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Everything posted by imthenewguy
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What commands specifically
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There isn't any way to achieve this really. This plugin simply provides group access for a temporary period of time when consuming the token. It doesn't restrict token consumption if another token is active.
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If you are not wearing any enhanced equipment or do not have an enhanced weapon/tool active, then nothing will show up. Run the command: /genitem hoodie, equip it, and then access the menu.
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Changed Status from Pending to Closed
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Oops. Updated the download package to include the mechanics quest plugin.
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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I'll add a failsafe to the despawn process in the next release. Reloading the plugin will fix the issue for the moment.
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I'm still waiting for a response to my question from the 4th to clarify exactly what the issue is, because it's not happening to me.
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- 1,333 comments
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- 1
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- #leveling
- #progression
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Changed Status from Pending to Closed
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From memory, no.
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Hey mate, all my plugin does is watch the hook call "OnRaidableBaseCompleted", checks the mode (level), and awards the xp to each raider that RaidableBases feeds through. Not sure what constitutes a completed raid; you would need to find that out from NIvex.
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"tierInfo": { "s": { "chance_weight": 10, "min_value": 0.15, "max_value": 0.25, "required_crafting_perm": null }, "a": { "chance_weight": 20, "min_value": 0.1, "max_value": 0.17, "required_crafting_perm": null }, "b": { "chance_weight": 50, "min_value": 0.05, "max_value": 0.12, "required_crafting_perm": null }, "c": { "chance_weight": 100, "min_value": 0.03, "max_value": 0.08, "required_crafting_perm": null }, "d": { "chance_weight": 100, "min_value": 0.01, "max_value": 0.03, "required_crafting_perm": null } },
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"Tier information": { "Tier display names that show up in the menu": { "s": "Legendary", "a": "Epic", "b": "Rare", "c": "Uncommon", "d": "Common" }, "Tier colours": { "s": "#FFF900", "a": "#9500BA", "b": "#077E93", "c": "#AE5403", "d": "#FFFFFF" } },
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- 1,333 comments
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- 1
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- #leveling
- #progression
- (and 19 more)
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Will update in next release.
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- 1,333 comments
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- #leveling
- #progression
- (and 19 more)
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Will fix in the next release.
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- 1,333 comments
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- #leveling
- #progression
- (and 19 more)
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"Wipe and plugin update settings": { "Erase all data on wipe - wipes everything": false, "Erase ExtraPockets storage on wipe": true, "Refund skill points on server wipe": true, "Remove players prestige?": false, "Give the player with the highest xp bonus skill points next wipe": false, "How many skill points should they receive for winning?": 5, "Automatically add new trees from the default config?": true, <-------------------- "Automatically add new nodes from the default config?": true, <-------------------- "Starting skill points": 0, "Reset pending xp pools on wipe?": true, "Dictionary of permission based overrides for starting skill points": { "vip.starting.points": 5 } News buffs get added automatically as long as you havent disabled the auto update feature.