Jump to content

imthenewguy

Curator
  • Posts

    4,640
  • Joined

  • Last visited

  • Days Won

    57

Everything posted by imthenewguy

  1. It's most likely due to the projectile creation of the snowball. It's a native problem with the weapon. One thing you could do is lower the magazine capacity of the snowball launchers to 1, and lower the hits taken to be eliminated to 1 or 2. This would cause less lag due to less projectiles being created.
  2. Disable team handing via the config so players remain in teams when they join. It doesn't work with clans. "Allow players to stay in a team when they join the event?" - set to true
  3. Ahh right. I will have to suss out how to prevent that. They will re-appear when the plugin is reloaded in the meantime.
  4. imthenewguy

    Cooking

    You need to use software to upload it to the steam workshop. Look for a tool called custom icon creator on codefling - that's what I use. I attempted to re-create the issue but it's working fine for me when I eat the pizza. Submit a support ticket and add your config and I'll suss it out. Also the 400% isn't required, it caps at 100%. The amount of wealth obtained is determined by the config. "Buff settings": { "Settings for the Wealth buff": { "Currency type to use for the wealth buff [scrap, economics, serverrewards]": "scrap", "min_quantity": 1, "max_quantity": 3 },
  5. What commands have I missed?
  6. imthenewguy

    Skirmish

    Yes They won't work together as SurvivalArena requires the gates to open etc. Paintball's level building is similar, but there are some very key differences that prevent it from working with SurvivalArena, most notably the gate.
  7. Version 1.0.2

    904 downloads

    This plugin will allow players to open and close doors and gates by honking their horn. If the door is locked, players must have authorization on the lock in order for the door to be opened. IE if the player does not have the code entered into a codelock, or did not place the keylock on the door they are attempting to open, it won't open. Commands togglehorn - toggles the ability for the horn to open doors. Permissions horndoors.use - required to use this plugin horndoors.off - this permission is assigned when the players disable horn doors access with the toggle horn command
    Free
  8. imthenewguy

    Cooking

    What does the chat message say when you eat the Sicilian pizza?
  9. If the shop plugin supports commands, then yes. Yes to your second question.
  10. What permissions have you set? Just set it to enabled: false if you want to disable a node.
  11. The quest plugin can easily integrate with SkillTree. There are HookMethods that can be used to provide xp upon a quest completion etc. Also happy to add support from this end if there are hooks available.
  12. Yes you can. You can create as many as you like
  13. Adjust the "XP pump bar settings" in config, then run the /resetxpbars command to force the update to all players.
  14. The game will notify players in chat when it starts. EventHelper also reminds players periodically that they can vote for events.
  15. Yeah. Players shouldn't really ever die unless they jump off the edge, but EventHelper works with it so it won't restore the paintball items for the player if they die. You can set the config to require a command for the player to get their stuff back after respawning, rather than it happening automatically as well.
  16. Building is disabled on purpose as the buildings continue to float there when the arena de=spawns
  17. Yeah the 2 arena files are acquired by the plugin from my dropbox and added to oxide data. They are constructed when the event starts and despawn when it ends.
  18. Yeah it should work with them all. It doesn't actually require damage to count a hit.
  19. Ahh right I understand the concept. It seems a little over-complicated and nieche for this plugin. Would be simpler to add a straight roll for Item/economics/server rewards to re-roll the stats of the item. Example: Re-rolling c tier items would cost $100 and has the potential to re-roll using the default chances (could remain C, upgrade to B, A or S). Re-rolling B tier items would be the same, except that they could not downgrade to C, but would cost $200. Re-rolling A tier items would be the same, except it could not downgrade to B or C, but would cost $500. etc
  20. I dont quite follow your process there. Mind doing a step by step with examples for what you are after?
2.3m

Downloads

Total number of downloads.

10.6k

Customers

Total customers served.

153.2k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.