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imthenewguy

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Everything posted by imthenewguy

  1. That clash may be the extended magazine skill. You should be able to blacklist rocket launcher if you need to.
  2. Can you punch it into Chat GPT and ask it to explain it to you That helps me understand a lot of things I would otherwise be unfamiliar with now-days.
  3. imthenewguy

    Error

    How do you know it is?
  4. My plugin should be having not be affecting velocity for any rockets fired, excluding ones fired by players with the Rocket_Velocity buff. void OnRocketLaunched(BasePlayer player, TimedExplosive entity) => HandleRocket(player, entity); void HandleRocket(BasePlayer player, TimedExplosive timedExplosive) { if (!GetBuffDetails(player.userID, out var bd)) return; if (bd.GetBuff(Buff.Rocket_Velocity, out var value)) { if (!timedExplosive.TryGetComponent<ServerProjectile>(out var projectile)) return; projectile.CurrentVelocity += (projectile.CurrentVelocity * value); } if (bd.GetBuff(Buff.Explosion_Radius, out value) && !config.buff_settings.raid_perk_settings.Explosion_Radius_settings.blacklist.Contains(timedExplosive.ShortPrefabName) && PassRaidableBasesCheck(timedExplosive, Buff.Explosion_Radius)) { timedExplosive.explosionRadius += timedExplosive.explosionRadius * value; if (config.buff_settings.raid_perk_settings.Explosion_Radius_settings.add_to_minimum) timedExplosive.minExplosionRadius += timedExplosive.minExplosionRadius * value; } }
  5. imthenewguy

    download

    Changed Status from Pending to Closed
  6. Changed Status from Pending to Closed Changed Fixed In to Next Version
  7. imthenewguy

    Error

    It only adds perked items to NPCs that are from ItemPerks. It does not add other plugins items to NPCs because how can it? It wouldn't even know they exist.
  8. Not even sure what it is, so probably not. I can get rid of the ImageLibrary requirement and use skins though.
  9. imthenewguy

    Keep Loot On Death

    This tutorial explains how you can make custom skills using permissions:
  10. imthenewguy

    tell me

    Good idea. I will add a config option to the next release.
  11. imthenewguy

    Error

    What plugin is responsible for the admin LR300?
  12. imthenewguy

    Cooking

    when there is enough content to justify the release. Maybe a couple of weeks.
  13. imthenewguy

    Cooking

    Will fix in the next release. IN the mean time, rename all instances of "bread.loaf" (except for the bread shortname), to "bread loaf"
  14. imthenewguy

    Keep Loot On Death

    They would be using a plugin like restore upon death, and would be using skill tree to create a new skill that gives the player permission to that plugin when they unlock it.
  15. "Armored Train Event" should be "ArmoredTrain". LootSource should be "Crate" and the identifier should be "heli_crate", like my default config.
  16. imthenewguy

    tell me

    All string fields are case sensitive. Even if the item is showing as upper case in game, it may not be upper case. Assess what the true case nature of the displayName is and update it appropriately. Alternatively, make it based on the skin id if applicable. I am updating this in the next release though. The new logic will work like so: If the blacklist skin is > 0, it will assess to see if the skin is a match. If the shortname of the blacklist is not null or empty, it will check to see if the item shortname is a match. If the displayName of the blacklist is not null or empty, it will check to see if the item displayName is a match. It also has the option for partial name checks, so you can use shorter names to capture more items, such as "bag" would match with "bag of holding" and "enchanted bag". If the text field of the blacklist is non-null or empty, it will function the same way as the displayName, including a partial search option for text. An example of what this looks like. This prevents ANY bag from being added. { "shortname": "largebackpack", "skin": 0, "displayName": null, "partialNameAccepted": false, "text": null, "partialTextAccepted": false }, This would prevent only the bag with the matching names from being added (case sensitive). { "shortname": "largebackpack", "skin": 0, "displayName": "enchanted", "partialNameAccepted": false, "text": null, "partialTextAccepted": false },
  17. imthenewguy

    tell me 2

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  18. imthenewguy

    tell me 2

    Thanks for the catch. Will add a fix to the next release.
  19. imthenewguy

    Ingredients wont drop

    Are you 100% certain the permissions have been given properly? Can you show me a screenshot of them?
  20. imthenewguy

    Betternpc support

    Changed Status from Pending to Closed
  21. imthenewguy

    license key 

    In the server console, not your rust console. You need to watch some videos on how to setup a rust server with oxide. Permissions is a fundamental.
  22. imthenewguy

    license key 

    Give the permissions to your players to use it. Type in your server console: o.grant group default enchanting.create
  23. Changed Status from Pending to Closed
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