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imthenewguy

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Everything posted by imthenewguy

  1. imthenewguy

    Bugs

    Ill need a video on how to replicate this. Any errors in console?
  2. imthenewguy

    NightVision permission

    What other sources would the player be getting nightvision from?
  3. Next release has them added to "Base yield settings". The skill yields should already support them.
  4. imthenewguy

    Idea/request

    I wont add a skill, but I will add permissions to adjust the chance, so you can crate your own skills in Skill Tree.
  5. imthenewguy

    New added animals

    They are coming in the next release.
  6. There is no API documentation for me to work with. The developer can check to see if the player is an event player when attempting to store the players items, Alternatively they can provide a hook when the player dies to see if they are allowed to store info for revival.
  7. imthenewguy

    Error

    Why would my plugin handle vanilla items? Its not a loot plugin.
  8. imthenewguy

    Error

    My plugin is only responsible for spawning item perk items into containers and crates. You can disable all item perk spawning by setting 0 to all values under"Chance for a player to receive an enhanced item when looting a container [out of 100]".
  9. imthenewguy

    Error

    No idea. Never heard of the plugin.
  10. I had a look at the code for RestoreUponDeath, and there are no buttons in the plugin that players can click to get their items back; it just happens when they respawn. What plugin is giving you a button to restore the players inventory? I think I see the cause of the stripping after the second respawn. Will fix that.
  11. The team removal does not work with clans. It says that in the config. "Allow players to stay in a team when they join the event? [set to true if using any sort of clans or team management plugin]" There are no APIs for me to call to disable or bypass friendly fire for clans, so there isn't much that can be done.
  12. imthenewguy

    Question

    Nah its either all or none.
  13. imthenewguy

    Spam in chat

    Changed Status from Pending to Closed
  14. imthenewguy

    Spam in chat

    It happens when a player unlocks a skill that is locked behind a permission. Specifically when granting perms to view trees from memory.
  15. You can add them directly to the config.
  16. imthenewguy

    Ingredients wont drop

    Show me your config. Ingredient chance 1.0 does not mean 100% chance of dropping ingredients. Drop weight 1000 does nothing to the drop chance either; just makes that particular item more likely to drop when a successful drop is rolled.
  17. imthenewguy

    XP Levels update and Error

    You can only edit the xp per level using the x and y field values. "Leveling information. Y value must be set to 2 or 3": { "x": 0.07, "y": 2.0, Go to the main skill tree page, scroll down to "XP Table Info" heading and have a read at how the xp is calculated. There is a table you can use to tweak the values.
  18. That clash may be the extended magazine skill. You should be able to blacklist rocket launcher if you need to.
  19. Can you punch it into Chat GPT and ask it to explain it to you That helps me understand a lot of things I would otherwise be unfamiliar with now-days.
  20. imthenewguy

    Error

    How do you know it is?
  21. My plugin should be having not be affecting velocity for any rockets fired, excluding ones fired by players with the Rocket_Velocity buff. void OnRocketLaunched(BasePlayer player, TimedExplosive entity) => HandleRocket(player, entity); void HandleRocket(BasePlayer player, TimedExplosive timedExplosive) { if (!GetBuffDetails(player.userID, out var bd)) return; if (bd.GetBuff(Buff.Rocket_Velocity, out var value)) { if (!timedExplosive.TryGetComponent<ServerProjectile>(out var projectile)) return; projectile.CurrentVelocity += (projectile.CurrentVelocity * value); } if (bd.GetBuff(Buff.Explosion_Radius, out value) && !config.buff_settings.raid_perk_settings.Explosion_Radius_settings.blacklist.Contains(timedExplosive.ShortPrefabName) && PassRaidableBasesCheck(timedExplosive, Buff.Explosion_Radius)) { timedExplosive.explosionRadius += timedExplosive.explosionRadius * value; if (config.buff_settings.raid_perk_settings.Explosion_Radius_settings.add_to_minimum) timedExplosive.minExplosionRadius += timedExplosive.minExplosionRadius * value; } }
  22. imthenewguy

    download

    Changed Status from Pending to Closed
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