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Everything posted by imthenewguy
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New DLC Items appear in raidable base loottables
imthenewguy replied to irchaz20's Support Request in Support
I can't figure out what is causing it. The spawn directives have DLC items removed from all lists. You will need to add it to the global blacklist for now. "List of items that can not be enhanced" -
Hey mate I have tested this config and it seems to be working ok. What platform are you using: oxide or carbon? Unload FishingTreasure, delete it from data/lang, overwrite your config with this one, and load it back up. Let me know what the result is. The fact that it is consuming 2 items at a time, leads me to believe it is a conflict with another plugin that is monitoring the OnItemAction hook though. FishingTreasure.json
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- 1,407 comments
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- #leveling
- #progression
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- 1,407 comments
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- #leveling
- #progression
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- 1,407 comments
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- #leveling
- #progression
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Changed Status from Pending to Closed
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Noclip higher and type /ggsetcentrepoint <arena name>
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Crates allow for specific chances to be set (different chances for different crates). The rarity is also chance based, but not adjustable for each drop source. All drop sources have the same chance of rolling the rarities. For example, getting an S tier would be the same chance from a crate, as it would be from an NPC, but the rate at which you get items can be different. "Loot crate info": { "Should we use the default item loot table for the below containers?": true, "Containers and their chance for an enhanced item to spawn": { "crate_normal_2": 1.0, "crate_normal": 3.0, "crate_elite": 15.0, "crate_underwater_basic": 6.0, "crate_underwater_advanced": 12.0, "heli_crate": 10.0, "bradley_crate": 10.0, "codelockedhackablecrate": 10.0, "codelockedhackablecrate_oilrig": 10.0, "crate_tools": 1.5 }, "Barrels and their chance for an enhanced item to spawn": { "loot-barrel-1": 1.0, "loot_barrel_1": 1.0, "loot-barrel-2": 2.0, "loot_barrel_2": 2.0 }, "Roll chances for armor slots for looted epic items": [ 0.3, 0.2, 0.1, 0.05 ] }, Tierinfo is attached to each enhancement type, (such as Miners, Lumberjacks, Skinners etc). "tierInfo": { "s": { "chance_weight": 10, "min_value": 0.15, "max_value": 0.25, "required_crafting_perm": null }, "a": { "chance_weight": 20, "min_value": 0.1, "max_value": 0.17, "required_crafting_perm": null }, "b": { "chance_weight": 50, "min_value": 0.05, "max_value": 0.12, "required_crafting_perm": null }, "c": { "chance_weight": 100, "min_value": 0.03, "max_value": 0.08, "required_crafting_perm": null } },
- 265 comments
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- #enhanced
- #custom loot
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- 1,407 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,407 comments
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- #leveling
- #progression
- (and 19 more)
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- 12 comments
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- #collecting
- #item
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Ill ask Raul what the situation is. I spooled up a carbon server and im having the same issue.
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Potentially could be carbon. I don't have an environment setup for Carbon at the moment as I am using Oxide. Might be worth trying on oxide to see if the issue resolves?
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Im not sure mate. I have downloaded the copy from here, tried on a fresh server etc. It works fine. MAybe delete data file and config file? Not sure if that will help, but the plugin functions/compiles fine. The issue may be with your server.
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- 185 comments
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- 1
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- #items
- #enhancement
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(and 6 more)
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- 12 comments
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- #collecting
- #item
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(and 7 more)
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- 265 comments
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- #enhanced
- #custom loot
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(and 7 more)
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Changed Status from Pending to Closed
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Gremlins i guess
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What is the "Perk modifier cap" set to for UncannyDodge?
