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Everything posted by imthenewguy
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- 52 comments
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- 1
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- #competition
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- 52 comments
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The issue is a lot of it's client side, so its not possible to give the user a lot of information. I will add currency to the markers next release though. Drones is something I may look at adding in the future. It won't be the native method as you cannot see the modded listings from the drone UI, but I may add another button to handle custom UI vending and market drones.
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- 11 comments
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- 1
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- #arena
- #underwater
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Version 1.0.5
342 downloads
This plugin allows your players to list and sell custom items through their vending machines. By creating a store via the back of the vending machine, players can list any item (custom or vanilla) for sale through their machines. Players can then interact with the players vending machine to purchase their wares, just like vanilla rust. This is ideal for any server, but especially for servers with heavy role play elements, or servers that use a lot of custom items. Custom Item Vending can receive data from other plugins for both a currency and an item properties. Custom items can be added manually through the config, or sent via an API directly from another plugin. Allows players to sell items for vanilla items, custom items, economics and server rewards. Customizable limit on how many listings each vending machine can have. A map marker that will display what is currently being sold (and is in stock) in the machine. Floating text at the front of each custom item machine indicating what is being sold and its stock level. Supports almost every custom item, identifying them uniquely based on skin, name, text field, slot count and condition. Economics and Server rewards are withdrawn from the back of the machine. The only requirement to use this plugin is the permission: customitemvending.create. This is require to turn a regular vending machine into a Custom Item Vending machine. Please note that due to the nature of the plugin and the way the map's vending listings are handled via client side, it is not possible to use market drones to obtain items using this plugin.$19.99 -
- 279 comments
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- #enhanced
- #custom loot
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- 1,511 comments
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- #leveling
- #progression
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- 1,511 comments
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The vending machines are the fishing village ones. They are in the Platform.json file. "prefab": "assets/prefabs/deployable/vendingmachine/npcvendingmachines/npcvendingmachine_fishexchange.prefab", "localPos": { "x": -0.0331726074, "y": 0.4754181, "z": 0.06617737 }, "rot": { "x": 0.0, "y": 0.0, "z": 0.0 } },
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- 52 comments
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- #competition
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- 52 comments
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- #competition
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- 52 comments
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- 52 comments
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Could do something like this: "command_2": { "name": "Add groups", "time_type": "hour", "time_to_add": 30, "vip_group": null, "vip_description": "This is an example of a group and command token.\nYou can also add new lines like this.", "remove_tokens_on_wipe": false, "token_item": { "name": "Item Giver", "skin": 2546992685, "item_shortname": "radiationresisttea.pure" }, "_command": null, "_commands": [ { "command": "o.usergroup add {id} vip2", "message": "", "public_message": "", "hook": true }, { "command": "o.usergroup add {id} groupName2", "message": "", "public_message": "", "hook": true } ], "remove_commands": [ { "command": "o.usergroup remove {id} groupName", "message": "", "public_message": "", "hook": true }, { "command": "o.usergroup remove {id} groupName2", "message": "", "public_message": "", "hook": true } ] }
- 87 comments
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- #vip
- #monetization
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- 279 comments
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- #enhanced
- #custom loot
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Hey mate, this plugin will simply apply the player to the specified group for the specified time. It won't handle anything outside of that. If the permissions stack allows auto kit to kit the highest once every 24 hours, and then use the lesser kits from there, then it will work fine. If it doesn't VIPTokens won't change that.
- 87 comments
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- #vip
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This plugin is absolutely amazing. What he has done with the UI completely blows away the default UI for both EpicLoot and ItemPerks, and brings them together with a huge amount of customization. It adds a layer of customization onto both items, and the buff rolling is spot on! If you run Epic Loot, Item Perks or both, I cannot recommend this plugin enough!
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- 52 comments
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Version 1.0.7
580 downloads
Item Perks: Legendary items is a plugin that allows you to create and fully customize legendary named items on your rust server. It uses the perk sets available from the Item Perks plugin, allowing for the creation of some very unique items in Rust. The fields for creating a new item are: Name: Give the item a unique name that captures it's essence Skin: Assign a skin that matches what the item does. Description/Story: Add some flavor to the item and write a short blurb or backstory for the item, which will display when the player mouses over the ownership banner, along with the buffs. Buffs: Add as many or as few ItemPerk buffs as you would like, with any amount of buff values. Restrict enhancement: Prevent or allow enhancement kits to affect each Legendary item. Global chat announcement: Announce in chat when a player finds a really rare or powerful item. Amour slots: Set the amount of armor slots the item spawns with (if applicable). There are a number of drop sources that can be selected for your legendary items to drop. Along with the source, you can specify which item/prefab shortname you want to restrict the drop to, or which shortnames you want it to exclude. The shortname will depend on the loot source. Loot sources with the type "Prefab" will need to use the prefab shortname, where as those with the "Item" type will need to use item shortnames. Type: Prefab Example: crate_normal_2, heli_crate, crate_elite. Type: Prefab Example: loot-barrel-2, loot-barrel-1 Type: Boss name Example: scarecrow the destroyer. Type: Event name Supports: Harbor Event: "Harbor" Junkyard Event: "Junkyard" Satellite Dish Event: "SatDish" Water Event: "Water" Air Event: "Air" Arctive Base Event: "Arctic" Gas Station Event: "GasStation" Sputnik Event: "Sputnik" Shipwreck Event: "Shipwreck" Triangulation Event: "Triangulation" Supermarket Event: "Supermarket" Caravan Event: "Caravan" Powerplant Event: "Powerplant" Armored Train Event: "ArmoredTrain" Convoy Event: "Convoy" Ferry Terminal Event: "FerryTerminal" SurvivalArena: "SurvivalArena" Type: Prefab Example: scientistnpc_arena, scientistnpc_heavy. Type: Prefab Example: npc_tunneldweller, npc_underwaterdweller. Type: Npc name Example: military defenders. Type: Prefab Example: oak_b, swamp_tree_a, pine_dead_snow_c. Type: Prefab Example: stone-ore, sulfur-ore, metal-ore. Type: Prefab Example: chicken.corpse, shark.corpse, player_corpse. Type: Prefab Example: hemp-collectable, berry-red-collectable, corn-collectable. Type: Prefab Example: hemp.entity, pumpkin.entity, wheat.entity. Type: Item Example: rifle.ak, axe.salvaged, icepick.salvaged.$11.99 -
- 199 comments
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- #items
- #enhancement
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- 1,511 comments
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- #leveling
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