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Tanki

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Everything posted by Tanki

  1. "Allow automatic lock placement by default. (Default: FALSE)": false, "Allow automatic placement of Key Locks if there are no Code Locks in the inventory. (Default: TRUE)": false, "Allow Guest Code by default. (Default: FALSE)": false, "Allow automatic Share locks with clan/team members by default. (Default: TRUE)": true, "Enable streamer mode by default. (Default: FALSE)": false, "Allow automatic lock on Doors by default. (Default: TRUE)": true, "Allow automatic lock on Windows by default. (Default: TRUE)": true, "Allow automatic lock on Boxes by default. (Default: FALSE)": true, "Allow automatic lock on Storage Container by default. (Default: FALSE)": true, "Allow automatic lock on Lockers by default. (Default: TRUE)": true, "Allow automatic lock on TC (Cupboards) by default. (Default: TRUE)": true, "Allow automatic lock on Vehicle by default. (Default: TRUE)": true, "Allow automatic lock closing when dismount of the vehicle by default. (Default: TRUE)": true, "Allow automatic lock on Medieval entity by default. (Default: FALSE)": false, "Allow automatic lock on Furnace by default. (Default: FALSE)": true, "Allow automatic lock on Vending Machine by default. (Default: FALSE)": true, "Allow automatic lock on Composter by default. (Default: FALSE)": true, "Allow automatic lock on Mixing Table by default. (Default: FALSE)": true, "Allow automatic lock on Planter by default. (Default: FALSE)": true, "Allow automatic lock on Auto Turret by default. (Default: FALSE)": true, "Allow automatic lock on SAM Site by default. (Default: FALSE)": true, "Allow automatic lock on Traps by default. (Default: FALSE)": true, "Allow automatic lock on Weapon Rack by default. (Default: TRUE)": true, "Allow automatic lock on Stash by default. (Default: FALSE)": true, "Allow automatic lock on Neon Sign by default. (Default: FALSE)": true, "Allow automatic lock on Other Lockable Entities by default. (Default: FALSE)": true, "Allow automatic lock on Other Custom Entities by default. (Default: FALSE)": true you talk about this? it's my settings on Ultimatelocker.json file. edit: ok all appear, idk xD :x
  2. "ID": 1, "Enabled": true, "Permission": "", "Image": "https://i.ibb.co/x2Kfd20/image.png", "Plugin name": "Economics", "Balance show hook": "Balance", "Panel Settngs": { "Enabled": false, "Permission": "", "Switch": true, "Color": true, "Size": true }, if disabled (see screenshot), server rewards need to be adjusted, how il can make that properly? what is second "Enabled": false, ?? i don't see any change if false or true?! other issue; unloaded plugin, add my own key lang: "Buttons": [ { "Enabled": true, "Image": "https://i.ibb.co/K0JxnHR/image.png", "Permission": "", "Lang Key (oxide/lang/**/PanelSystem.json)": "BtnShop", "Command": "chat.say /shop" }, { "Enabled": true, "Image": "https://i.ibb.co/MPsG1db/image.png", "Permission": "", "Lang Key (oxide/lang/**/PanelSystem.json)": "BtnPlayers", "Command": "chat.say /players" }, { "Enabled": true, "Image": "https://i.ibb.co/5BjZ3FC/image.png", "Permission": "", "Lang Key (oxide/lang/**/PanelSystem.json)": "BtnRewards", "Command": "chat.say /s" } ], in lang file: { "OnlineTitle": "ONLINE:", "MainHelp": "To change the color or visibility of the indicator you need, click on it", "MainSettings": "Display Settings", "ExitBtn": "Exit", "SwitchOn": "Enable showing", "SwitchOff": "Disable showing", "ChangeColor": "Change color", "ChangeSize": "Change size", "GoBack": "Go Back", "ActiveColor": "Active Color", "InActiveColor": "Inactive Color", "SelectColor": "✔", "TimeTitle": "TIME:", "SleepersTitle": "SLEEP:", "sizeBig": "BIG", "sizeMedium": "MEDIUM", "sizeSmall": "SMALL", "BtnShop": "Shop", "BtnRewards": "Magasin", "BtnPlayers": "Joueurs" } load plugin, it don't display text added: Magasin but BtnRewards, command work.
  3. Tanki

    Rust Rewards

    idk about rustservermetrics, it's https://github.com/Pinkstink-Rust/Rust-Server-Metrics/ server just have wiped. edit: ive unloaded servermetrics, getting too many problem when loaded xD error disapeared. Solved for me
  4. Tanki

    Rust Rewards

    do il need to delete data file maybe: KeyNotFoundException: The given key '76561197984580089' was not present in the dictionary. at System.Collections.Generic.Dictionary2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.RustRewards.CheckActivity () [0x0008d] in <6ea4a0e0455b4d05a13c8d947e52371b>:0 at RustServerMetrics.HarmonyPatches.Delayed.InvokeHandlerBase_DoTick_Patch.InvokeWrapper (InvokeAction invokeAction) [0x00024] in <d0b39cdc11a24f22b4430be00cd28f01>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.InvokeHandlerBase1[[InvokeHandler, Facepunch.UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].DoTick_Patch0(InvokeHandlerBase`1<InvokeHandler>) at InvokeHandlerBase1[T].LateUpdate () [0x0000c] in <0fb5ef065c904f82ba12d61dc84111dd>:0
  5. Tanki

    RequiredPermission explain?

    Oh ok thanks, sorry if it was indicated on page description, too hard for trnaslate all with google :x my apologies! thanks
  6. Tanki

    RequiredPermission explain?

    reloaded plugin, no error... when granting permission, it said not found: can you explain how it work properly please? thanks edit: ok we cannot use a custm name permission, all ok!
  7. possible to update please, thanks very much!
  8. helper and admin :x if they are hidden, players will not have the information and therefore will be on permanent alert if they intend to break the rules... We have found that this works with another plugin hence I ask you if it is possible to have this functionality
  9. Tanki

    Trade

    ok thanks
  10. Tanki

    Trade

    hmm other guy said true and not false, so? :x
  11. Tanki

    Timers

    hello, it support event like harbor, convoy etc?? or il don't understand this? Thanks
  12. Tanki

    Monument Bradley

    @Razor
  13. Tanki

    Solved

    found how to disable discount for selling, sorry :x
  14. Tanki

    Monument Bradley

    possible to have the possibility o have a custom loot in settings pls?
  15. Tanki

    Monument Lock

    hello, it don't manage pvp pve zone so? (using zone manager) if not, possible to include a funtion to ignore locking a monument if it's pvp zone? thanks
  16. Tanki

    Combat Block

    hello, what about pvep zone, it handle it or not actually?? we have a pve server with pvp zone (monuments but not all) (same for raidablebases). Thanks!
  17. Tanki

    Wipe Countdown

    is it possible to change second by daily maybe?? we wipe montlhy so the number are too hight for define in Countdown (seconds), thanks or ive missunderstood how it work?
  18. | Failed to call hook 'OnServerInitialized' on plugin 'PlayerRanks v2.3.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PlayerRanks.DoNewMap () [0x00000] in <f1e9be5f0206446fb3ab4dfa82758afc>:0 at Oxide.Plugins.PlayerRanks.OnServerInitialized () [0x00279] in <f1e9be5f0206446fb3ab4dfa82758afc>:0 at Oxide.Plugins.PlayerRanks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00678] in <f1e9be5f0206446fb3ab4dfa82758afc>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 settings onnewmap is set to false, idk if it's related, thanks
  19. not for each, for all. if member don't have bypass, each item listed are blocked. if have permission bypass, he not blocked for all items
  20. oh ok no worries ^^ you can add this or not possible?
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