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imthenewguy

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Everything posted by imthenewguy

  1. You cant remove a lang entry, you need to edit it. Edit it to say what you want it to say. {0} is the xp amount and {1} is the source. You could do something like: "You purchased {0} xp from the shop."
  2. imthenewguy

    Update broke

    Are you using Carbon or Oxide? There are 300-400 legit copies of it that are floating around out there and no one else has raised an issue with it. My discord users have reported that it is working correctly as well.
  3. IF the shop supports commands, you could use the givexp and givesp console commands.
  4. imthenewguy

    Update broke

    No, just busy with full time job and family. The plugin isn't broken from the last update. Confirmed with users on my discord that this appears to be working correctly. If there is an issue, it may be dude to a conflict on your server. Unload all other plugins except for PersonalRecycler to test.
  5. I actually haven't tested how the backpacks work. Ill ask my discord users. Edit: apparently it works fine. The plugin stores the backpack the same way it does with other items, and then restores it when the player leaves.
  6. Is the plugin fully loading on restart? I have seen issues with servers in the past where random plugins won't actually load when the server starts for whatever reason. Usually a delayed reload fixes it.
  7. You should be receiving a message like: "You gained a level and earned {0} skill point.\nNew level: {1}". This message is sent directly to the player. If you aren't receiving it, delete your lang file and let the plugin regenerate it.
  8. Changed Status from Pending to Closed Changed Fixed In to Next Version
  9. I have a fix for it next release.
  10. Will update in next release. Changed Status from Pending to Closed Changed Fixed In to Next Version
  11. Yeah that is how it would work. The whitelist will exclude all other items except for those on the list, where as the blacklist will exclude the items listed. You could go through and add all weapon shortnames to a whitelist for perks that you only want to apply to weapons/tools, and then take that same list and add it to blacklist for those that you only want to apply to clothes.
  12. Changed Status from Pending to Closed Changed Fixed In to Next Version
  13. imthenewguy

    Set genes issue

    There are no issues from the plugin that would cause this. If the issue exists, it may be a conflict between Skill Tree and another plugin on your server. The set genes perk will work with any seed type.
  14. Found the issue. Will patch for next release.
  15. imthenewguy

    Clipping large rocks

    Cant be changed. If its a problem on your server, I recommend disabling those particular rocks.
  16. imthenewguy

    Tea buffs BUG!

    I have hook calls that prevent EpicLoot from changing health when returned on. These were put in specifically for Pit's plugins so he can return on them. I believe he was looking into a fix for it, but I am not sure. My plugin modifies the health here: SetBonusValues values; if (bonuses != null && bonuses.TryGetValue(SetBonus.MaxHealth, out values)) { var currentMod = HasHealthModifier(player); if (currentMod > values.modifier || Interface.CallHook("ELOnModifyHealth", player, values.modifier) != null) return; player.modifiers.Add(new List<ModifierDefintion> { new ModifierDefintion { type = Modifier.ModifierType.Max_Health, value = values.modifier, duration = 999999f, source = Modifier.ModifierSource.Tea } }); player.modifiers.SendChangesToClient(); } It only goes ahead if the modifier is larger than the current modifier provided by EpicLoot, and the ELOnModifyHealth is not returned upon by another plugin.
  17. Not at this point, but I've added a few options to the next release.
  18. The only checks around the type of entity is based on the short prefab name. if (entity.ShortPrefabName.Contains("module") && !entity.ShortPrefabName.Contains("chassis")) This means that if entities with a shortname like "1module_storage" or "1module_taxi" enter, it would register it as progress, but entities like "car_chassis_4module" and "car_chassis_2module" won't be considered. Id check what modules the cars that are being crushed have on them.
  19. Changed Status from Pending to Closed
  20. Changed Status from Pending to Closed
  21. I have never seen or heard of these issues before. Could likely be an issue with the plugin and the current save file etc. I would recommend removing all traces of it and then re-add it when you wipe your server to test it.
  22. Nah, all sources as setup as an enum. That is something I can look into in the future though.
  23. I am planning to implement a prestige system that will handle this.
  24. imthenewguy

    Instant Mining BUG!

    How much was he getting versus what he should be getting?
  25. imthenewguy

    update node permissions

    Changed Status from Pending to Closed
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