Jump to content

Animal Levels 1.0.0

$24.00
   (0 reviews)

6 Screenshots

  • 40
  • 2
  • 64.64 kB
  • Update details
    v1.0.0
    Released
    Download size64.64 kB
    Total versions1
    Freshness Updated today

About Animal Levels

Animal Levels adds a fresh twist to Rust’s wildlife by giving animals their own levels, stats, and behaviors. Instead of every encounter feeling the same, you’ll run into creatures with different health, gather yields, and even unique abilities. Some might be easy prey, others a real threat — making hunting and exploring a lot more unpredictable and rewarding.

 

thumb5.png.2f32c10a8a7f75c8a3b91b7520ce5b15.pngFeatures:

  • Animals have different levels
  • Animals can have different mutations
  • Fully configurable loot
  • Supports all animals in the game
  • Fully customizable

 

This description is still a work in progress

 

Default Configuration:

{
  "Animal mutations": {
    "boar": [
      {
        "Class": null,
        "DisplayName": "Boar",
        "Rarity": "Common",
        "MaxLevel": 15,
        "SpawnWeight": 100,
        "BaseHealth": 75.0,
        "HealthPerLevel": 15.0,
        "BaseGatherFraction": 0.5,
        "GatherFractionPerLevel": 0.1,
        "ExtraLootTable": null
      },
      {
        "Class": "ExplosiveAnimal",
        "DisplayName": "Explosive Boar",
        "Rarity": "Rare",
        "MaxLevel": 10,
        "SpawnWeight": 30,
        "BaseHealth": 75.0,
        "HealthPerLevel": 15.0,
        "ExplosionDamage": 80.0,
        "ExtraLootTable": "explosive_boar"
      }
    ],
    "wolf": [
      {
        "Class": null,
        "DisplayName": "Wolf",
        "Rarity": "Common",
        "MaxLevel": 15,
        "SpawnWeight": 100,
        "BaseHealth": 75.0,
        "HealthPerLevel": 15.0,
        "BaseGatherFraction": 0.5,
        "GatherFractionPerLevel": 0.1,
        "ExtraLootTable": null
      },
      {
        "Class": "ExplosiveAnimal",
        "DisplayName": "Explosive Wolf",
        "Rarity": "Rare",
        "MaxLevel": 10,
        "SpawnWeight": 40,
        "BaseHealth": 200.0,
        "HealthPerLevel": 50.0,
        "ExplosionDamage": 50.0,
        "ExtraLootTable": "explosive_wolf"
      },
      {
        "Class": "WolfLeader",
        "DisplayName": "Wolf Leader",
        "Rarity": "Epic",
        "MaxLevel": 10,
        "SpawnWeight": 15,
        "BaseHealth": 300.0,
        "HealthPerLevel": 20.0,
        "BaseGatherFraction": 1.5,
        "GatherFractionPerLevel": 0.1,
        "ExtraLootTable": "wolf_leader"
      }
    ],
    "bear": [
      {
        "Class": null,
        "DisplayName": "Bear",
        "Rarity": "Common",
        "MaxLevel": 15,
        "SpawnWeight": 100,
        "BaseHealth": 175.0,
        "HealthPerLevel": 25.0,
        "BaseGatherFraction": 0.5,
        "GatherFractionPerLevel": 0.1,
        "ExtraLootTable": null
      },
      {
        "Class": "BigAnimal",
        "DisplayName": "Big Bear",
        "Rarity": "Epic",
        "MaxLevel": 5,
        "SpawnWeight": 10,
        "BaseHealth": 375.0,
        "HealthPerLevel": 25.0,
        "BaseGatherFraction": 1.25,
        "GatherFractionPerLevel": 0.25,
        "ExtraLootTable": "big_bear",
        "SizeFactor": 1.3
      }
    ],
    "polarbear": [
      {
        "Class": null,
        "DisplayName": "Polar Bear",
        "Rarity": "Common",
        "MaxLevel": 10,
        "SpawnWeight": 100,
        "BaseHealth": 300.0,
        "HealthPerLevel": 25.0,
        "BaseGatherFraction": 0.5,
        "GatherFractionPerLevel": 0.1,
        "ExtraLootTable": null
      },
      {
        "Class": "BigAnimal",
        "DisplayName": "Big Polar Bear",
        "Rarity": "Epic",
        "MaxLevel": 5,
        "SpawnWeight": 10,
        "BaseHealth": 400.0,
        "HealthPerLevel": 20.0,
        "BaseGatherFraction": 1.25,
        "GatherFractionPerLevel": 0.25,
        "ExtraLootTable": "big_bear",
        "SizeFactor": 1.3
      }
    ],
    "stag": [
      {
        "Class": null,
        "DisplayName": "Deer",
        "Rarity": "Common",
        "MaxLevel": 10,
        "SpawnWeight": 100,
        "BaseHealth": 75.0,
        "HealthPerLevel": 15.0,
        "BaseGatherFraction": 0.5,
        "GatherFractionPerLevel": 0.1,
        "ExtraLootTable": null
      },
      {
        "Class": "ExplosiveAnimal",
        "DisplayName": "Explosive Deer",
        "Rarity": "Rare",
        "MaxLevel": 10,
        "SpawnWeight": 30,
        "BaseHealth": 100.0,
        "HealthPerLevel": 20.0,
        "ExplosionDamage": 80.0,
        "ExtraLootTable": "explosive_deer"
      }
    ],
    "chicken": [
      {
        "Class": null,
        "DisplayName": "Chicken",
        "Rarity": "Common",
        "MaxLevel": 10,
        "SpawnWeight": 100,
        "BaseHealth": 30.0,
        "HealthPerLevel": 10.0,
        "BaseGatherFraction": 0.8,
        "GatherFractionPerLevel": 0.1,
        "ExtraLootTable": null
      },
      {
        "Class": "ExplosiveAnimal",
        "DisplayName": "Explosive Chicken",
        "Rarity": "Rare",
        "MaxLevel": 5,
        "SpawnWeight": 30,
        "BaseHealth": 20.0,
        "HealthPerLevel": 20.0,
        "ExplosionDamage": 50.0,
        "ExtraLootTable": "explosive_chicken"
      },
      {
        "Class": "BigAnimal",
        "DisplayName": "Fat Chicken",
        "Rarity": "Epic",
        "MaxLevel": 5,
        "SpawnWeight": 10,
        "BaseHealth": 100.0,
        "HealthPerLevel": 25.0,
        "BaseGatherFraction": 1.25,
        "GatherFractionPerLevel": 0.25,
        "ExtraLootTable": "fat_chicken",
        "SizeFactor": 1.5
      }
    ]
  },
  "Animal info UI settings": {
    "Default view settings": {
      "ViewDistance": 20.0,
      "LookAtRadius": 1.3
    },
    "View settings while aiming": {
      "ViewDistance": 50.0,
      "LookAtRadius": 1.0
    },
    "View settings while using binoculars": {
      "ViewDistance": 200.0,
      "LookAtRadius": 0.7
    }
  },
  "Extra loot tables": {
    "explosive_boar": {
      "Enabled": true,
      "Item list": [
        {
          "Short name": "meat.pork.burned",
          "Min amount": 1,
          "Max amount": 5,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "charcoal",
          "Min amount": 10,
          "Max amount": 300,
          "Chance (1 = 100%)": 0.8,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "sulfur",
          "Min amount": 10,
          "Max amount": 200,
          "Chance (1 = 100%)": 0.5,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "gunpowder",
          "Min amount": 10,
          "Max amount": 50,
          "Chance (1 = 100%)": 0.2,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "explosives",
          "Min amount": 1,
          "Max amount": 2,
          "Chance (1 = 100%)": 0.05,
          "Skin id": 0,
          "Custom name": ""
        }
      ]
    },
    "explosive_wolf": {
      "Enabled": true,
      "Item list": [
        {
          "Short name": "wolfmeat.burned",
          "Min amount": 1,
          "Max amount": 3,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "charcoal",
          "Min amount": 10,
          "Max amount": 300,
          "Chance (1 = 100%)": 0.8,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "sulfur",
          "Min amount": 10,
          "Max amount": 200,
          "Chance (1 = 100%)": 0.5,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "gunpowder",
          "Min amount": 10,
          "Max amount": 50,
          "Chance (1 = 100%)": 0.2,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "explosives",
          "Min amount": 1,
          "Max amount": 2,
          "Chance (1 = 100%)": 0.05,
          "Skin id": 0,
          "Custom name": ""
        }
      ]
    },
    "explosive_deer": {
      "Enabled": true,
      "Item list": [
        {
          "Short name": "deermeat.burned",
          "Min amount": 1,
          "Max amount": 3,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "charcoal",
          "Min amount": 10,
          "Max amount": 300,
          "Chance (1 = 100%)": 0.8,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "sulfur",
          "Min amount": 10,
          "Max amount": 200,
          "Chance (1 = 100%)": 0.5,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "gunpowder",
          "Min amount": 10,
          "Max amount": 50,
          "Chance (1 = 100%)": 0.2,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "explosives",
          "Min amount": 1,
          "Max amount": 2,
          "Chance (1 = 100%)": 0.05,
          "Skin id": 0,
          "Custom name": ""
        }
      ]
    },
    "explosive_chicken": {
      "Enabled": true,
      "Item list": [
        {
          "Short name": "chicken.burned",
          "Min amount": 1,
          "Max amount": 2,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "charcoal",
          "Min amount": 10,
          "Max amount": 100,
          "Chance (1 = 100%)": 0.8,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "sulfur",
          "Min amount": 10,
          "Max amount": 50,
          "Chance (1 = 100%)": 0.5,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "gunpowder",
          "Min amount": 10,
          "Max amount": 30,
          "Chance (1 = 100%)": 0.2,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "explosives",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 0.02,
          "Skin id": 0,
          "Custom name": ""
        }
      ]
    },
    "wolf_leader": {
      "Enabled": true,
      "Item list": [
        {
          "Short name": "scrap",
          "Min amount": 50,
          "Max amount": 10,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "pie.hunters",
          "Min amount": 1,
          "Max amount": 2,
          "Chance (1 = 100%)": 0.5,
          "Skin id": 0,
          "Custom name": ""
        }
      ]
    },
    "big_bear": {
      "Enabled": true,
      "Item list": [
        {
          "Short name": "scrap",
          "Min amount": 20,
          "Max amount": 50,
          "Chance (1 = 100%)": 0.8,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "bearmeat.spoiled",
          "Min amount": 1,
          "Max amount": 10,
          "Chance (1 = 100%)": 0.8,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "pie.bear",
          "Min amount": 1,
          "Max amount": 2,
          "Chance (1 = 100%)": 0.5,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "keycard_green",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 0.4,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "keycard_blue",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 0.2,
          "Skin id": 0,
          "Custom name": ""
        }
      ]
    },
    "fat_chicken": {
      "Enabled": true,
      "Item list": [
        {
          "Short name": "egg",
          "Min amount": 1,
          "Max amount": 4,
          "Chance (1 = 100%)": 0.9,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "pie.chicken",
          "Min amount": 1,
          "Max amount": 2,
          "Chance (1 = 100%)": 0.8,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "chicken.spoiled",
          "Min amount": 1,
          "Max amount": 4,
          "Chance (1 = 100%)": 0.5,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "chicken.costume",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 0.01,
          "Skin id": 0,
          "Custom name": ""
        }
      ]
    }
  }
}

 


User Feedback

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.5m
Total downloads
Customers
11k
Customers served
Files Sold
158.2k
Marketplace sales
Payments
3.4m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.