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Evox

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Everything posted by Evox

  1. Evox

    hey

    Error while compiling AnimalSpawn: The type or namespace name 'RustNavMeshAgent' does not exist in the namespace 'Rust.Ai.Gen2' (are you missing an assembly reference?) | Line: 201, Pos: 76
  2. Evox

    Road Bunkers

    RoadBunkers is a very good plugin. It works well and adds a nice extra feature to the server. The support is also very good — fast, helpful, and friendly.
  3. Evox

    Admin Menu

    Plugin: ️️️️️ Support: ️️️️️
  4. Evox

    Server Hud

    Exelent easy understand all
  5. Evox

    Admin Map

    Thanks
  6. Evox

    Admin Map

    ExType: HarmonyException Failed to initialize plugin 'AdminMap v2.2.4' (TypeLoadException: Could not resolve type with token 010001d3 from typeref (expected class 'ProtoBuf.PerformanceReport' in assembly 'Rust.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')) at (wrapper managed-to-native) System.Reflection.MonoMethodInfo.get_method_info(intptr,System.Reflection.MonoMethodInfo&) at System.Reflection.MonoMethodInfo.GetMethodInfo (System.IntPtr handle) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at System.Reflection.MonoMethodInfo.GetDeclaringType (System.IntPtr handle) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at System.Reflection.RuntimeMethodInfo.get_DeclaringType () [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at MonoMod.Utils.Extensions.Is (Mono.Cecil.MemberReference mref, System.Reflection.MemberInfo minfo) [0x0008f] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at MonoMod.Utils.ReflectionHelper+<>c__DisplayClass20_0.<_ResolveReflection>b__23 (System.Reflection.MethodBase m) [0x00000] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at System.Linq.Enumerable.TryGetFirst[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate, System.Boolean& found) [0x0003f] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at System.Linq.Enumerable.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00000] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at MonoMod.Utils.ReflectionHelper._ResolveReflection (Mono.Cecil.MemberReference mref, System.Reflection.Module[] modules) [0x008fc] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at MonoMod.Utils.ReflectionHelper.ResolveReflection (Mono.Cecil.MemberReference mref) [0x00000] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at MonoMod.Utils._DMDEmit.Generate (MonoMod.Utils.DynamicMethodDefinition dmd, System.Reflection.MethodBase _mb, System.Reflection.Emit.ILGenerator il) [0x005f2] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at MonoMod.Utils.DMDEmitDynamicMethodGenerator.GenerateCore (MonoMod.Utils.DynamicMethodDefinition dmd, System.Object context) [0x00342] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at MonoMod.Utils.DMDGenerator`1[TSelf].Generate (MonoMod.Utils.DynamicMethodDefinition dmd, System.Object context) [0x00013] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at MonoMod.Utils.DynamicMethodDefinition.Generate (System.Object context) [0x00149] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at MonoMod.Utils.DynamicMethodDefinition.Generate () [0x00000] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.MethodPatcher.CreateReplacement (System.Collections.Generic.Dictionary`2[System.Int32,HarmonyLib.CodeInstruction]& finalInstructions) [0x006a4] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00059] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.PatchClassProcessor.ProcessPatchJob (HarmonyLib.PatchJobs`1+Job[T] job) [0x000be] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 Unloaded plugin AdminMap v2.2.4 by 0xF // dsc.gg/0xf-plugins could you pls check this, for now not working for me after update
    plugin not works how must be work, get tired reload plugin!!!
  7. Evox

    heu

    will do that today
  8. Evox

    heu

    halo could you pls check i have been trow it out from game .
  9. Evox

    fising

    If you want more nice txt in English, I can translate, so you can understand.. but you explain in good way. Thank you
  10. Evox

    fising

    , Respect when you find time to answer. So . Everything is good, think i understand now. So like event start i use hook OnFishingHotspotsStarted, and when end I use OnFishingHotspotsEnded.
  11. Evox

    fising

    Thank you Like ohotpoststart something like that
  12. Evox

    stuck

    yes no problem, thanks
  13. Evox

    fising

  14. Evox

    fising

    Like ohotpoststart something like that
  15. Evox

    fising

    Mean like hot to start , command. Think i didnt find in description. Or maybe iam blind
  16. Evox

    fising

    Oh , nice )
  17. Evox

    stuck

    hmm all good just wondering why i get that msg in console! all good
  18. Evox

    stuck

    ah i get that in console once i update plugin
  19. Evox

    stuck

    hi can you check it pls BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "assets/bundled/prefabs/modding/asset_store/bankheist_package/bankheist_vol03/prefabs/door.vault.static.prefab/skin/root/hinge"
    Excellent plugin for the price. Everything works smoothly on the server and the configuration is clear. The developer is very helpful and communication is 10/10. I definitely recommend this plugin.

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