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Covfefe

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Everything posted by Covfefe

  1. Covfefe

    CCTV Cars

    put it in the middle above the car so we can use the camera to drive the armored cabs
  2. Covfefe

    RocketDeath

    Can you also add support for NPCs dying? I want fireworks to come out of them too
  3. are the above ground train tracks a complete loop?
  4. Covfefe

    RocketDeath

    For multiple rockets can you make all of them spread out like 5 degrees for each one? Right now they all shoot up to the sky in a straight line and blow up in the same spot
  5. Is there ring road for convoy and ring rail road for train plugins?
  6. Anyone else have this issue?
  7. Covfefe

    Safe Zone support possible?

    Just found out the bot disappears if you try to /pnpc inside a safe zone like outpost. Not a big deal if you can't work around this. Just need to make sure players don't try to spawn bot inside of safe zone.
  8. Covfefe

    Bot keeps shooting Stable NPC

    yes /pnpc pvp
  9. Covfefe

    Bot keeps shooting Stable NPC

    GREAT VALUE for the amount of bases you get. I personally can't be bothered to do this myself so this was a great deal. Players love the additional bases as they get old quick when you raid a lot.
  10. Covfefe

    Bot keeps shooting Stable NPC

    Anyone know how to get the bot to stop shooting the horse stables npcs?
  11. Covfefe

    60 RaidableBases

    Does this come with a text file where you can easily copy and paste "rb.config "easy bases" filename into console to add all the bases ?
  12. does this come with a text file where you can copy and paste rb.config "Easy Bases" basename for all the bases?
  13. I need a plugin that makes deployables fall to the ground when structure is removed. Currently the BetterNoStability on umod is broken and unmaintained. Many of us are having entire bases collapse on server restart, because the plugin requres you to have stability "true". https://umod.org/community/better-no-stability/19713-homes-collapse-on-restart
  14. Covfefe

    Trivia | Plugin

    where does it get it's questions from? how do the answers work?
  15. That might cause spam because the locked crate truck gets hit by stray bullets and explosions when fighting the npc's that come out
  16. my players are really stupid, and they will probably just keep wasting rockets on the trunk then complain that it's not taking any damage.
  17. Players are able to gather lots of rockets but have a very hard time finding modules. Would it be possible to disable the requirement of aiming modules? thank you
  18. Covfefe

    Predator Missile

    anyone else unable to steer the missile with the new update? I keep killing myself cause the missile just falls straight onto my head lol
  19. For some reason my players always get confused about how to get the locked crate. Most of the time they destroy the entire truck by accident and the crate is gone. Would it be possible to just have the crate drop onto the ground if the truck it's in gets destroyed? Thank you
  20. I'm thinking about purchasing this. How's everyone liking it so far? Any bugs?
  21. It's still landing next to the player instead of hovering. What if you change the radius to very small so it keeps flying as long as the player is moving?
  22. Covfefe

    Skill Tree

    update please @imthenewguy 230 SkillTree - Failed to compile: SkillTree.cs(4578,43): error CS0176: Static member `ItemContainer.Drop(string, UnityEngine.Vector3, UnityEngine.Quaternion, params ItemContainer[])' cannot be accessed with an instance reference, qualify it with a type name instead
  23. update please @walkinrey 228 PersonalNPC - Failed to compile: PersonalNPC.cs(1359,34): error CS1501: No overload for method `TakeFrom' takes `3' arguments 229 PNPCAddonHeli - Failed to compile: Missing dependencies: PersonalNPC
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