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0g.Ghost.7373

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Everything posted by 0g.Ghost.7373

  1. 0g.Ghost.7373

    Error?

    I keep getting this in my console. REturning default interest zone When it first loaded, I had a ton of these... BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path ":\reds base final verrsion:2061:/assets/bundled/prefabs/modding/volumes_and_triggers/invisible_collider.prefab"
  2. Tried adding an item with a skin. When bought, it gives the item with default skin. Also with cart enabled, it ignores cooldowns. I set it to 1 of the item every 10 minutes but could add and buy more than that.
    What a great plugin! I was looking for something to help me merge a few plugins and this was it. Helps control stack sizes,. Helps hand out Server Rewards and/or Economics for gathering and kills. Helps control smelting speed and results. And let's not forget @mat993hewwho made this great plugin. Any small problem I had because of my setup, he was able and willing to help within hours. Thanks for the great plugin!
  3. Thanks!
  4. "Item profiles": { "easy": { "Raid call item skin": 2893480896, "Raid call item name": "Npc Raid Level 1", There's no item short name. I was hoping to put it as a reward like this... { "maxQuantity": 1, "minQuantity": 1, "name": "Npc Raid Level 1", "shortname": "??????", "skinid": "2893480896" },
  5. I wanted to add each of the items to call one as a reward for an event, I see the name and skin, but the config doesn't give the item it reskins... Or am I blind? lol
  6. Cool, thanks. I am guessing the commands are all given out to the winner? And only items use RandomItemsMax and RandomItemsMin?
  7. Whats "Blood Money" used for?
  8. @imthenewguycan you help him with getting his plugin to stack the epicloot, cooking recipes, and collection plugin items correctly? I believe he needs to add item.name for it to work right?
  9. Any way you can make it so if the names and/or skins don't match, it doesn't stack? I use EpicLoot which just changes the name to change its stats. If a regular item and the same item with the name changed are dropped into a chest, it stacks them and you lose the name and it no longer gets stats changes.
  10. Will ArmoredTrain and other train plugins work on this map?
  11. Will ArmoredTrain and other train plugins work on this map?
  12. Will ArmoredTrain and other train plugins work on this map?
  13. Will ArmoredTrain and other train plugins work on this map?
  14. Will ArmoredTrain and other train plugins work on this map?
  15. 0g.Ghost.7373

    Gotham

    Will ArmoredTrain and other train plugins work on this map?
  16. 0g.Ghost.7373

    Island Z

    Will ArmoredTrain and other train plugins work on this map?
  17. 0g.Ghost.7373

    Monsters Land

    Will ArmoredTrain and other train plugins work on this map?
  18. Will Armored Train run good on this?
  19. 0g.Ghost.7373

    Grand Falls

    Will Armored Train work on this map?
  20. Will Armored Train work on this?
  21. When I make a kit, it sends an error that the plugin is making a duplicate permission. Also when I add it to a category, the category shows up on the bottom but nothing ever gets added.
  22. 0g.Ghost.7373

    NPC Grenades

    Installed last night. Only I have access. I just logged in and... Exception while calling NextTick callback (KeyNotFoundException: The given key '3949726' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.NPCGrenades+<>c__DisplayClass87_0.<OnEntitySpawned>b__0 () [0x0002d] in <ca9ca561a58840b6b43ebd2302ca214b>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0 [Al

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