Works with
Optional integrations and compatible files.
About nanoMarker
nanoMarker - customizable hit markers for your players. Includes 3 customizable hit marker types, with options to adjust their size, color, and additional features.
Works with nanoModalMenu, but can also be used WITHOUT it!

Plugin and image installation guide:
When you download the plugin, you will receive an archive with the following structure:
oxide
├── plugins
│ └── nanoMarker.cs // Main plugin file
│
└── data
└── nanoSystemModule
└── nanoMarker
└── Images
├── Markers
│ └── *.png // Marker images for the "Icon" type
└── *.png // Menu images and icons
Make sure to upload the icons to the corresponding paths shown in the archive
Important: Extract the archive on your computer first, and only then upload the images to your server!
Features:

Color theme support:
*choosing a color theme is only available when both nanoModalMenu and nanoSettingModule are installed. Otherwise, only the Light theme will be available by default.
|
|
|
|
Three marker types:
Icon Marker - displays an icon selected by the player from the available options.
Health Indicator - displays a progress bar showing the target's health.
Damage Text Indicator - displays the damage dealt to the target as text.
Marker sizes:
Players can choose the marker size from three available options: Small, Medium, and Large.
Target filtering:
Players can choose which targets trigger their markers: Players, NPCs, Animals, and Vehicles. Each target type can be enabled or disabled separately.
Color:
Players can choose the color of their marker from the available color options.
Additional settings:
Each marker type supports extra settings to enhance its functionality:
- Icon Marker - can also display damage text and a player knockdown indicator.
- Health Indicator - can also display damage text and a player knockdown indicator.
- Damage Text Indicator - supports a player knockdown indicator.
UI Demonstration in the Light Theme :
|
|
|
|---|
Configuration :
{ "Header menu settings": { "Multilingual translation for the menu title": { "ru": "ХИТ-МАРКЕР", "en": "HIT-MARKER" }, "Multilingual translation for the menu description": { "ru": "Настрой хит-маркер под себя\nДетальная настройка для индикации", "en": "Customize your hit marker\nFine-tune the indicator settings" }, "List of items for menu decoration [Shortname] (no more than 9 items)": [ "weapon.mod.small.scope", "rifle.ak", "weapon.mod.holosight", "lmg.m249", "weapon.mod.lasersight", "smg.thompson", "weapon.mod.8x.scope", "compass", "flare" ] }, "Marker settings": { "Marker color list [UniqueKey] = Color": { "coral": "0.914 0.525 0.455 1", "red": "1 0.349 0.361 1", "fuchsia": "0.886 0.271 0.733 1", "mustard": "0.792 0.737 0.314 1", "mint_green": "0.4 0.729 0.525 1", "muted_red": "0.729 0.4 0.4 1", "white": "1 1 1 0.5" }, "List of marker icons available for selection from data/nanoMarker/Images/Markers [Without .png]": [ "HIT_VERTICAL", "HIT_TRIAD", "HIT_RING", "HIT_HORIZONTAL", "HIT_FRAME", "HIT_CROSS", "HIT_MULTI", "HIT_MULTI_LINE" ] }, "Default settings for all players": { "Color key": "white", "Marker size: 0 - Small, 1 - Medium, 2 - Large": 1, "Marker type: 0 - Health indicator, 1 - Text indicator, 2 - Icon indicator": 1, "Marker icon image name from data/nanoMarker/Images/Markers [Without .png]": "HIT_HORIZONTAL", "Display dealt damage [true - enabled/false - disabled]": false, "Display when a player is downed (wounded) [true - enabled/false - disabled]": false } }
