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Everything posted by imthenewguy
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It creates a new folder called SkillTree inside of data. That is where all user info is stored.
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Create a new folder in oxide/data/ called Paintball Inside of your new directory (..oxide/data/Paintball/) add the attached files. There should also be a file that generates after the plugin loads called PlayerSaves.json Paintball2.json PaintballArena.json
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I have it fixed in the next release.
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Really depends what the problem is.
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I don' understand what your request is. EpicLoot already has a disenchant feature that allows you to enchant things with a specific set type.
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on pickup - player getting two recyclers..
imthenewguy replied to GreenCardPVE's Support Request in Support
You'll need to speak to the place anything dev to stop his plugin from touching entities that don't belong to it. -
Best way to test would be to: - Ensure you are on the latest version. - Unload all other plugins except for Paintball - Test (start event, join, leave event as its the same as being eliminated) - If it works load 5 more plugins - Test again You will eventually find that when you load 5 plugins, it will stop working, and you know one of those 5 are causing the issue.
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- 3 comments
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- 1
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- #arena
- #underwater
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How are they keeping their backpacks when they join? The event strips their items and stores them until it finishes, then restores them after they have left. Tested it on my server and it restores the backpacks with all of their content (custom or not).
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- 21 comments
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- 1
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- 135 comments
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- #items
- #enhancement
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(and 6 more)
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I receive xp from bradley kills when I tested.
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its attached to furnaces now. You can set the shortname of another container entity if you want to change/add more types of deployables to trigger the menu.
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- 243 comments
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- #enhanced
- #custom loot
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(and 7 more)
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- 135 comments
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- #items
- #enhancement
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(and 6 more)
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- 135 comments
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- #items
- #enhancement
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(and 6 more)
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- 135 comments
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- 1
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- #items
- #enhancement
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(and 6 more)
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- 75 comments
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- #recycler
- #monetization
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Changed Status from Pending to Closed
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Skill Tree's pump bar has a default value of: "Anchor points": { "anchor_min": "1 0", "anchor_max": "1 0" }, This anchors to the bottom right corner of the screen, near the health bar. You can adjust the distance and size of the bar with the offset values. Changing the values in the config does not change for all players who have connected to your server already, as Skill Tree allows for individually set xp bar points. You can force an update for yourself using the /resetxpbar command, or you can update it for all players using the /resetxpbars command.
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Changed Status from Pending to Closed Changed Fixed In to 2.0.12
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No. They really need to fix that.
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Will push patch soon.
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You need to set the pump bar values in Skill Tree to anchor in the correct location, and use the /stemoveui command in xp event to reposition the hud, as well as adjust the anchor points. Anchoring is where you are having problems.