Jump to content

Dead Nasty

Member
  • Posts

    604
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Dead Nasty

  1. Dead Nasty

    Elevators not working

    ive added the custom ones from the update but not sure which it is yet, have to do some pasting. just have had multiple reports then tried myself today and the test gen etc is there but the ele dont go down to the rest of the base.
  2. Dead Nasty

    Elevators not working

    Hello, im having an issue where the elevators dont work this wipe. players can only go down the hatch then nothing. ty for assistance
  3. Dead Nasty

    Dungeon Bases

    yea like how you set up airfield event or cargo plane crash. so its called for the user. tho i dont think thes lock to the players so its ok if its not possible
  4. Dead Nasty

    Events Manager

    why does this delete events every time its updated? kinda annoying to find events missing or saying "command not found" just to not find the event in the data file any longer. I've added trainyard event back like 9 times and it doesnt ever save through the /em set up. I have to manually add it to the data file.
  5. Dead Nasty

    Harbor Event

    the event call stop isnt working, the hud image stays up after the event finishes. if it runs multiple times itll add another icon to the hud lol
  6. Dead Nasty

    Dungeon Bases

    Sorry i meant like airfield and cargo plane crash so players can buy events. since the whole tos thing /s or /store's are empty lol
  7. Dead Nasty

    Dungeon Bases

    I have some reports that the elevators arent working, also would it be possible to add the buy command for this plugin as well?
  8. Dead Nasty

    Loot Manager

    This is unfortunate. hopefully things transfer smoothly
  9. Dead Nasty

    Loot Manager

    thanks i appreciate you.
  10. Dead Nasty

    Loot Manager

    caravan isnt populating loot. I dont wanna use this, i just want to use the native box spawn loot from the game. how to just not use this period?
  11. Dead Nasty

    Dungeon Bases

    Failed to call hook 'OnEntityTakeDamage' on plugin 'DungeonBases v1.1.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.DungeonBases.OnEntityTakeDamage (AutoTurret turret, HitInfo hitinfo) [0x00000] in <cb5da178b9ee468eae7c748cb0c2aa18>:0 at Oxide.Plugins.DungeonBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00559] in <cb5da178b9ee468eae7c748cb0c2aa18>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Hello, gettin this with the latest update.
  12. IndustrialCustomSkinsFix - Patching exception in method null Any fix coming?
  13. Dead Nasty

    Bradley Drops

    thx for fixing the conflict with road bradley. appreciated
  14. Failed to run a 0.10 timer in 'AirfieldEvent v1.5.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AirfieldEvent.SendMessage (BasePlayer player, System.String message, System.UInt64 iconID) [0x00000] in <bfe78e6ffcf84f669172b64a5c69bf6c>:0 at Oxide.Plugins.AirfieldEvent.MessageOrNotify (BasePlayer player, System.String message, System.UInt64 iconID, System.Int32 type) [0x00007] in <bfe78e6ffcf84f669172b64a5c69bf6c>:0 at Oxide.Plugins.AirfieldEvent.ChangeSpeed (System.Int32 stage) [0x00189] in <bfe78e6ffcf84f669172b64a5c69bf6c>:0 at Oxide.Plugins.AirfieldEvent.EventCalc () [0x0004c] in <bfe78e6ffcf84f669172b64a5c69bf6c>:0 at Oxide.Plugins.AirfieldEvent.<EventStart>b__124_0 () [0x00000] in <bfe78e6ffcf84f669172b64a5c69bf6c>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Quote from the player when it came "the problem was the cargo plane not doing anything and nothing spawning in"
  15. Dead Nasty

    Raidable Bases

    thank you it was super easy to import my imported skins from skinbox config file to raid base data file. appreciate all your help. G.O.A.T
  16. Dead Nasty

    Raidable Bases

    With the workshop options I am still getting paid skins in loot. The only way was to turn on disable all dlc and skin options then nothing has skins. How to fix lol?
  17. Dead Nasty

    Bradley Drops

    when a bradley from road bradley is destroyed bradley drops calls the same hook: Calling 'OnEntityDestroy' on 'RoadBradley v1.8.6' took 206ms Failed to call hook 'OnEntityDestroy' on plugin 'BradleyDrops v1.3.1' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.BradleyDrops.OnEntityDestroy (BradleyAPC bradley) [0x00016] in <05b378288531478899a564e6e07168e6>:0 at Oxide.Plugins.BradleyDrops.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0106f] in <05b378288531478899a564e6e07168e6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  18. Dead Nasty

    crafting

  19. Dead Nasty

    crafting

    Ganja.json it was working prior to latest updates. its the very bottom ones.
2.1m

Downloads

Total number of downloads.

10k

Customers

Total customers served.

145.4k

Files Sold

Total number of files sold.

3.1m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.