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imthenewguy

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Everything posted by imthenewguy

  1. Yeah that's a good idea. I will look into it.
  2. You don't have to. Join my discord and look at the announcements channel. https://discord.gg/jxD7MtaV9g
  3. Sorry I just realized you can change the hex colours in the lang file for these. ["AwarenessCorpse"] = "<color=#ffdc00>Corpse</color>", ["AwarenessBag"] = "<color=#ffdc00>Bag</color>", ["AwarenessAnimal"] = "<color=#ffdc00>Animal</color>", ["AwarenessHumannpc"] = "<color=#ffdc00>Human npc</color>", ["AwarenessItem"] = "<color=#ffdc00>Item</color>", ["AwarenessText"] = "<size=12>{0}</size>", ["AwarenessDescription"] = "<color=#ffff00>Tracked:</color> <color=#ffffff>{0}</color>",
  4. imthenewguy

    Gun Game

    Only 1 is a valid arena. The other is an old arena.
  5. It's 0-100. 1 = 1% chance. What source are they dropping a lot from?
  6. Try unloading all plugins and retesting. If it works, you have a conflicting plugin. If it doesn't, open up a support ticket.
  7. I can't think of a function way where my plugin will reward killing bradly or heli with skill points. Only source for skill points is commands or level ups.
  8. Sorry guys, I made changes to the plugin that were based on staging with the expectation that those changes would be pushed to main like always (a simple method name change). Alas they did not. It has been fixed.
  9. There is only 1 that respawns when you delete it. Change their spawn position in the config or disable the mobile workbench skill.
  10. Nah it uses a bool to determine if it's night time: TOD_Sky.Instance.IsNight Nah I don't think so, not if it's only happening to players with the instant untie skill. Submit a support ticket on here and see if you can grab a video recording for me so I can understand what is taking place. Ideally a recording showing the crates untying without the skill, then untying with.
  11. Do you have another plugin messing with the crates? The skill adds a behaviour to the player that ray casts what the player is looking at when they are underwater and the use button is down. If it finds a FreeableLootContainer it sets the buoyancy scale to 1 and disables kinematic on the rigid body so it floats to the surface. Try it with all other plugins unloaded to see if the issue persists.
  12. imthenewguy

    Gun Game

    You could give them the admin roles. It can be started via console, so if you have a shop plugin you could allow players to purchase the event to start it or something (running the console command). The maps for ZombieInfection, Paintball and (soon to released) King of the hill are all compatible with gun game. Just throw the json map file into the GunGame folder in data. The _Universal version.
  13. The prefab is no longer supported so I disabled purchasing. SurvivalArena is the replacement.
  14. The commands are listed on the main page of the plugin. pbstart / pbend
  15. In Paintball config: "Use EventHelper to schedule the events (recommended)?" to false.
  16. You can follow the video for creating a custom skill. You could then add a custom level reward to give the permission to open a backpack after a set level. "List of rewards the player receives based on level": { "20": { "List of commands and chat messages that the player receives when reaching the specified level [Left = command. Right = Private message to player]. {id} = steam ID. {name} == name.": { "o.grant user {id} backpacks.use": "You unlocked the backpack" }, "List of commands that are fired off when the player data is reset": [ "o.revoke user {id} backpacks.use" ] } }, and you can create custom skills and set a level requirement to unlock them as well, by setting: "Minimum player level required to unlock this node": 0,
  17. Set "Kill all deployed nature when the associated cupboard is destroyed?" to true
  18. It's deployed on a large number of servers. It's by no means perfect and I tweak optimization as I find better ways to handle things, and there are very little complaints on server performance. It's a plugin that touches a large number of hooks in oxide, so it will always be a heavier plugin (like raidable bases), but it runs on servers with pop counts of 100+, so do with that info as you will.
  19. That's a good idea. I will add a config option to make the scroll bar visible
  20. Yes, create a skill points per level perm in the config and assign it to the prestige oxide group.
  21. Its a scrollable element. It's not a bug. You can have as many skills per row now as you like.
  22. That is not an issue with my plugin. That is an issue with an entity being create improperly or deleted improperly.
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