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Everything posted by Zoreeno
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I've been using this plugin on my server for a couple of months now and have not had any major issues with it. The interface is great and intuitive and looks and functions a lot smoother than any other skin plugin that we have tried. Players love it. The image of the skins can take a while to populate in the UI as each image needs to be cached, so on first load it could take hours before they are all displayed, but once the initial loading period is finished they always show up almost right away, even through wipes (at least that has been my experience). The data folder is absolutely massive as it creates a separate file for each skinable entity, but i have not noticed any major server performance hit since using it. If you need a nice looking skin system for your players that is easy for them to use, this is the best available that I could find.
- 216 comments
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Very cool prefab that we have been using on all of our recent maps. it doesn't take up much space at all and everything works as intended. There is no height mask included so it does take a little bit of time to get placed without any gaps on the surface, but if you are good in Rust Edit, it won't be an issue. If you are placing this somewhere that causes it to reach below sea level, be sure to place your own water trigger/water culling triggers. Great free prefab to place on any map to offer players a unique little building area.
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Nicely done! Haven't found any issues with any of the prefabs. Construction is nearly perfect and they are ready to be placed with no adjustments needed. One thing that Wonder Fox has done that so many vendors fail to do is to set proper height fading so that when you apply height it actually blends right in to it's surroundings instead of creating a large noticeable circle from the height differences. He also uses the proper spat application by not including grass/forest spats which I find can cause things to look unnatural when placing over existing blended splats. All in all a great bundle of prefabs for base builds. Worth the asking price. Hopefully there are more to come from Wonder Fox.
- 5 comments
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- #custom places
- #build zone
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- 567 comments
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- #hud
- #interface
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I'll be honest.... this is not a very good monument. It's sloppily thrown together. Prefabs are clipping through each other, bad splat design. It looks like it was thrown together in a matter of minutes. However, the price is cheap and with some touch up work, you can turn it into something usable. But with so many better options available for free, I just can't recommend this one.
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- #warehouse
- #puzzle
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- 216 comments
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I get this spam in the in-game F1 console. If i edit the plug in and remove the lines referencing this asset path it goes away. It happens for players too, so it does not appear to be a client issue. Do you know any way to fix this?
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- 18 comments
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I think maybe "Smelt Speed" is a bad choice for the buff description. What he is saying is that rust default smelting converts the raw ore to resources on a tick rate. so like every 2 seconds (made that number up for the example) an ore is converted to a resource, regardless of how fast or slow or how much of the wood is burning up. With the Blast Furnace buff, that every 2 second conversion still happens, only with a chance for you to also get a resource every time one piece of wood is used. I have not actually tested this specific skill, but with the standard tick rate combined with the chance to produce an extra ore each time a piece of wood is used, you should yield more resources than you would with only the default tick rate. I don't think setting that buff above 100% will work at all, as you cannot go over a 100% chance for the burnt wood to produce an extra resource.
- 1,253 comments
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- #leveling
- #progression
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One thing I've noticed is that the Barrel Smasher skill (instant breaking of barrels) also applies to road signs. I want people to be able to break barrels quickly but not road signs because it makes it too easy to farm pipes. I know there is a plugin out there called InstantBarrels which allows you to disable instant breaking of signs and have just barrels. Any chance you might add that logic into your code with a future update?
- 1,253 comments
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- #leveling
- #progression
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I'm getting the same reports. When the server restarts, any already placed Mixing tables will not mix drugs. The GUI and the buttons all show, but if you hit the Mix button nothing happens. If the player uses a hammer to pick up the mixing table and places it back down, everything works just fine. Or if I reload the plugin it works again.
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Hey Amino. This looks like a very useful bot. Thanks for putting out for everyone. How exactly does the Alt Finder work? Would I need a paid Battlemetrics account in order to use that feature? I've seen admin content creators (mainly Camomo) be able to spot cheaters who are trying to hide under a new account / new hardware. Is this bot using the same method that he is using, or nah?
- 4 comments
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- #battlemetrics
- #discord
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- 1,253 comments
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- #leveling
- #progression
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I'm not sure if anyone else has reported this but the XP Hud does not scale with the UI if the player has lowered their clients "User Interface Scale" to a setting below the default of 1.0 The first image is with the Interface Scale set at the default 1.0 and the second is when Scale is set to 0.8 I only noticed this because a player reported it and after investigating we found out he has his UI Scale set to 0.8. In the images you can see that a different plugin that uses UI buttons (the quest tracker button) was patched to be able to scale with the players UI scale settings so i'm hoping that this is something that you may be able to implement into Skill Tree. Or maybe it already is and I'm just dumb lol. Anyway. Thanks for your time!
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- 216 comments
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Actually it's the other way around. You would need to add BetterChat compatibility into your plugin. BetterChat has been around forever and is one of the top must have plugins for server owners. Most plugins that utilize chat titles implement BetterChat functionality/compatibility on their own. The BetterChat developer does not add other plugins API into their plugin. If that were the case, their plugin file would be nothing but API hooks. In fact they recently made it much easier for other plugin authors to add BetterChat API functions into their own plugins. As a premium plugin developer you should be doing this instead of pushing reasonability onto other, more established and popular plugins in my opinion.
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Ah ok gotcha. Would be cool to have certain bots toss smoke as screen. Really makes it more challenging for the player. Thanks for the reply.
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There are a few XP/Skills plugins available out there but this one wins the race by far! Easy to set up and the perks just work right out of the box! Very nice job on this one and i'm looking forward to future updates and evolution of this plugin. The author is active and considers most reasonable requests/suggestions when possible. 10/10 would recommend for all servers not just PVE , but PVP too.
- 1,253 comments
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- #leveling
- #progression
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I can get the NPCs to toss F1 Grenades but they won't toss Smoke Grenades for some reason. Were smoke grenades maybe left out on accident?
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I see a lot of potential here. The current state doesn't look to be worth the asking price (just being honest). Maybe add a bit more to the UI that pops up when you sit down at a bus stop, like the cost per ride. Also would love to see the ability to use any item (by shortname) as a payment method and also support for economics/server rewards. Looks like you are already working on NoEscape support which is very important, otherwise players would just use this as a way to escape PVP when they are close to death. Overall a great idea and concept. Keep it up and this could turn in to a must have for server owners that are trying to keep their server unique in a sea of so many copy/paste basic ass servers.
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- 1,253 comments
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- #leveling
- #progression
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The command on the Tree Planter plugin is "/tree" to bring up the list of trees. Of course if you set a Hud command as just "/tree" it's just going to bring up the tree list. If you are wanting the player to be able to plant a specific tree through Hud, then you would have to do something like "/tree <treetype>". But there are so many tree types that having a button for each tree type seems crazy. Maybe I'm not understanding what you are trying to do.
- 567 comments
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- #hud
- #interface
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This is such a cool plugin, and provided free of charge! What a guy! The one item on my wish list for this plugin is an option that if the player is raided, and someone destroys their storage box, their loot falls out for the raider to take. Currently players can use this storage as a "in case of a raid" stash so they don't lose certain items. Which is great depending on how you run your server, I just wish there was a toggleable option to make all the loot fall out if destroyed.