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TheRiddledNote

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Everything posted by TheRiddledNote

  1. ill try again. I think i saw it disabled by default but ill play around with the button for sure and give an update here. thanks for the response man
  2. TheRiddledNote

    CCTV Cars

    hello again good sir, is this compatible with custom modules from adem?
  3. I do want to apologize for spamming your discussion section first of all, haha. It is really configurable for sure i have a weird request if it is ok. I use the skill tree plug in from imthenewguy and i would love if we can have the option (or just set it to be this way) to set permissions to be able to acess and join each event or the events in general. so something like Extraevents.play for a more general perm or we can divide it to extraevents.play.OreWar, extra events.play.AnimalAnnihilation etc which would make it even better. I plan on making the rewards lucrative so this would work better for me to balance it a little for the beginning of the wipe.
  4. awesome thank god it's supported. really gonna commend you for this all in one. it is quite useful. will be using it this coming next wipe
  5. i just wanna check with you before trying it later, am i able to add more winners? i kind of wanna do 2 winners per event
  6. EDIT: @ProCelle can confirm the restart worked.
  7. hi, i did both but it still acts the same, I'll try to restart the server to check
  8. @ProCelle how do i fix this?
  9. you seem like a nice guy packaging all of this all in one as it should be will definitely buy this to support proper practices like this.
  10. TheRiddledNote

    Battlepass

    any chance youd ever consider adding support for every mad mapper event that exists including squid game, boss monster, convoy, water event, space, etc? as well as native rust missions or quest plug ins? I Would really love to have players get rewards from completing the events from RP (SR or ECO) to scrap to items etc...
  11. TheRiddledNote

    Battle Pass

    hey @CASHR would you please consider adding support to the rest of all the mad mapper event plug ins like space/gas station event etc..? Would really appreciate it. Also, it would be great to have BetterNpc support and what @DocNorris mentioned above if it is a plug in bug. Cheeers man, I hope all is well. Looking forward to your development of this plugin.
  12. hi imthenewguy, question: Is it possible to further expand loot option integration for bossmonster from kpuctajl? i know this is what is possible at the moment: "BossMonster settings": { "Create an epic loot cache where the boss dies?": true, "Minimum quantity of items generated on a boss kill": 1, "Maximum quantity of items generated on a boss kill": 3 }, but can we have the loot config option to choose which tier (c to s) to choose, what set type we would like (miners, operator, assassin etc) and which item to apply it to. It would be amazing so we can specify exactly what loot we would want the bosses to drop per boss config. Thanks as always!
  13. TheRiddledNote

    Hit Damage

    this would be great as well already have the plug in and I can't wait to use it
  14. TheRiddledNote

    XSkinMenu

    if you can add this + search bar + payment for each skin through scrap/server rewards (similar to killyou's playerskin plug in ) + deployable skinning. I think no one will be able to beat your skin plug in. The fact that you respond to customers is truly something that is appreciated as it is not as common for devs sometimes. I hope you consider these suggestions. I would instaly buy both of your skin plug ins if these were implemented.
  15. TheRiddledNote

    Team Info

    thank youuu
  16. would this conflict with the space plug in or any plug in messing with gravity? I have a couple
  17. was this ever added?
  18. this works?
  19. TheRiddledNote

    Team Info

    is this fully functional? there's no may update
  20. TheRiddledNote

    LSkins

    Im seeing so many unanswered questions. Is this working fully or is there a bug? It is rather confusing. Also, will there be a search bar included sometime? Will deployable skinning be added?
  21. understandable sir, looking forward to it
  22. TheRiddledNote

    Hit Damage

    animals added sir?
  23. was both issues fixed?

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