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Everything posted by imthenewguy
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- 1,526 comments
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- #leveling
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- 1,526 comments
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Use the following chat command while in game: /addtestpermsnode This will add and save a test perms node to your config called "Test Perms node" under the "Cooking" tree. This will give you an example of how you can create your own permission based nodes. It is set to be disabled by default, so you won't see it in the tree unless you edit the config.
- 1,526 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,526 comments
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- 1
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- #leveling
- #progression
- (and 19 more)
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- 1,526 comments
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- 1
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- #leveling
- #progression
- (and 19 more)
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- 1,526 comments
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- #leveling
- #progression
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- 279 comments
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- #enhanced
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The current version has the ability to set the language option. Look for "LevelReward" and change it from "You received {0} {1} for reaching level {2}." to "You received {0} J-Dollars for reaching level {2}." Let me know if it doesn't work. I will look at adding a cap to the rested xp. Will probably get rid of the /xp command because its not required.
- 1,526 comments
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- #leveling
- #progression
- (and 19 more)
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- 279 comments
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- 1
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- #enhanced
- #custom loot
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(and 7 more)
Tagged with:
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- 1,526 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,526 comments
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- 1
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- #leveling
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Hey mate. The M39 should be enhancable. See below pic. Just make sure the M39 isn't stacked for whatever reason. The health doesn't matter. Set bonuses are only for equipped clothing. Weapons/tools must be held in order to contribute to the bonus, but they won't count towards the set bonuses at all, as this was too heavy on resources having to track all buffs on the fly, rather than when items are equipped. Set bonuses are not cumulative, they are replaced. If you hit the 2 piece bonus, you get the bonus shown there, if you hit the 4 piece, you get the bonus shown there, not both. If you want the set bonus to be 12.5% for 6 items, set the value in the config to reflect that
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Hey unfortunately there isn't really a way to tell if a players inventory is open or not (as far as I am aware), so there isn't a way to add the button upon opening the inventory. Hey mate, when running the command via console, you need to have a target player to receive the item. When run via chat command (with perms), the item is given to the command user. You would need the Battlepass plugin to substitute the userid of the player into a string value, allowing you to insert it into the command line. I do this with VIP Token, so the command would be: "genitem {id} s". The {id} is replaced by the VIPTokens plugin with the consumers ID.
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Here you go. Chat/Console: giveitem <player name/ID> <item shortname> <optional: amount> <optional: skinID> AdminGive.cs
