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  • 43.08 kB
  • Update details
    v1.0.1
    Released
    Download size 43.08 kB
    Total versions 18
    Typical update pace About every 28 days
    Freshness Updated 4 days ago

Works with

Optional integrations and compatible files.

About nanoMarker

nanoMarker - customizable hit markers for your players. Includes 3 customizable hit marker types, with options to adjust their size, color, and additional features.
💡Works with nanoModalMenu, but can also be used WITHOUT it!

mm1.png.cb09bca2394abe89df955cf616d71811.png

💡Plugin and image installation guide:
When you download the plugin, you will receive an archive with the following structure:

oxide
├── plugins
│   └── nanoMarker.cs          // Main plugin file
│
└── data
    └── nanoSystemModule
        └── nanoMarker
            └── Images
                ├── Markers
                │   └── *.png   // Marker images for the "Icon" type
                └── *.png       // Menu images and icons

Make sure to upload the icons to the corresponding paths shown in the archive
⚠️Important: Extract the archive on your computer first, and only then upload the images to your server!

BannerMercury.png.a0725b645092ed104ea846a2b22a4e15.png

Features:
LINE_CF.png.c4490a3dd7fc41418e8923333856ba1b.png
Color theme support:
*choosing a color theme is only available when both nanoModalMenu and nanoSettingModule are installed. Otherwise, only the Light theme will be available by default.

White
m1.png.2b73a24ff7e7e1ae932d1017b3e69859.png
Included with Plugin
Dark
d1.png.27897807444a6b07761c4b892a138b88.png
View Theme
Purple
p3.png.0d3f6abbe70aced5a9240e0a86a7b37a.png
View Theme
Blue
b1.png.0c1266567abc88ce7ba173d9e94d6d53.png
View Theme

Three marker types:
Icon Marker
- displays an icon selected by the player from the available options.
Health Indicator - displays a progress bar showing the target's health.
Damage Text Indicator - displays the damage dealt to the target as text.

Marker sizes:
Players can choose the marker size from three available options: Small, Medium, and Large.

Target filtering:
Players can choose which targets trigger their markers: Players, NPCs, Animals, and Vehicles. Each target type can be enabled or disabled separately.

Color:
Players can choose the color of their marker from the available color options.

Additional settings:
Each marker type supports extra settings to enhance its functionality:
- Icon Marker - can also display damage text and a player knockdown indicator.
- Health Indicator - can also display damage text and a player knockdown indicator.
- Damage Text Indicator - supports a player knockdown indicator.
 

UI Demonstration in the Light Theme :

m1.png.2b73a24ff7e7e1ae932d1017b3e69859.png m2.png.f2dc8141a87edab88ab25c28c4cfb757.png m3.png.b8b9830a204a133dcc64b80176a0755c.png

Configuration :

{
  "Header menu settings": {
    "Multilingual translation for the menu title": {
      "ru": "ХИТ-МАРКЕР",
      "en": "HIT-MARKER"
    },
    "Multilingual translation for the menu description": {
      "ru": "Настрой хит-маркер под себя\nДетальная настройка для индикации",
      "en": "Customize your hit marker\nFine-tune the indicator settings"
    },
    "List of items for menu decoration [Shortname] (no more than 9 items)": [
      "weapon.mod.small.scope",
      "rifle.ak",
      "weapon.mod.holosight",
      "lmg.m249",
      "weapon.mod.lasersight",
      "smg.thompson",
      "weapon.mod.8x.scope",
      "compass",
      "flare"
    ]
  },
  "Marker settings": {
    "Marker color list [UniqueKey] = Color": {
      "coral": "0.914 0.525 0.455 1",
      "red": "1 0.349 0.361 1",
      "fuchsia": "0.886 0.271 0.733 1",
      "mustard": "0.792 0.737 0.314 1",
      "mint_green": "0.4 0.729 0.525 1",
      "muted_red": "0.729 0.4 0.4 1",
      "white": "1 1 1 0.5"
    },
    "List of marker icons available for selection from data/nanoMarker/Images/Markers [Without .png]": [
      "HIT_VERTICAL",
      "HIT_TRIAD",
      "HIT_RING",
      "HIT_HORIZONTAL",
      "HIT_FRAME",
      "HIT_CROSS",
      "HIT_MULTI",
      "HIT_MULTI_LINE"
    ]
  },
  "Default settings for all players": {
    "Color key": "white",
    "Marker size: 0 - Small, 1 - Medium, 2 - Large": 1,
    "Marker type: 0 - Health indicator, 1 - Text indicator, 2 - Icon indicator": 1,
    "Marker icon image name from data/nanoMarker/Images/Markers [Without .png]": "HIT_HORIZONTAL",
    "Display dealt damage [true - enabled/false - disabled]": false,
    "Display when a player is downed (wounded) [true - enabled/false - disabled]": false
  }
}
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