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OldRusty

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Everything posted by OldRusty

  1. OldRusty

    Confusion with permissions

    so basically to achieve what I want which is: Max 3 players auth on TC Max 3 players on turrets Auto add Team members to TC & Turrets The only permissions I should grant my default group are: tcauth.auth.use tcauth.turret.use Is that correct, I still want players to have to have the code to open locked doors and boxes and still be able to access unlocked containers, so am I correct in what I am saying? Sorry to be a bit of a pain on this, I'm normally really good with plugin setups but for some reason I cant get my head around this one. Regards OldRusty.
  2. OldRusty

    Confusion with permissions

    Hi there I've just installed this on my server and I'm getting a little confused with the settings. All I want the plugin to do is restrict the amount of player who can auth on a Tool Cupboard to 3 and only 3 on auto turrets, I would like team members add to authorisation list and removed if they leave the team. I don't want them to have any other changes, so what permissions do I need to give players to achieve this? my config is set like this: { "Discord web hook": "", "The maximum number of players that can register in the TC": 3, "The maximum number of players that can register in the AutoTurrets": 3, "Only registered players can open chests (when registered on TC)": false, "Only registered players can open furnaces (when registered on TC)": false, "Automatically when players are registered on TC (Autohorized on Turrets, SAM Site)": true, "Automatically when players are registered on the TC (remove building parts)": false, "Automatically when players are registered on the TC (open codelocks without a code)": false, "Automatically registered your teammates on the TC": true, "Allow players to authorize friends to TC": false, "List of shortprefabs containers": [ "woodbox_deployed", "composter", "fridge.deployed", "box.wooden.large", "locker.deployed", "small_stash_deployed", "dropbox.deployed", "coffinstorage" ] } Your help would be appreciated.
  3. Can raider access unlocked boxes or do they need to take TC?
  4. OldRusty

    Team Tracker

    Could you please explain how the proximity feature in the TeamTracker plugin works to identify teaming behaviour on a server? I'm concerned about false positives where players living near each other might trigger proximity alerts. How does the plugin differentiate between legitimate teaming and mere proximity TIA OldRusty.
  5. Hi there I think this is the plugin i am after, I would like to limit all players to only be allowed 3 people on each tc, for example a team of 3 players they are the only ones that can auth of that TC and the teams turrets is this correct? Also will this prevent the player from adding additional player exceeding 3 players like you can add a friend currently to your tc without them having to be there, will this prevent more than 3 doing that.
  6. Hi everyone, im searching for simple plugin that will limit the numbers of players permitted to authorise on a single tc, I have tried a couple of free ones and they just dont work, or wont compile and even crash my server! So if anyone knows of one that actually works then please let me know.
  7. Was on a procedural generated map, will try and get some footage later, im not home right now.
  8. Since update all my NPC's that spawn are able to shoot players through walls and ceilings, has anyone else experienced this, and if so how do I fix this?
  9. OldRusty

    error while compiling

    Just seen the note on the plugin page, this wont work until after wipe.
  10. OldRusty

    New error

    Ditto
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  11. OldRusty

    Help with Server Tags.

    Hi there, I was wondering if you would be able to help me with an issue I am having with my server tags relating to PvE. I currently run a server using Simple PvE and Raidable Bases, in my server config I have the server convars set to "pve,monthly,EU" but unfortunately the pve server tag never shows despite me setting it. The only way i can get it to display is by altering the server config to read "pve=true" instead of false, I immediately noticed an uptake of players joining the server for the first time indicating that the server tag is an important tag used for players searching for servers. However when the server convar of pve=true is set players are unable to destroy raidable bases or even their own bases. Is there something I con do to rectify this issue, I already use my server title to indicate it is a pve server but obviously this is not picked up by players using the pve feature of the server search.
  12. OldRusty

    Help with Server Tags

    have done this, all tags display except pve, the only way to get it to show is making the server PVE = true, but then this stops players damaging radiable bases or their own bases no matter what is set in the Simple PVE configs and rules.
  13. OldRusty

    Help with Server Tags

    I've been trying to set my server tag to PvE and have set it ok in the configs but because I don't actually set the server to PVE and use SimplePVE it will never show the server tag as PVE, it will only display this when I set the server to a PVE server in the server config, however once I do this No matter what settings I use in Simple PVE players cannot damage buildings in Roadable Bases or even their own bases despite these being set correctly. Is there a way to get my server tags to display correctly without having to set the server to PVE in the server config???
  14. OldRusty

    Train Homes

    Ah thanks for explaining that, that makes far more sense. thank you.
  15. OldRusty

    Train Homes

    wow, so you could build a base on the train carriage make it high quality metal but the entire thing could be destroyed with 1 C4, isn't there a way to make it inherit the strength of the building material used?
  16. OldRusty

    Train Homes

    What I meant was the train that you build on, what is its health, is it easier to destroy than any of the building materials you place on top of it, or does it take the same amount of explosive to blow it up as the building materials used
  17. OldRusty

    Train Homes

    This looks like a fantastic plugin, quick question, is the train carriage health the same as the foundation material used to build the base?
  18. I use Better NPC and NPC Spawn am I able to add/alter NPCs names on the list of events as my NPC;s spawn instead of vanilla NPC Names.
  19. OldRusty

    SimplePVE

    Can you tell me if this plugin works with Water Bases plugin? I thought it did but have had some bases raided whilst in PVE mode. This is the plugin I am referring to.... Water Bases Rust Plugin - Lone Design
  20. So I have been seeing this lately when animal buffs expire
  21. OldRusty

    Admin GUI

    whats the command to access the admin GUI as per the image above?
  22. yep me to.
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