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Forbidden Lands Rust

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Everything posted by Forbidden Lands Rust

  1. Forbidden Lands Rust

    Configuration

    i am getting this error in my console but i use vscode to edit my files also double checked the website to validate json files and is all correct [IQAlcoholFarm] Configuration file is corrupt! Check your config file at https://jsonlint.com/ IQAlcoholFarm.json
  2. yeah i have regular seeds just other kind of harvests some custom weeds and stuff
  3. Does it work with any crops? or just vanilla ones?
  4. Restart solved it
  5. i did that and still not working i am using that is how i also control my stacks but all gear i made stacks are set to vanilla
  6. theese are my configs ItemPerks.json ItemPerksLegendaryItems.json
  7. Forbidden Lands Rust

    Legendary Items

    when picking up the items from floor or trying to move them from container i am gettin this error and disconnecting from the server NullReferenceException: Object reference not set to an instance of an object RPC Error in moving Item Rpc Error in Picking up Item
  8. Brit server they managed to do it each of heli signals tiers drops different item that is why i asked
  9. i do have this section for custom loot table can they be integrated here? "Custom loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min Amount": 1, "Max Amount": 2, "SkinID": 0, "Custom Display Name (leave blank unless creating custom items)": "", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 },
  10. How can i make soo items drop from diferent tiers of helis from heli signals? for example easy heli medium heli or different tiers of convoys too easy convoy medium convoy and etc
  11. Forbidden Lands Rust

    Error

    Been Getting this error for some time now Failed to run a 0.10 timer in 'AugmentedRealityGlasses v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AugmentedRealityGlasses.HasSunglassesEquipped (BasePlayer player) [0x00006] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Plugins.AugmentedRealityGlasses.CheckContainer (BasePlayer player) [0x00000] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Plugins.AugmentedRealityGlasses+<>c__DisplayClass34_0.<OnClothingItemChanged>b__0 () [0x00000] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d59b507fd76240e5b62228d0eae39b73>:0 Failed to run a 0.10 timer in 'AugmentedRealityGlasses v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AugmentedRealityGlasses.HasSunglassesEquipped (BasePlayer player) [0x00006] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Plugins.AugmentedRealityGlasses.CheckContainer (BasePlayer player) [0x00000] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Plugins.AugmentedRealityGlasses+<>c__DisplayClass34_0.<OnClothingItemChanged>b__0 () [0x00000] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d59b507fd76240e5b62228d0eae39b73>:0 Failed to run a 0.10 timer in 'AugmentedRealityGlasses v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AugmentedRealityGlasses.HasSunglassesEquipped (BasePlayer player) [0x00006] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Plugins.AugmentedRealityGlasses.CheckContainer (BasePlayer player) [0x00000] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Plugins.AugmentedRealityGlasses+<>c__DisplayClass34_0.<OnClothingItemChanged>b__0 () [0x00000] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d59b507fd76240e5b62228d0eae39b73>:0 Failed to run a 0.10 timer in 'AugmentedRealityGlasses v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AugmentedRealityGlasses.HasSunglassesEquipped (BasePlayer player) [0x00006] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Plugins.AugmentedRealityGlasses.CheckContainer (BasePlayer player) [0x00000] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Plugins.AugmentedRealityGlasses+<>c__DisplayClass34_0.<OnClothingItemChanged>b__0 () [0x00000] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d59b507fd76240e5b62228d0eae39b73>:0 Failed to run a 0.10 timer in 'AugmentedRealityGlasses v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AugmentedRealityGlasses.HasSunglassesEquipped (BasePlayer player) [0x00006] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Plugins.AugmentedRealityGlasses.CheckContainer (BasePlayer player) [0x00000] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Plugins.AugmentedRealityGlasses+<>c__DisplayClass34_0.<OnClothingItemChanged>b__0 () [0x00000] in <4114b1cb5bd64dba8f14adbced983f8e>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d59b507fd76240e5b62228d0eae39b73>:0
  12. i added a lot from workshop and they where deleted barely stayed any skins
  13. this one i had it backed up Skins.json
  14. All the ones i got from steam workshop deleted all of them i had more then 5k skins when i made the update and set it to comply with facepunch deleted all of them from the data file
  15. Forbidden Lands Rust

    skins

    if you comply with Facepunch rules the plugin deletes from data file all the skins you add manually even the free ones
  16. Hey hey the feature to sort by category is already implemented?
  17. Forbidden Lands Rust

    June update

    After the june update i keep getting this error Failed to call hook 'OnServerInitialized' on plugin 'XSkinMenu v1.6.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XSkinMenu.OnServerInitialized () [0x000fe] in <4d38dffdc8b0400ba5e8db5368e40be1>:0 at Oxide.Plugins.XSkinMenu.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00c5e] in <4d38dffdc8b0400ba5e8db5368e40be1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  18. Is it supposed to not bring any betterNPC files? or am i missing something?
  19. Can it be configured in-game ui like most of your other plugins or does it need to be in the config file?
  20. Yes just go into config and choose your item item shortname and skin id for it Like This for example this is my config { "Black Market Settings": { "Require Item to Access Black Market": true, "Black Market Item Display Name": "VPN", "Black Market Item Shortname": "battery.small", "Black Market Item Skin ID": 2645299478 },
  21. Forbidden Lands Rust

    hook

    When is this gonna be adressed? been for too long like this now? Failed to call hook 'OnPlayerConnected' on plugin 'InjuriesAndDiseases v1.3.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.InjuriesAndDiseases+Statuses.RemoveStatus (System.UInt64 userId, System.String statusId) [0x00000] in <3312355330864ddaa1550a8257813d15>:0 at Oxide.Plugins.InjuriesAndDiseases.OnPlayerConnected (BasePlayer basePlayer) [0x00060] in <3312355330864ddaa1550a8257813d15>:0 at Oxide.Plugins.InjuriesAndDiseases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0045e] in <3312355330864ddaa1550a8257813d15>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
  22. well that is kinda lowkey rest of plugin truly is amazing been using it long time now and i love it but i would like to have diferent cooldowns for the diferente tiers would made the plugin better too
  23. Yes i did i am also a coder and you are just being stubborn now i have Auto Farm Virtual Quarries Virtual furnaces and all have limits built into themselves just say at once that you don't wanna do it but then your plugin is not worth no event half of you ask for it just say you don't have any patiente or the will to do it
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