
Tanki
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Everything posted by Tanki
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"Allow automatic lock placement by default. (Default: FALSE)": false, "Allow automatic placement of Key Locks if there are no Code Locks in the inventory. (Default: TRUE)": false, "Allow Guest Code by default. (Default: FALSE)": false, "Allow automatic Share locks with clan/team members by default. (Default: TRUE)": true, "Enable streamer mode by default. (Default: FALSE)": false, "Allow automatic lock on Doors by default. (Default: TRUE)": true, "Allow automatic lock on Windows by default. (Default: TRUE)": true, "Allow automatic lock on Boxes by default. (Default: FALSE)": true, "Allow automatic lock on Storage Container by default. (Default: FALSE)": true, "Allow automatic lock on Lockers by default. (Default: TRUE)": true, "Allow automatic lock on TC (Cupboards) by default. (Default: TRUE)": true, "Allow automatic lock on Vehicle by default. (Default: TRUE)": true, "Allow automatic lock closing when dismount of the vehicle by default. (Default: TRUE)": true, "Allow automatic lock on Medieval entity by default. (Default: FALSE)": false, "Allow automatic lock on Furnace by default. (Default: FALSE)": true, "Allow automatic lock on Vending Machine by default. (Default: FALSE)": true, "Allow automatic lock on Composter by default. (Default: FALSE)": true, "Allow automatic lock on Mixing Table by default. (Default: FALSE)": true, "Allow automatic lock on Planter by default. (Default: FALSE)": true, "Allow automatic lock on Auto Turret by default. (Default: FALSE)": true, "Allow automatic lock on SAM Site by default. (Default: FALSE)": true, "Allow automatic lock on Traps by default. (Default: FALSE)": true, "Allow automatic lock on Weapon Rack by default. (Default: TRUE)": true, "Allow automatic lock on Stash by default. (Default: FALSE)": true, "Allow automatic lock on Neon Sign by default. (Default: FALSE)": true, "Allow automatic lock on Other Lockable Entities by default. (Default: FALSE)": true, "Allow automatic lock on Other Custom Entities by default. (Default: FALSE)": true you talk about this? it's my settings on Ultimatelocker.json file. edit: ok all appear, idk xD :x
- 135 comments
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- 1
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- #carbon
- #oxide
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(and 48 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
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- 135 comments
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- #carbon
- #oxide
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(and 48 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
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"ID": 1, "Enabled": true, "Permission": "", "Image": "https://i.ibb.co/x2Kfd20/image.png", "Plugin name": "Economics", "Balance show hook": "Balance", "Panel Settngs": { "Enabled": false, "Permission": "", "Switch": true, "Color": true, "Size": true }, if disabled (see screenshot), server rewards need to be adjusted, how il can make that properly? what is second "Enabled": false, ?? i don't see any change if false or true?! other issue; unloaded plugin, add my own key lang: "Buttons": [ { "Enabled": true, "Image": "https://i.ibb.co/K0JxnHR/image.png", "Permission": "", "Lang Key (oxide/lang/**/PanelSystem.json)": "BtnShop", "Command": "chat.say /shop" }, { "Enabled": true, "Image": "https://i.ibb.co/MPsG1db/image.png", "Permission": "", "Lang Key (oxide/lang/**/PanelSystem.json)": "BtnPlayers", "Command": "chat.say /players" }, { "Enabled": true, "Image": "https://i.ibb.co/5BjZ3FC/image.png", "Permission": "", "Lang Key (oxide/lang/**/PanelSystem.json)": "BtnRewards", "Command": "chat.say /s" } ], in lang file: { "OnlineTitle": "ONLINE:", "MainHelp": "To change the color or visibility of the indicator you need, click on it", "MainSettings": "Display Settings", "ExitBtn": "Exit", "SwitchOn": "Enable showing", "SwitchOff": "Disable showing", "ChangeColor": "Change color", "ChangeSize": "Change size", "GoBack": "Go Back", "ActiveColor": "Active Color", "InActiveColor": "Inactive Color", "SelectColor": "✔", "TimeTitle": "TIME:", "SleepersTitle": "SLEEP:", "sizeBig": "BIG", "sizeMedium": "MEDIUM", "sizeSmall": "SMALL", "BtnShop": "Shop", "BtnRewards": "Magasin", "BtnPlayers": "Joueurs" } load plugin, it don't display text added: Magasin but BtnRewards, command work.
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do il need to delete data file maybe: KeyNotFoundException: The given key '76561197984580089' was not present in the dictionary. at System.Collections.Generic.Dictionary2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.RustRewards.CheckActivity () [0x0008d] in <6ea4a0e0455b4d05a13c8d947e52371b>:0 at RustServerMetrics.HarmonyPatches.Delayed.InvokeHandlerBase_DoTick_Patch.InvokeWrapper (InvokeAction invokeAction) [0x00024] in <d0b39cdc11a24f22b4430be00cd28f01>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.InvokeHandlerBase1[[InvokeHandler, Facepunch.UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].DoTick_Patch0(InvokeHandlerBase`1<InvokeHandler>) at InvokeHandlerBase1[T].LateUpdate () [0x0000c] in <0fb5ef065c904f82ba12d61dc84111dd>:0
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Oh ok thanks, sorry if it was indicated on page description, too hard for trnaslate all with google :x my apologies! thanks
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reloaded plugin, no error... when granting permission, it said not found: can you explain how it work properly please? thanks edit: ok we cannot use a custm name permission, all ok!
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- 9 comments
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- #configuration
- #json
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(and 4 more)
Tagged with:
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- 85 comments
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- #hud
- #panel
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(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
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- 85 comments
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- #hud
- #panel
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(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
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- 85 comments
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- #hud
- #panel
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(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
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- 85 comments
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- #hud
- #panel
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(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
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- 10 comments
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- 175 comments
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- #monuments lock
- #lock monument
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(and 3 more)
Tagged with:
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- 54 comments
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- #wipe
- #countdown
- (and 5 more)
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| Failed to call hook 'OnServerInitialized' on plugin 'PlayerRanks v2.3.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PlayerRanks.DoNewMap () [0x00000] in <f1e9be5f0206446fb3ab4dfa82758afc>:0 at Oxide.Plugins.PlayerRanks.OnServerInitialized () [0x00279] in <f1e9be5f0206446fb3ab4dfa82758afc>:0 at Oxide.Plugins.PlayerRanks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00678] in <f1e9be5f0206446fb3ab4dfa82758afc>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 settings onnewmap is set to false, idk if it's related, thanks
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