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Everything posted by imthenewguy
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- 1,531 comments
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- #leveling
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- 1,531 comments
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- 93 comments
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- #recycler
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- 1,531 comments
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out of date? It's brand new xD The principal is the same. You simply don't adjust anything above "permissions": { You can have a standard buff, and still include custom permissions to run when that buff level is achieved. The only entry under perms would be "5" then all of the info relevant to the InstantCraft plugin.
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It will only base the yield increase off of the vanilla value. You can use SkillTree to modify the base yield on your server, and the skills will work from those base values rather than vanilla. "Base yield settings": { "Allow Skill Tree to adjust the base amount of resource received? Buffs will base their modifiers off of the amended base amount.": true, "Yield types multipliers [1.0 = vanilla]": { "Wood": 1.0, "Stone": 1.0, "Metal": 1.0, "Sulfur": 1.0, "Corn": 1.0, "Potato": 1.0, "Pumpkin": 1.0, "Cloth": 1.0, "Diesel": 1.0, "AnimalFat": 1.0, "Bones": 1.0, "Leather": 1.0, "Fish": 1.0, "Seed": 1.0, "Mushroom": 1.0, "Berry": 1.0 } },
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Assuming the plugin being used calls the CanBuild hook, this should already be taken care of. object CanBuild(Planner planner, Construction prefab, Construction.Target target) { var player = planner?.GetOwnerPlayer(); if (player != null && Participants.Contains(player) || (player.transform.position.y > CurrentCentrePoint.y - 50 && Vector3.Distance(player.transform.position, CurrentCentrePoint) < FurthestEntity)) return false; return null; }
- 223 comments
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- 223 comments
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- 279 comments
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- #enhanced
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Version 1.0.8
4,776 downloads
This plugin adds an option to purchase Tugboats from Fishing Village. The cost can be configured to include any vanilla item, as well as skinned items. Permission buyabletugboats.admin - Required to use commands. buyabletugboats.free - Bypasses requirement for materials. buyabletugboats.use - Required to see the menu from the boat seller. Commands btshowspawnpoints - Visually shows the spawn locations of tugboats around the fishing village. btaddspawnpoint - Adds a spawn point for the fishing village type, using the local position of the player to the village. Configuration { "How long should the tugboat be unmountable by other players for? [This will also repossess the tugboat if the player has not claimed it]": 30.0, "Should the boat be removed if the player does not claim it within the safe time?": true, "How much fuel should the tugboar spawn with?": 100, "Draw on the players hud after puchasing the boat, to show its spawn location?": true, "Items required to purchase the tugboat": [ { "shortname": "scrap", "skin": 0, "amount": 1000 }, { "shortname": "wood", "skin": 0, "amount": 10000 }, { "shortname": "metal.fragments", "skin": 0, "amount": 1000 }, { "shortname": "metal.refined", "skin": 0, "amount": 100 } ], "Local spawn positions": { "LargeFishingVillage": [ { "x": 17.8, "y": 1.9, "z": 33.4 }, { "x": -6.1, "y": 1.9, "z": 38.8 }, { "x": -44.6, "y": 1.9, "z": 20.5 }, { "x": 34.42638, "y": 1.51616859, "z": 31.5051727 }, { "x": 50.7044449, "y": 1.560014, "z": 11.11216 }, { "x": 52.35355, "y": 0.770243049, "z": -6.283246 }, { "x": -28.84793, "y": 0.919689536, "z": 40.055378 }, { "x": -50.8738022, "y": 0.6562301, "z": 3.206874 } ], "SmallFishingVillage": [ { "x": -12.6, "y": 1.9, "z": 40.9 }, { "x": 6.9, "y": 1.9, "z": 51.2 }, { "x": 26.8, "y": 1.9, "z": 25.3 }, { "x": -37.8010559, "y": 1.0653609, "z": -6.68541336 }, { "x": -39.1526642, "y": 0.354010642, "z": 25.42265 }, { "x": 35.0974236, "y": 0.229006067, "z": -1.37241554 } ] } }Free -
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- 279 comments
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