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Everything posted by OldRusty
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The Water Bases plugin is a game-changer for Rust server administrators and players alike. This innovative plugin, allows for the construction of floating fortresses and submerged sanctuaries, opening up a new realm of strategic gameplay. Ease of Use: The plugin's intuitive design is commendable. It integrates seamlessly with Rust's existing mechanics, making it accessible even for those who are not tech-savvy. The ability to build on water surfaces and expand underwater with a vanilla-like experience is a testament to the plugin's sophisticated yet user-friendly approach. Functionality: Water Bases excels in functionality. It grants players with the appropriate permissions the freedom to craft their aquatic abodes without compromising the game's balance. The plugin operates smoothly, with little to no impact on server performance, which is a significant plus for any server admin. Aesthetic Appeal: The plugin also scores high on aesthetic appeal. It allows players to unleash their creativity, building stunning structures that were previously impossible. The visual experience of an oceanic base adds an immersive element to the gameplay that many players have praised. Community Feedback: The community's response to the Water Bases plugin has been overwhelmingly positive. Players appreciate the fresh perspective it brings to base building. Conclusion: Overall, the Water Bases plugin is a must-have for any Rust server looking to spice up its gameplay. Its blend of simplicity, functionality, and beauty makes it a standout addition to the game. For those interested in diving into this aquatic adventure, this is the best, finally I have found the writer Nikedemos a pleasure to deal with in the beginning when I needed some advice, he was prompt, polite and professional, looking forward to other plugins from him on Code Fling.
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Hi there, I was wondering if you would be able to help me with an issue I am having with my server tags relating to PvE. I currently run a server using Simple PvE and Raidable Bases, in my server config I have the server convars set to "pve,monthly,EU" but unfortunately the pve server tag never shows despite me setting it. The only way i can get it to display is by altering the server config to read "pve=true" instead of false, I immediately noticed an uptake of players joining the server for the first time indicating that the server tag is an important tag used for players searching for servers. However when the server convar of pve=true is set players are unable to destroy raidable bases or even their own bases. Is there something I con do to rectify this issue, I already use my server title to indicate it is a pve server but obviously this is not picked up by players using the pve feature of the server search.
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have done this, all tags display except pve, the only way to get it to show is making the server PVE = true, but then this stops players damaging radiable bases or their own bases no matter what is set in the Simple PVE configs and rules.
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I've been trying to set my server tag to PvE and have set it ok in the configs but because I don't actually set the server to PVE and use SimplePVE it will never show the server tag as PVE, it will only display this when I set the server to a PVE server in the server config, however once I do this No matter what settings I use in Simple PVE players cannot damage buildings in Roadable Bases or even their own bases despite these being set correctly. Is there a way to get my server tags to display correctly without having to set the server to PVE in the server config???
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- 127 comments
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- #jtedal
- #mad mappers
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- 127 comments
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- #jtedal
- #mad mappers
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- 127 comments
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- #jtedal
- #mad mappers
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- 127 comments
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- #jtedal
- #mad mappers
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- 32 comments
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- #skilltree
- #event
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yep me to.
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Im getting the exact same error.
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Thanks matey appreciate it.
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Getting the following error tonight, can you tell me how to fix this? RaidableBases - Failed to compile: 'RaidableBases.HumanoidNPC.CreateCorpse()': no suitable method found to override | Line: 2482, Pos: 40 (19:16:29) | [CSharp] Started Oxide.Compiler v successfully
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Hi there I use ChaosNPC to handle some of the NPC's my Chaos Code plugins use, in its documentation it says "For those running TruePVE or similar plugin, You will need to add a exclusion for the specific type of NPC this plugin uses which is CustomScientistNPC" Can you tell me if it is possible to do this, and if so how and where do I do this because I am seeing the following errors being thrown up from time to time. 1:03:24 Warning System.NullReferenceException: Object reference not set to an instance of an object at BaseAIBrain.JoinGroup (IAIGroupable leader, BaseEntity leaderEntity) [0x00006] in <4884905e86504ab6ae5a13297a5a4ba5>:0 at BaseAIBrain.AddMember (IAIGroupable member) [0x0008e] in <4884905e86504ab6ae5a13297a5a4ba5>:0 at BaseAIBrain.UpdateGroup () [0x000b1] in <4884905e86504ab6ae5a13297a5a4ba5>:0 at BaseAIBrain.Think (System.Single delta) [0x0004e] in <4884905e86504ab6ae5a13297a5a4ba5>:0 at Oxide.Ext.ChaosNPC.CustomScientistBrain.Think (System.Single delta) [0x00056] in :0 at BaseAIBrain.DoThink () [0x0000d] in <4884905e86504ab6ae5a13297a5a4ba5>:0 at HumanNPC.ServerThink (System.Single delta) [0x0001a] in <4884905e86504ab6ae5a13297a5a4ba5>:0 at Oxide.Ext.ChaosNPC.CustomScientistNPC.ServerThink (System.Single delta) [0x00000] in :0 at NPCPlayer.ServerThink_Internal () [0x0000d] in <4884905e86504ab6ae5a13297a5a4ba5>:0 at HumanNPC.TryThink () [0x00000] in <4884905e86504ab6ae5a13297a5a4ba5>:0 at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <4884905e86504ab6ae5a13297a5a4ba5>:0 Thanks in advance Old Rusty.
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Yes I am still looking for these, which ones exactly can you do, trains, air or underwater?
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There are a lot of topics in the Wix help forum relating to API, unfortunately not knowing what any of this means im not sure what exactly you would need, I have copied one of the help posts regarding exposing API so I imagine there would be something in there that would be helpful. If not let me know more about exactly what you would need and I will contact customer support. Exposing a Site API with Http Functions.txt
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Hi there I have a wix based website that has a members section, what I would like to do is give players a permission/execute a command when they register on the website, is there something that can do this already or could someone help me with this. My website is UKRust.com if you want to see what I've managed so far.
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- 432 comments
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- #abilities
- #boss
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I did mean one of the above ground train carriages, the one with no side to it.
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Im looking for a plugin that will allow players to build on railway flatbed train truck, in the air and underwater are any of these possible? and how much would the cost me? Thanks in advance. Old Rusty.
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thanks ive sorted it now.
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Hi there Ive just done the update you pushed out and Im not getting this error when trying to purchase any tier of base. Difficulty (whichever) is not available. What have i done wrong?