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Everything posted by imthenewguy
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- 24 comments
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- 1
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- #vending
- #vending machine
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(and 6 more)
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Hey mate, if you head to the permissions page, you will see a list of permissions you need to assign. In order to grant a permission, you want to assign it to the default oxide group. Do this from the server console by tying: o.grant group default <permission here> Example: o.grant group default skilltree.tree It is recommended to look up some basic server owner tutorials if you aren't familiar with oxides permission system.
- 1,542 comments
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- 1
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- #leveling
- #progression
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- 223 comments
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- 223 comments
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- 199 comments
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- #items
- #enhancement
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(and 6 more)
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- 199 comments
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- #items
- #enhancement
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That is an issue with the stack plugin you are using. If using a stacks plugin, it should be preventing stacking based on the item.name attribute. I recommend using Stack Modifier by the mad genius Khan. You can also set the following config value to true: "Use EpicLoot to prevent enhanced items from stacking? [Disable if you are having conflicts with stack control plugins]" This will throw up endless conflict errors in your console though, so not ideal.
- 279 comments
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- 2
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- #enhanced
- #custom loot
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(and 7 more)
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These are the primary permissions. If they aren't showing on your manager, check page 2. skilltree.chat - required to use the chat commands to access the skill tree menu. skilltree.xp - required to obtain xp from xp sources. skilltree.tree - required to access and use the skill tree. skilltree.admin - required to use the admin commands. skilltree.all - allows user access to all trees. skilltree.Mining - allows the user to access the mining tree. skilltree.Woodcutting - allows the user to access the woodcutting tree. skilltree.Skinning - allows the user to access the skinning tree. skilltree.Harvesting - allows the user to access the harvesting tree. skilltree.Combat - allows the user to access the combat tree. skilltree.Medical - allows the user to access the medical tree. skilltree.Build_Craft - allows the user to access the build craft tree. skilltree.Scavenging - allows the user to access the scavenging tree. skilltree.Vehicles - allows the user to access the vehicles tree. skilltree.Cooking - allows the user to access the cooking tree. skilltree.bag.keepondeath - prevents the ExtraPockets bag from dropping on death. skilltree.notitles - Removes the level title from the player (Requires BetterChat) skilltree.noxploss - Prevents xp loss.
- 1,542 comments
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- #leveling
- #progression
- (and 19 more)
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- 279 comments
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- #enhanced
- #custom loot
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(and 7 more)
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- 279 comments
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- 1
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- #enhanced
- #custom loot
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(and 7 more)
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- 1,542 comments
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- #leveling
- #progression
- (and 19 more)
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- 199 comments
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- #items
- #enhancement
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(and 6 more)
Tagged with:
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- 1,542 comments
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- 1
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- #leveling
- #progression
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- 1,542 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,542 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,542 comments
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- #leveling
- #progression
- (and 19 more)
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- 60 comments
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- #storage
- #containers
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(and 4 more)
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- 279 comments
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- #enhanced
- #custom loot
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The best way to differentiate them is: EpicLoot focuses more around obtaining multiple of the same items to unlock set bonuses, where as ItemPerks will roll any perk and assign it to the equipment itself with its own value. It is not affected at all by the other pieces. The only reason ItemPerks isn't bundled with SkillTree is because I can't create more than 1 bundle for SkillTree.
- 279 comments
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- #enhanced
- #custom loot
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(and 7 more)
Tagged with:
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- 223 comments
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- 1
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- 223 comments
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- 199 comments
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- #items
- #enhancement
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(and 6 more)
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