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Everything posted by imthenewguy
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You need to assign the permissions to the relevant groups. To set it up in Skill Tree, you need to create a new skill and add the permissions from Movement Speed as the buff. Check out the video on creating custom skills under Skill Tree.
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How steep of a hill? Got any vids by chance? I was testing on hills without issues, but didn't climb mountains.
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It needs to have the correct item.name field.
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Version 1.0.4
311 downloads
Movement speed is a plugin that allows servers to create permission based speed increases for running and swimming. Server owners can create as many custom permission levels as they desire, and permissions are split between swimming and running, allowing for a lot of flexibility. The plugin allows for multiple speed boost permissions to be applied, and will select the highest speed modifier where applicable. This plugin will work great with: Skill Tree: This plugin can be used to create a new permission based skill inside of the Skill Tree, and supports leveling up. Cooking: A new recipe can be created that will give the player a temporary skill buff when consumed. Epic Loot: Add the speed value as part of a set bonus to provide players with faster swimming or running when wearing a set of equipment. Permission: movementspeed.admin - allows user of commands. Commands msdisablerun <steam id> - forces the players run speed to be disabled. msdisableswim <steam id> - forces the players swim speed to be disabled. msenablerun <steam id> - re-enables the run speed. msenableswim <steam id> - re-enables the swim speed. togglerun - Turns run speed on/off for the command user. toggleswim - Turns swim speed on/off for the command user. Config integration examples Cooking "energy drink": { "enabled": true, "shortname": "fish.cooked", "skin": 3348991998, "description": "Pretty sure I can hear colors and taste time right now... anyone else vibrating?", "duration": 120, "buffs": { "Permission": 1.0 }, "Commands to run when the player consumes the food [key = command, value = description]": { "o.grant user {id} MovementSpeed.run.5": "Increases your movement speed by 100%." }, "Commands to run when the food buff expires": [ "o.revoke user {id} MovementSpeed.run.5" ], "persistThroughDeath": false, "cookTime": 15.0, "useCooldown": 0.0, "permissionToCook": null, "dropWeight": 100, "allowDefaultEffects": false, "Effect settings": { "Effect to run when the player consumes the meal": "assets/prefabs/clothes/halloween.scarecrow/effects/soul_release_effect.prefab", "Should the effect run server side?": true, "Max distance heard [0 = no limit]": 20.0 }, "Ingredients for meal": { "sugar": 5, "pineapple": 1, "red berry": 2, "blue berry": 2 } }, Skill Tree - Swim speed "Olympic Swimmer": { "Permission required to show this node": null, "Minimum prestige required to unlock this node": 0, "Skill required to unlock node [Requires max level]": null, "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": true, "max_level": 5, "tier": 3, "value_per_buff": 1.0, "buff_info": { "Key": "Permission", "Value": "Permission" }, "icon_url": "https://www.dropbox.com/s/6blc3eiarm07rku/cooking%20tree%20example.v1.png?dl=1", "skin": 3349007497, "permissions": { "description": "This node provides you with <color=#42f105>20%</color> faster swim speed per level.", "perms": { "1": { "perms_list": { "MovementSpeed.swim.2": "Swim speed - <color=#61e500>+20%</color>" } }, "2": { "perms_list": { "MovementSpeed.swim.3": "Swim speed - <color=#61e500>+40%</color>" } }, "3": { "perms_list": { "MovementSpeed.swim.4": "Swim speed - <color=#61e500>+60%</color>" } }, "4": { "perms_list": { "MovementSpeed.swim.5": "Swim speed - <color=#61e500>+80%</color>" } }, "5": { "perms_list": { "MovementSpeed.swim.6": "Swim speed - <color=#61e500>+100%</color>" } } } } }, Skill Tree - Run Speed "Athletic": { "Permission required to show this node": null, "Minimum prestige required to unlock this node": 0, "Skill required to unlock node [Requires max level]": null, "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": true, "max_level": 4, "tier": 2, "value_per_buff": 1.0, "buff_info": { "Key": "Permission", "Value": "Permission" }, "icon_url": "https://www.dropbox.com/s/6blc3eiarm07rku/cooking%20tree%20example.v1.png?dl=1", "skin": 3349007405, "permissions": { "description": "This node provides you with <color=#42f105>20%</color> faster run speed per level.", "perms": { "1": { "perms_list": { "MovementSpeed.run.2": "Run speed - <color=#61e500>+20%</color>" } }, "2": { "perms_list": { "MovementSpeed.run.3": "Run speed - <color=#61e500>+40%</color>" } }, "3": { "perms_list": { "MovementSpeed.run.4": "Run speed - <color=#61e500>+60%</color>" } }, "4": { "perms_list": { "MovementSpeed.run.5": "Run speed - <color=#61e500>+80%</color>" } } } } }, API AddRunSpeedBoost(BasePlayer player, string plugin, float modifier, float duration, bool forceOverwrite) AddSwimSpeedBoost(BasePlayer player, string plugin, float modifier, float duration, bool forceOverwrite) RemoveRunSpeed(BasePlayer player, string plugin) RemoveSwimSpeed(BasePlayer player, string plugin)$9.99 -
Are you using recipe cards with cooking? If so, try and learn a recipe and see if the error pops up.
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- 1,290 comments
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- #leveling
- #progression
- (and 19 more)
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Oh that's a weird one. Seems like the log has to be at a particular rotation for it to happen. I'll see what I can do to patch it.
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Do you have cooking by chance?
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It was patched in 1.5.7. The issue was due to the math. I accidentally had it set to multiply the damage by the modifier: [scale *= value] which would actually divide the amount. I fixed it by adding 1 to the modifier to put it into a positive value: [scale *= (1 + value)] I've not had any issues from other servers that run this after 1.5.7 was released. If your issue persists, try unloading all other plugins to see if the issue is still there.
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Is the plugin actually loaded when all of this is happening? Have you made any changes to the config? I tested this on my server yesterday and I wasn't able to pick up any collectibles.
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Changed Status from Pending to Closed
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1.5.7?
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Will try and patch it.
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Do you know what items are causing this? Can't replicate the issues with skill tree items
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You sorted this yeah?
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Changed Status from Pending to Closed
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Do you know what items are causing this? It wouldn't be the xp items directly.
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Ill see if I can patch it for next release.
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Equipment and items not returned after event
imthenewguy replied to hid333's Support Request in Support
I hopefully have this patched. Needs to be tested though.- 1 reply
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- 1
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Changed Status from Gremlins to Closed
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Changed Status from Pending to Gremlins Changed Fixed In to 1.0.4
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I found the issue. Will patch now.
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I can't replicate that issue at all. What is being unwrapped to trigger this error?? IsXPItem method is completely safe from exceptions unless the items info class is null, which would be a huge problem for the item.
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I need someone to test a debugged version of the plugin for me. Add me on discord: imthenewguy
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Download the latest version to fix that.