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Everything posted by imthenewguy
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Mayakovskaya Station (Can be used to build a base & For looting)
imthenewguy commented on Shemov's file in Monuments
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- 1,355 comments
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- #leveling
- #progression
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- 1,355 comments
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- 1
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- #leveling
- #progression
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Changed Status from Pending to Closed
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Hey mate. I will add it to my ideas list for sure.
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I have another customer testing out the fix at the moment. Will push if it is successful.
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- 1,355 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,355 comments
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- #leveling
- #progression
- (and 19 more)
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Can't replicate the issue, but that might be because I have fixed it somehow, or you are running a stack modifier plugin that im not.
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- 1,355 comments
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- 1
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- #leveling
- #progression
- (and 19 more)
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- 1,355 comments
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- #leveling
- #progression
- (and 19 more)
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Mind giving me a quick guide so I can replicate the dupe?
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Changed Status from Pending to Closed
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Your issue is that you are trying to fit too many lines of text into the descriptions, which in turn is pushing the buff time and cooking time information out of the bounds of the container. I would make the meal description 1 line and the buff description 1-2 lines max.
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Yeah was a mistake in the release. Look for "Wood" under ingredients and change the value from "cloth" to "wood".
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Send me an example of one that isn't displaying correctly. Screenshot of the ingame and the lang file would be ideal.
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Sometimes people cannot pickup items
imthenewguy replied to RuGRustServer's Support Request in Support
Changed Status from Pending to Closed -
Sometimes people cannot pickup items
imthenewguy replied to RuGRustServer's Support Request in Support
Awesome thanks for letting me know -
If you are no longer seeing duration's, you have most likely deleted one of the string formatting values. These are represented by {0} {1} {2} {3} etc and input the value. Here is the current lang value for the duration as an example: ["Duration"] = "<color=#ffae00>\nDuration:</color> {0} seconds",
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Blast furnace doesn't adjust the smelting rate of a furnace, it adds a chance to smelt the ore based on the log being burnt, as opposed to the standard tick rate. The % is simply the chance that the ore will smelt when the log is burnt, in addition to the standard smelting speed. Ill need to see how other plugins handle the smelt speed. I am hesitant to use others code for obvious reasons.
- 1,355 comments
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- 1
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- #leveling
- #progression
- (and 19 more)