Tanki
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Everything posted by Tanki
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"Allow automatic lock placement by default. (Default: FALSE)": false, "Allow automatic placement of Key Locks if there are no Code Locks in the inventory. (Default: TRUE)": false, "Allow Guest Code by default. (Default: FALSE)": false, "Allow automatic Share locks with clan/team members by default. (Default: TRUE)": true, "Enable streamer mode by default. (Default: FALSE)": false, "Allow automatic lock on Doors by default. (Default: TRUE)": true, "Allow automatic lock on Windows by default. (Default: TRUE)": true, "Allow automatic lock on Boxes by default. (Default: FALSE)": true, "Allow automatic lock on Storage Container by default. (Default: FALSE)": true, "Allow automatic lock on Lockers by default. (Default: TRUE)": true, "Allow automatic lock on TC (Cupboards) by default. (Default: TRUE)": true, "Allow automatic lock on Vehicle by default. (Default: TRUE)": true, "Allow automatic lock closing when dismount of the vehicle by default. (Default: TRUE)": true, "Allow automatic lock on Medieval entity by default. (Default: FALSE)": false, "Allow automatic lock on Furnace by default. (Default: FALSE)": true, "Allow automatic lock on Vending Machine by default. (Default: FALSE)": true, "Allow automatic lock on Composter by default. (Default: FALSE)": true, "Allow automatic lock on Mixing Table by default. (Default: FALSE)": true, "Allow automatic lock on Planter by default. (Default: FALSE)": true, "Allow automatic lock on Auto Turret by default. (Default: FALSE)": true, "Allow automatic lock on SAM Site by default. (Default: FALSE)": true, "Allow automatic lock on Traps by default. (Default: FALSE)": true, "Allow automatic lock on Weapon Rack by default. (Default: TRUE)": true, "Allow automatic lock on Stash by default. (Default: FALSE)": true, "Allow automatic lock on Neon Sign by default. (Default: FALSE)": true, "Allow automatic lock on Other Lockable Entities by default. (Default: FALSE)": true, "Allow automatic lock on Other Custom Entities by default. (Default: FALSE)": true you talk about this? it's my settings on Ultimatelocker.json file. edit: ok all appear, idk xD :x
- 188 comments
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- 1
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- #carbon
- #oxide
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(and 60 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
- #krieg storage crates
- #krieg storage barrel
- #naval deep sea
- #drawing
- #signs
- #storage box pack dlc
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- 188 comments
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- #carbon
- #oxide
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(and 60 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
- #krieg storage crates
- #krieg storage barrel
- #naval deep sea
- #drawing
- #signs
- #storage box pack dlc
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do il need to delete data file maybe: KeyNotFoundException: The given key '76561197984580089' was not present in the dictionary. at System.Collections.Generic.Dictionary2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.RustRewards.CheckActivity () [0x0008d] in <6ea4a0e0455b4d05a13c8d947e52371b>:0 at RustServerMetrics.HarmonyPatches.Delayed.InvokeHandlerBase_DoTick_Patch.InvokeWrapper (InvokeAction invokeAction) [0x00024] in <d0b39cdc11a24f22b4430be00cd28f01>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.InvokeHandlerBase1[[InvokeHandler, Facepunch.UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].DoTick_Patch0(InvokeHandlerBase`1<InvokeHandler>) at InvokeHandlerBase1[T].LateUpdate () [0x0000c] in <0fb5ef065c904f82ba12d61dc84111dd>:0
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- 9 comments
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- #configuration
- #json
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(and 4 more)
Tagged with:
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- 95 comments
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- #hud
- #panel
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(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
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- 95 comments
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- #hud
- #panel
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(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
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- 95 comments
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- #hud
- #panel
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(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
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- 95 comments
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- #hud
- #panel
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(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
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- 16 comments
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- 178 comments
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- #monuments lock
- #lock monument
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(and 3 more)
Tagged with:
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- 55 comments
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- #wipe
- #countdown
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"Bypass Item Block Backpack": { "Permission required to show this node": "skilltree.bypassblockitembackpack", "Minimum prestige required to unlock this node": 0, "Skill required to unlock node [Requires max level]": null, "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": true, "max_level": 1, "tier": 3, "value_per_buff": 1.0, "buff_info": { "Key": "Permission", "Value": "Permission" }, "icon_url": "https://codefling.com/uploads/monthly_2024_03/New_Project812.png.47fa5b042871d7027206e449ecdbef87.png", "skin": 1234567890, "permissions": { "description": "not be stuck putting items in the backpack", "perms": { "1": { "perms_list": { "blockitembackpack.use": "not be stuck putting items in the backpack" } } } } } idk why are you asking how....maybe you don't understand my request... ?!
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- 70 comments
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- #stacks
- #chest stacks
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