer == null || !(entity is BuildingBlock)) { return; } var entityid = entity.net.ID.Value; NextTick(() => { if (KilledEntity != null && KilledEntity.Value == entityid) { basePlayer?.SendConsoleCommand("gametip.showtoast", 1, Lang(basePlayer, "toast basement destroyed"), string.Empty); KilledEntity = null; } }); } To this: void OnStructureDemolish(BaseCombatEntity entity, BasePlayer basePlayer, bool immediate) { if (entity == null || basePlayer == null || !(entity is BuildingBlock)) return; if (entity.net == null) return; var entityid = entity.net.ID.Value; NextTick(() => { if (KilledEntity != null && KilledEntity.Value == entityid) { basePlayer?.SendConsoleCommand("gametip.showtoast", 1, Lang(basePlayer, "toast basement destroyed"), string.Empty); KilledEntity = null; } }); }
  17. I am really curious on this plugin, is the boss hp adjustable? Since I have custom weapons made with over 1000 dmg, modded guns with rockets and lifesteal I need to be able to adjust hp of boss and dmg. preferebly aim cone aswell but not a must. Please can I get an answer on this? Edit, I did not read the whole description carefully, I bought it
  18. Theswingingturtle

    we're testing

    testing the test
  19. Theswingingturtle

    Fail to call hook

    Failed to call hook 'OnStructureDemolish' on plugin 'Basements v1.0.5' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.Basements.OnStructureDemolish (BaseCombatEntity entity, BasePlayer basePlayer, System.Boolean immediate) [0x00034] in <68d01e8dfe0744718b175c9fa09a5c34>:0 at Oxide.Plugins.Basements.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002b7] in <68d01e8dfe0744718b175c9fa09a5c34>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 I found the issue to this one. It's when players with or without basement permission uses a hammer to delete their base-entitys.
  20. Is developer aware or of it? Can you maybe share a discord or something? It's starting to show more often in console.
  21. looks like I have the same Failed to call hook 'OnStructureDemolish' on plugin 'Basements v1.0.5' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.Basements.OnStructureDemolish (BaseCombatEntity entity, BasePlayer basePlayer, System.Boolean immediate) [0x00034] in <5db307b224244f6e896886760da57b6e>:0 at Oxide.Plugins.Basements.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002b7] in <5db307b224244f6e896886760da57b6e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 I did give a friend on the server a basement without permission on him, could that be it?
    The UI is absolutely amazing, and the configuration options for this plugin are endless! I even got my custom-made items to fit perfectly in the shop, all thanks to the developer, who’s been more responsive than anyone I’ve ever worked with. 10/5
  22. Theswingingturtle

    boolean

    hey, just wanted to let you know that the boolean got removed when I unloaded AdvancedHitBar plugin, which is up to date but, but keeping that off from bradleys. NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.BradleyDrops+BradleyDrop.FireSmokeGrenade () [0x00089] in <d084e01bd08048679626e8c056d5966d>:0 this one is still coming when players hide behind the sheetmetal peak windows but are still able to shoot, and bradley stops target the player, and stands still in "drive mode" and do nothing, I think if the player peaks enough so the bradley can see him enough again it stops the nullreference. And I doubled check I have the setting where bradley keeps target even if player hind behind walls. Hope that helps.
  23. Theswingingturtle

    boolean

    Also, I set range to 300 on both tank and machine gun, and it made it setback to default. 120range worked. Haven't tested further then that.
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