-
Posts
116 -
Joined
-
Last visited
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by TacTicToe
-
(01:14:21) | Failed to call hook 'OnLootEntity' on plugin 'XFastButtons v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XFastButtons.OnLootEntity (BasePlayer player, BaseEntity entity) [0x00022] in <9144b3f1d1194537bf98687b66ab2d72>:0 at Oxide.Plugins.XFastButtons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003e6] in <9144b3f1d1194537bf98687b66ab2d72>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 (01:15:05) | Failed to call hook 'OnLootEntity' on plugin 'XFastButtons v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XFastButtons.OnLootEntity (BasePlayer player, BaseEntity entity) [0x00022] in <9144b3f1d1194537bf98687b66ab2d72>:0 at Oxide.Plugins.XFastButtons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003e6] in <9144b3f1d1194537bf98687b66ab2d72>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 (01:15:45) | Failed to call hook 'OnLootEntity' on plugin 'XFastButtons v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XFastButtons.OnLootEntity (BasePlayer player, BaseEntity entity) [0x00022] in <9144b3f1d1194537bf98687b66ab2d72>:0 at Oxide.Plugins.XFastButtons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003e6] in <9144b3f1d1194537bf98687b66ab2d72>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 (01:16:15) | Failed to call hook 'OnLootEntity' on plugin 'XFastButtons v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XFastButtons.OnLootEntity (BasePlayer player, BaseEntity entity) [0x00022] in <9144b3f1d1194537bf98687b66ab2d72>:0 at Oxide.Plugins.XFastButtons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003e6] in <9144b3f1d1194537bf98687b66ab2d72>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 (01:16:22) | Failed to call hook 'OnLootEntity' on plugin 'XFastButtons v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XFastButtons.OnLootEntity (BasePlayer player, BaseEntity entity) [0x00022] in <9144b3f1d1194537bf98687b66ab2d72>:0 at Oxide.Plugins.XFastButtons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003e6] in <9144b3f1d1194537bf98687b66ab2d72>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Can you please fix this?
-
5x Loot Table Config (Better Loot V4 Compatible)
TacTicToe commented on fullwiped's file in Customizations
- 6 comments
-
- #5x
- #x5
-
(and 24 more)
Tagged with:
- #5x
- #x5
- #5x loot
- #5x loot table
- #x5 loot table
- #better loot config
- #loot tables
- #5x loot table config
- #5x loot tables
- #5x loot config
- #rust server config
- #server config
- #5x server
- #5x server cfg
- #5x server config
- #5x server loot table
- #x5 server loot table
- #x5 loot tables
- #rust server loot table
- #better
- #bettterloot
- #better loot tables
- #5x better
- #5x betterloot
- #5x better loot
- #x5 better
-
I am getting this error in my console. I have SkillTree and addons installed. (13:51:00) | [RaidProtection] Integration with 'Skill Tree' is set to 'true' in your configuration file, however this plugin is not installed on this server. This option will be temporarily set to 'false' to avoid issues. Once this plugin is installed, you will no longer see this warning and your configuration settings will be followed.
- 297 comments
-
- #protection
- #base
- (and 5 more)
-
Latest version is not allowing Taxis to spawn on server. Getting this error when I reload (18:39:08) | CopterTaxi was compiled successfully in 1496ms (18:39:08) | Unloaded plugin CopterTaxi v1.3.2 by Qbis (18:39:08) | Failed to call hook 'OnServerInitialized' on plugin 'CopterTaxi v1.3.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CopterTaxi.SpawnHelicopters () [0x000c7] in <53c9750b7b22450da53a4553e2b3cb6e>:0 at Oxide.Plugins.CopterTaxi.OnServerInitialized () [0x00000] in <53c9750b7b22450da53a4553e2b3cb6e>:0 at Oxide.Plugins.CopterTaxi.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a3b] in <53c9750b7b22450da53a4553e2b3cb6e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 (18:39:08) | Loaded plugin CopterTaxi v1.3.2 by Qbis
-
- 111 comments
-
- #halloween
- #zombie
-
(and 8 more)
Tagged with:
-
- 57 comments
-
- #luckyblock
- #tofurahie
-
(and 3 more)
Tagged with:
-
- 602 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
Getting this in my console NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Shipwreck+ZoneController.GetEventOwnerPlayerName () [0x00021] in <8f6aa0c5ee714708932d4dc4cd85c61c>:0 at Oxide.Plugins.Shipwreck+EventMapMarker.UpdateVendingMarker (UnityEngine.Vector3 position) [0x0001f] in <8f6aa0c5ee714708932d4dc4cd85c61c>:0 at Oxide.Plugins.Shipwreck+EventMapMarker+<MarkerUpdateCounter>d__8.MoveNext () [0x00030] in <8f6aa0c5ee714708932d4dc4cd85c61c>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <9b9363fdd7ce4d3aa81e4c2f9c1be714>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(MonoBehaviour, IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
-
- 18 comments
-
- #additional
- #belt
-
(and 2 more)
Tagged with:
-
NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Shipwreck+ZoneController.GetEventOwnerPlayerName () [0x00021] in <71bd272ab39445229333a1c89383e462>:0 at Oxide.Plugins.Shipwreck+EventMapMarker.UpdateVendingMarker (UnityEngine.Vector3 position) [0x0001f] in <71bd272ab39445229333a1c89383e462>:0 at Oxide.Plugins.Shipwreck+EventMapMarker+<MarkerUpdateCounter>d__8.MoveNext () [0x00030] in <71bd272ab39445229333a1c89383e462>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <c9bf70caf60f496295a2d6046da3e3c9>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(MonoBehaviour, IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Oxide.Plugins.EventMapMarker:Init() Oxide.Plugins.EventMapMarker:CreateMarker() Oxide.Plugins.<EventCoroutine>d__13:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
-
Version 1.2.4 NullReferenceException: Object reference not set to an instance of an object at RpcTarget.Player (System.String funcName, BasePlayer target) [0x00010] in <12a69b758da04f6598655679b74340a2>:0 at BaseMountable.DismountPlayer (BasePlayer player, System.Boolean lite) [0x0022d] in <12a69b758da04f6598655679b74340a2>:0 at BaseMountable.DismountAllPlayers () [0x0000d] in <12a69b758da04f6598655679b74340a2>:0 at BaseVehicle.DismountAllPlayers () [0x00027] in <12a69b758da04f6598655679b74340a2>:0 at Oxide.Plugins.GasStationEvent+ControllerGasStationEvent.CheckFinishCars () [0x0034b] in <99e8b873d3ba44ccadf641afb1270237>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <ce51ccb68fad46f39f509a711e4ceeaf>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <ce51ccb68fad46f39f509a711e4ceeaf>:0 Invalid Position: 3module_car_spawned.entity[228060] (-355.23, -500.41, 37.32) (destroying) Invalid Position: item_drop[230204] (-353.97, -500.03, 36.58) (destroying)
- 86 comments
-
- #gas station
- #crates
- (and 20 more)
-
- 51 comments
-
- 18 comments
-
- #additional
- #belt
-
(and 2 more)
Tagged with:
-
NullReferenceException: Object reference not set to an instance of an object at RpcTarget.Player (System.String funcName, BasePlayer target) [0x00010] in <12a69b758da04f6598655679b74340a2>:0 at BaseMountable.DismountPlayer (BasePlayer player, System.Boolean lite) [0x0022d] in <12a69b758da04f6598655679b74340a2>:0 at BaseMountable.DismountAllPlayers () [0x0000d] in <12a69b758da04f6598655679b74340a2>:0 at BaseVehicle.DismountAllPlayers () [0x00027] in <12a69b758da04f6598655679b74340a2>:0 at Oxide.Plugins.GasStationEvent+ControllerGasStationEvent.FinishPathSecondCar (Oxide.Plugins.GasStationEvent+ControllerSecondCar controller) [0x00055] in <6f20361ce444403795ed3173a41cd899>:0 at Oxide.Plugins.GasStationEvent+ControllerSecondCar.FixedUpdate () [0x0004d] in <6f20361ce444403795ed3173a41cd899>:0
- 86 comments
-
- #gas station
- #crates
- (and 20 more)
-
- 18 comments
-
- #additional
- #belt
-
(and 2 more)
Tagged with:
-
- 602 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
- 602 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
Ok I did that and a server restart and it seems to work now. Thank you. Is there a way for you to create a filter for each instrument that prevents that instrument from playing filtered chords? Some instruments do really well amd then others sound horrible trying to play a chord it probably should not be. I am not muscially inclined enough to fikter something like this out, but my ears are good enough to know when sounds start to collide. I can attach some of my song values and band setup for you to see what I mean, if you like?
- 30 comments
-
- #bands
- #npc bands
- (and 13 more)
-
Not sure why but I do not see the player start/stop button like in your video, and I have set myself with permission. Also the list command tells me there are no avilable bands like in your video. I can spawn them with example 1 or 2 but there is no list. Is there a video tutorial on using this plugin to create a band and place the members accordingly? I want to setup a band at outpost to play on that stage where the instruments are as a regular thing on the server.
- 30 comments
-
- #bands
- #npc bands
- (and 13 more)
-
I thought it was just me. All the console spam and I could not track it down till Isaw it was coming from here. I disabled the mod and now my console is quiet again. I can confirm the weather stopped changing up like it used to. I think this mod should be pulled form being sold unless it is made to work and not spam the console. I get the same spam on both Windows and Linux servers.
- 51 comments
-
- 1
-
