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imthenewguy

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Everything posted by imthenewguy

  1. Also keep in mind that they may still provide xp from their base source, which is one of the scientist types.
  2. Im not sure. I will be pushing an update for ZI and EventHelper soon, so it may fix the issue.
  3. Its been moved to furnaces for the moment, but you can change it in the config.
  4. If prime leaves, it should promote another zombie to be prime. If they die though, the game does end. No intentions on changing that mechanic at this point in time though.
  5. Unfortunately not
  6. Yeah the menu has been moved. You can have it attached to any "StorageContaienr" class of entity, such as a furnace. "List of prefab shortnames that will show the enhancement menu when selected": [ "furnace", "legacy_furnace" ],
  7. I think I have fixed the issue. Need to have it tested before I push it out though. Happy for you to join my discord and grab the next release early to test if you like. I would make sure SurvivalArena and ZombieInfection are not spawning near each other. Next patch will ensure EventHelper does not spawn them together, You can move ZombieInfections spawn location using the /zisetcentrepoint command, while at the location that you wish to move it to.
  8. Enhancing an item is explained in the video: you can use enhancement kits to enhance an item further, or to enhance a mundane item. Crafting items can roll a chance for that item to be enhanced when crafted. This requires the itemperks.craft permission.
  9. So long as you have EventHelper, you are good.
  10. Hey mate thanks for the kind words. Do you use the Better Metabolism plugin by chance? I'll add the winners announcement to the next update. At the moment it only announces to active players.
  11. Version 1.0.14

    455 downloads

    Zombie Infection is an arena style plugin that creates an arena high in the sky. It pits 2 teams against each other: Survivors and Zombies. All players spawn as Survivors when the game begins. The survivors must find weapons and ammunition to defend themselves from the oncoming Horde. After 45 seconds (configurable), a random player is selected to become the leader of the Zombies, otherwise known as Zombie Prime. They are re-equipped and are allocated a large amount of health When a zombie hits a survivor with a melee weapon, that player is infected and is re-spawned as a zombie. Regular zombies do not have as much health as Zombie Prime, but they will re-spawn an infinite amount of times when killed. The survivors win by surviving for the entire round (default 10 minutes), or by eliminating Zombie Prime. The Zombies win by infecting all of the survivors. It is worth mentioning that only Zombie Prime is rewarded for the zombie team win. Regular zombies are instead rewarded based on the number of survivors they infect. Each prize type can be changed via the config. zistart <arena name> - Manually starts the Zombie Infection game [requires zombieinfection.admin] ziend - Manually ends the game [requires zombieinfection.admin] zisetcentrepoint - Changes the spawn location of the arena [requires zombieinfection.admin] ziwipeoldarena - Manually wipes old arena data [requires zombieinfection.admin] zijoin - Joins an active lobby zileave - Leaves the game and returns the player to their last location with all of their equipment ziprize - Redeems outstanding prizes to the players inventory
    $19.99
  12. That sounds like it would be a BetterChat issue. I simply respond to the BetterChat hook with the required tags. I don't handle anything outside of that.
  13. Next update supports NPC corpses. Barrel supports road signs and barrels.
  14. Add short prefab names to the config and see what works.
  15. There isnt a way to blacklist areas, but I can add a check that prevents it from being placed in a distance from rig.
  16. I am waiting for my discord users to confirm the patch works before I push it out.
  17. Hey mate, the previous values aren't taken into consideration. If you wanted it to end at 30%, you would make it so 7/7 is at 0.3. 0.1, 0.2, 0.3 is correct, as at it's peak, its only going to be 30%. Not sure if you can actually adjust radiation protection; I will need to look into it.
  18. I am in the process of fixing it.
  19. Yeah you can enable permission based trees in skill trees config and set the tree perms to each profession.
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