
carlness
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Everything posted by carlness
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- 68 comments
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- #sky bases
- #oxide
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- 389 comments
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- #helicopter
- #helicopters
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Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: - Image URL: Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: - Image URL: Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: - Image URL: Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: - Image URL: Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: - Image URL: Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: - Image URL: Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: - Image URL: Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: - Image URL: Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: - Image URL: Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: - Image URL: Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: tab6bg_0 - Image URL: http://333017_web.fakaheda.eu/bgimage.png maybe an imigur problem?
- 68 comments
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- #sky bases
- #oxide
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Failed to call hook 'OnPlayerDeath' on plugin 'MonumentLock v1.6.5' (InvalidOperationException: Collection was modified; enumeration operation may not execute.) at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <4889cca7f3644a7fa341501beb4caacb>:0 at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <4889cca7f3644a7fa341501beb4caacb>:0 at Oxide.Plugins.MonumentLock.OnPlayerDeath (BasePlayer player, HitInfo info) [0x00134] in <02b613311ad54ec6a7ead6a47f4195d0>:0 at Oxide.Plugins.MonumentLock.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0035c] in <02b613311ad54ec6a7ead6a47f4195d0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 any ideas guys? thanks
- 175 comments
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- #monuments lock
- #lock monument
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(and 3 more)
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a plugin that maybe printed what clone genetics are in a certain box to a paper note would be ideal so we could paste them into rustbreeder.com to eliminate the need to type them all, thanks
- 1 reply
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- 1
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- 183 comments
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- #boat
- #facepunch
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- 183 comments
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- #boat
- #facepunch
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- 45 comments
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ah brilliant ill check it out thanks
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i need help setting up a primitive server with a custom tech tree i.e you have to learn bow, metal door bp etc, if anyone can help please get in touch
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- 12 comments
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- #craft
- #craft menu
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(and 3 more)
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currently making a prim server for my kids as they're young and theres alot of weirdos on the servers i play (myself included) and was wondering if anyone knows a plug in too customise the tech tree/workbench, i went on one server and u basically had to research things in order ie, eoka 25scrap, metal door 50 scrap, bow 100 scrap etc but i have no idea how they did it and would love something similar for them, thanks
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thank you very much this is exactly what i was looking for, just one issue im having is im doing the - Note : Kits follows the same format as BotSpawn kits. If multiple are listed, one is chosen at random each time. "Kits":["Kit One"] "Kits":["Kit One", "Kit Two", "Kit Three"] but every time i restart it ends up like this - "ArcticResearchBase": { "FrankenStein_Head": 0, "FrankenStein_Torso": 0, "FrankenStein_Legs": 0, "enabled": true, "Kits": [ "arctic1" ], "Health": 100, "Weapon_Drop_Percent": 0, "arctic2" etc just vanish, cheers
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- 222 comments
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- 18 comments
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- #old research
- #random
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(and 6 more)
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