Jump to content

dylanstar12

Member
  • Posts

    125
  • Joined

Everything posted by dylanstar12

  1. dylanstar12

    Heavy Rig

    Is it possible to add a way to reduce the amount of loot from heavies? Even on vanilla table, the amount of heavies that come makes it very overpowered without even touching the locked crates. But at least with locked crates we can change somewhat
  2. dylanstar12

    No Drop

    Do you have a comparison on performance difference between this one and the old umod one? Curious on whether should change or not as I use other plugins of yours xD
  3. So if we don't want certain modules they are able to be disabled now? Saw on first page that it was on the list and I'm assuming its the enabled button on each tab? Just making sure as want to disable stack size part
  4. As title says, you cannot stack the new Medieval Large Box Prefab: "assets/prefabs/deployable/large wood storage/skins/medieval_large_wood_box/medival.box.wooden.large.prefab" Doesn't give any errors, just does nothing when trying to stack
  5. dylanstar12

    rb.reloadconfig broken

    When attempting to do the command rb.reloadconfig You get the error "Paste is on cooldown!" Tried from ingame and from rcon
  6. dylanstar12

    Heavy Rig

    Can you add an option to have bodies turn into body bags a lot faster please? Currently its getting rather intense with bodies during large rig event
  7. dylanstar12

    IQHandFight

    Would it be possible to use one of the gesture animations that exist in game so people can actually see the punch? Like is Victory one or the rock from rock paper scissors? Not sure if possible just would be cool if it is
  8. Will support for PVEMode ever become a thing with this? Is only thing it is missing IMHO
  9. dylanstar12

    BetterTC

    Do you plan on adding the new Lunar wallpapers to the selection?
  10. Having Gingerbread dungeons that aren't buggy XD
  11. Players are able to loot decorations from the trees and the junkpiles, is this intended? If so, can it be added as a config to disable it?
  12. dylanstar12

    Spamming Empty Lootbags

    o/ once again xD Just had this reported to me, plugin is creating empty loot bags in mass, you open them and they vanish. I believe its leaving a lootbag where it has taken the items from to form the condensed bag? I opened them all and was left with those 2 which had loot, the rest were just empty
  13. Would it be possible to have it do Autodoors like the umod plugin? Where it doesn't actually place a door closer but still closes after the timer?
  14. Is this compatible Skilltree Ammo/dmg perks? If not is there any plans on it?
  15. Just used the delay for first time, it waits the delayed amount, then instantly recycles the entire box, is there anyway to make it have the delay between each stack in box?
  16. Throws the following error to console and no UI opens [Oxide] 00:03 [Error] Failed to call hook 'OpenUIChatCmd' on plugin 'AutoLock v1.8.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AutoLock.OpenUIChatCmd (BasePlayer player, System.String command, System.String[] args) [0x00099] in <ddc9dc3923e844aeb3701c988db286f5>:0 at Oxide.Plugins.AutoLock.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b00] in <ddc9dc3923e844aeb3701c988db286f5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  17. Wow that was fast!! Buying plugin now tyvm
  18. Would it be possible to have a permission based recycle speed config added? Plugin looks good just don't want instant recycling
  19. dylanstar12

    Skinner

    Is it possible to get the spray can to do the equivalent of /sd when clicking it? Just came from Skinbox and that was a nice addition, being able to use the skinbox spray can to click items and spray them without having to type in command. I know already have the use spraycan effect when holding it and you do /sd
  20. dylanstar12

    hsreport error

    Oh sorry, can confirm am using Loot Defender
  21. dylanstar12

    hsreport error

    So hsreport works ingame, still throws console error. player dc'd and when they rejoined they weren't able to attack their multi heli, the unable to damage message is coming from heli signals plugin
  22. Just updated to get the new config to start playing around, however the config generated in Ru, so I tried with the Ru version to see if it was just put in wrong folders, but no both versions generate a Ru config
  23. dylanstar12

    hsreport error

    This is after player calls a heli, in this case was the hardest tier, they die a bunch of times, then it says they can't damage the heli as they don't own it. /hsreport ingame will still show them as owner however
  24. dylanstar12

    hsreport error

    When i try to do hsreport via console, it outputs this lovely error
  25. dylanstar12

    Map Marker Timer Stuck

    o/ Have just noticed after players brought to my attention that the event despawned on them whilst they were running it, and upon investigation it seems the Map marker is not updating after the first ~2minutes of the event. Event timer is set to 90 minutes, marker will update until 88 minutes remaining, and then just sit at that until the event timer counts down in background and ends the event, if a player runs it
2m

Downloads

Total number of downloads.

9.4k

Customers

Total customers served.

137.3k

Files Sold

Total number of files sold.

2.9m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.