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Everything posted by RICK
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- 34 comments
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- 34 comments
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It has been confirmed that the conflict was caused by the BetterChat plugin. I uninstalled the plugin and the order creation returned to normal. I look forward to your next update.
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I have the BetterChat plugin installed on my server. After entering the quantity in the first step, it will automatically input the cost items and quantity and then create an order.
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Because I don't need this function, if the number is too large, will it occupy performance?
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I want to cancel the Limit Total option. Is there any other way besides changing its value to 99999?
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- 33 comments
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- #industrial
- #rust
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(and 7 more)
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The following error occurs when attacking with a melee weapon No hit feedback is shown either Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.IQMarker+<>c__DisplayClass59_1.<Interface_Attack_Hit>b__0 () [0x0001c] in <b5121db0033d4977b56932a80d48f40d>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0
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Show error message after taking damage Failed to call hook 'OnEntityTakeDamage' on plugin 'CustomClothingCombinations v2.0.4' (InvalidCastException: Null object cannot be converted to a value type.) at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00019] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00007] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Core.Plugins.Plugin.Call[T] (System.String hook, System.Object[] args) [0x00008] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Plugins.CustomClothingCombinations.OnEntityTakeDamage (BasePlayer player, HitInfo info) [0x00083] in <3f65b995a85c47aebcfd78cbe52e9ac2>:0 at Oxide.Plugins.CustomClothingCombinations.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <3f65b995a85c47aebcfd78cbe52e9ac2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
- 38 comments
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- 30 comments
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- 129 comments
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- #stats
- #statistic
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(and 3 more)
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- 32 comments
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- 1
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- 2 comments
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- #krusty krab
- #prefab
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(and 1 more)
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- 2 comments
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- 2
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- #krusty krab
- #prefab
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(and 1 more)
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- 8 comments
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- 8 comments
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There is a strange error. In the past two months, I found that a lot of tugboats will be generated in the center area of the map. Today, after my efforts all night, I discovered the cause of the error. Every time I load the XDStatistics plug-in, a tugboat and a speedboat will be generated. , my server restarts once a day, so there are a lot of tugboats accumulated in the center area of the map. I checked the plug-in code and found no information about tugboats, so this problem is very strange. After my troubleshooting, I found the error The code is line 1177 of Item newItem = ItemManager.CreateByName(itemDef.shortname, 1, 0); I don’t know how to fix it. I need you to fix this problem. Below is the video of my demonstration. I can’t record it due to computer problems. I use Taken by mobile phone I uninstalled all plug-ins except XDStatistics, and restarted the server countless times. The problem still exists, so this should not be caused by mutual errors with other plug-ins.
- 129 comments
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- 1
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- #stats
- #statistic
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(and 3 more)
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