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Theswingingturtle

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Everything posted by Theswingingturtle

  1. Added in latest update. You can now blacklist attachments per weapon.
  2. When exiting InventoryViewer https://umod.org/plugins/inventory-viewer Failed to call hook 'OnLootEntityEnd' on plugin 'QuickLoot v1.0.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.QuickLootExtensionMethods.ExtensionMethods.GetInventoryItemList (BaseEntity baseEntity) [0x0003a] in <6678e964fb2d4e358b22a24f859d94be>:0 at Oxide.Plugins.QuickLoot.ShowPreview (BasePlayer basePlayer, BaseEntity storage, System.Boolean drawBase, System.Boolean drawFooter, System.Boolean drawContent, System.Boolean drawPage) [0x0008d] in <6678e964fb2d4e358b22a24f859d94be>:0 at Oxide.Plugins.QuickLoot.OnLootEntityEnd (BasePlayer basePlayer, BaseEntity storage) [0x00021] in <6678e964fb2d4e358b22a24f859d94be>:0 at Oxide.Plugins.QuickLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0055d] in <6678e964fb2d4e358b22a24f859d94be>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  3. I can't change npc's clothes. Held Item works fine, but not the rest. Whatever I try he keeps looking lik in the picture. I tried unload before saving changes but clothes doesn't change.
  4. Love the plugin! Could you kindly add support for drones? Hooks: void DroneEventDroneKill(BasePlayer player) - called when a drone is destroyed. BasePlayer player- is the last one to deal damage to the drone
  5. Hello, love the plugin, using the fallout preset since I am a old fan Many players been asking for a bind for Loot ALL, could you please consider adding the feature? 1 button to take full box
  6. Added SkinID blacklist to config. You can now block skins from triggering RocketWeapons. Use CustomName (display name override) if you still want to use them for rewards/loot.
  7. I added a permission-based give command per item in the config. You can use giverw <player> <givecommand> in console or /giverw in chat.
  8. I tested the plugin "Give" by Mr.Blue, it worked fine for me, try this command: giveto <playername/steamid> <shortname> <amount> <skinid> works in chat aswell just add "/" before. Example in chat for your skin: /giveto T-Nuts rifle.ak 1 2782816777
  9. I'm not 100% sure, cause I haven't tested it myself, but I do think this plugin can spawn items with skin id command https://umod.org/plugins/give
  10. Version 1.0.5

    37 downloads

    ## RocketWeapons Transform weapons into rocket-firing weapon. Supports all ranged and melee weapons — including custom shortnames and skins. Fine-tune rockets per shot, spread, speed, and cost per weapon. Throwables and water guns are not supported. Example shown uses a custom weapon created with the CustomizableWeapons plugin. RocketWeapons provides the rocket-firing logic only. ### Key Features - Toggle with /rocketweapons or enable Always-On for all players - Permission controlled via "rocketweapons.use" - Define rocket type per shortname - Fallback mapping for non-ammo weapons (e.g. water pistol, snowball gun) - HUD icon shows which rocket type is active - Override weapon display name via config ### Blacklist SkinID - Blacklist specific SkinIDs via config - Blacklisted skins will not trigger RocketWeapons - Requires CustomName (display name override) to function - Prevents abuse from owned/purchased skins - Fully compatible with custom loot systems Spawn Weapons via RocketWeapons Chat: /giverw player givecommand Console: giverw player givecommand ### Rocket Types 0 = None • 1 = Basic • 2 = HV • 3 = Fire ### Configuration Example { "Toggle command": "rocketweapons", "Enable rocketweapons command for players": false, "Rocketweapons always on": true, "HUD Icon Size (percent)": 5.0, "HUD Offset From Right (px)": 435.0, "HUD Offset From Bottom (px)": 25.0, "Blacklist SkinID": [ 2056471683, 3693688702 ], "Weapons": [ { "shortname": "rifle.ak", "customname": "", "skinid": 0, "GiveCommand": "ak", "rocketspershot": 4, "consumedrocketspershot": 0, "rockettype(0=basic 1=hv 2=inced)": 0, "spreaddegrees": 10.0, "speedmultiplier": 1.0, "attachment blacklist": [ "weapon.mod.extendedmags" ] }, { "shortname": "hammer.salvaged", "customname": "", "skinid": 0, "GiveCommand": "salvagedhammer", "rocketspershot": 4, "consumedrocketspershot": 0, "rockettype(0=basic 1=hv 2=inced)": 0, "spreaddegrees": 10.0, "speedmultiplier": 1.0, "attachment blacklist": [] }, { "shortname": "snowballgun", "customname": "", "skinid": 0, "GiveCommand": "snowballgun", "rocketspershot": 4, "consumedrocketspershot": 0, "rockettype(0=basic 1=hv 2=inced)": 0, "spreaddegrees": 10.0, "speedmultiplier": 1.0, "attachment blacklist": [] } ] } Installation 1. Upload RocketWeapons.cs → oxide/plugins 3. Configure oxide/config/RocketWeapons.json 4. Grant Permission oxide.grant user STEAMID rocketweapons.use oxide.grant user STEAMID rocketweapons.give
    $22.00
  11. Version 1.2.2

    16 downloads

    Browse and showcase your custom items in-game with categories, search and themed UI. Features • Unlimited categories • Color formatted text (<color> tags supported) • Search by name, shortname or skin ID • Item images via ImageLibrary (shortname or URL) • Designed for modded servers with custom items Admin Command /additem <category> • Registers the item you are currently holding • Works with exact category name from config • Also works if you type the category without color tags • Example: 1<color=#FFD700>★</color> can be added using /additem 1★ • Automatically sets shortname, SkinID (0 if none) and the lowest available unique ID How to open ItemShowcaseUI Use /items Optional Dependency ImageLibrary - only required for item images Example of adding more categories and different colors to both UI and info text. Endless Info text Easy to find items with searchbar Data Example { "Id": 1, "DisplayName": "<color=#FF66CC>Bubblegum Armor</color>", "Category": "<color=#FFD700>ARMOR</color>", "Shortname": "metal.plate.torso", "SkinID": 0, "Url": null, "Description": [ "Colored text example", "Gold, cyan and lime colors supported" ], "Drops": [ "Elite Crate", "Dungeon Boss" ] } Config Example { "General": { "Browser Title": "Custom Item Browser", "Categories": [ "<color=#FFD700>ARMOR</color>", "<color=#FFD700>WEAPONS</color>", "<color=#FFD700>CONSUMABLE</color>" ] }, "Override UI Theme (None, Blue, Teal, Purple, Green, Yellow, Orange, Red, Pink, Swamp, Oak)": "None" }
    $14.99
    I'm so happy with this plugin. It makes the server look alot more alive and players can keep track on eachother in a totally different way! It doesn't matter if you're running PvE or PVP this is a must have Developer is awesome aswell, made fixes asked right away.
  12. Hello, do anyone know here what to put in Name if I have custom items? I can't get it to work with customshortnames on "Name", am I supposed to use display name?
  13. hello, is it possible to increase damage above 1.0 on turrets? I have modded armors that can take more damage etc
  14. Theswingingturtle

    Convoy

    hello if I take the new update with lootmanager, will my betterloot table towards convoy event stop working?
    This is by far the best Trader/Shop I ever used. You can shoot any command you want for a purchase/trade. It supports any custom items and you can require more then 1 item which is something most vendors/shops are missing! Would be nice to have some wider configuration for the npc buildings but other then that I 100% recommend it. Edit: It needs some improvements when working with custom items. In the trader data config you have to use "Name" as the display name, while all my other plugins work cleanly with "shortname" for custom items. This makes custom item handling inconsistent and more error-prone than necessary.
  15. Also, can you make it possible in config to remove RP or Economics, cause I'm only using RP on my server
  16. Hey, I have custom items, how do I add them? I see only itemid but I need to be able to add custom shortname
  17. oh awesome, one last question, can npc jump into karuzas custom vehicles aswell?
  18. https://codefling.com/plugins/customizable-protection https://codefling.com/plugins/customizable-weapons https://codefling.com/extensions/custom-item-definitions Edit: So basically making new shortname via skinid, and tweaking dmg stats and resistances.
  19. Hello, does this plugin support customizable weapons and protection plugin?
  20. One thing that is pretty smooth is to add a link in ur serverpanel, then shop will overlay serverpanel automatically, so it doesn't close serverpanel, and best part is, it makes server panel blurry while ur in shop. I attached an example of my serverpanel to shop, I added the link "Shop" in top of my serverpanel. Just set it to "Button" and add chat.say /shop in bottom of left menueditor.
  21. Thank you for the answer!
  22. Hello, I asked a few days ago on Lone Design, is this prefab spawning via plugin or u need to edit world? Would like an answer before I buy thank you.

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