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imthenewguy

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Everything posted by imthenewguy

  1. Changed Status from Pending to Closed Changed Fixed In to Next Version
  2. Will add to next patch
  3. Will patch in the next update.
  4. imthenewguy

    Command Tokens

    Yeah you can have 1 command added token atm.
  5. You can change the supporter containers in the config from memory. That would be the best way to go.
  6. container.transform.position < -400 Not sure what that is. Does he mean Vector3.Distance, or the y value is 400 underground? My containers also spawn under ground as well, but they are at around 800-1000. The API released today doesn't help.
  7. Changed Status from Pending to No Response
  8. imthenewguy

    loading wrong image

    Changed Status from Pending to No Response
  9. imthenewguy

    Raidable base loot

    If raidable bases allows you to add items to the loot table that change their display name, then yea you could follow the same format and add them to your item list. I can't see any options in the API list to add loot to the raidable bases loot table.
  10. You could have someone code it I imagine, as there is API for when a player increases in level etc. Wouldn't something I would introduce into the core system though. Appreciate the support
  11. imthenewguy

    Command Tokens

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  12. imthenewguy

    Command Tokens

    Next update will have the ability to fire off multiple commands when consumed and when it ends.
  13. The UI is still in the same spot, as it requires an item to be placed into a container to trigger the menu to appear.
  14. imthenewguy

    Elevators

    Changed Status from Pending to No Response
  15. Get the dev to add some hooks I can use to identify the NPC when they die and I will
  16. Have never tested or used Absolut sorter so I am not sure.
  17. Great to hear. What was the issue if you don't mind me asking?
  18. It should be ok. A lot of the entities are designed to de-render after some distance such as trees/plants etc. If it does cause problems, u can set the spawn limits per player for each type though.
  19. upload a screenshot of before/after for me
  20. Changed Status from Pending to Closed Changed Fixed In to Next Version
  21. Found the issue. Have added it to be patched next release.
  22. The config doesn't handle permissions. It is handled directly via oxide, by assigning permissions to the groups that the plugin creates "miner", "logger", "skinner", "electrician", "weaponsmith", "tailor", "mechanic"
  23. Changed Status from Pending to Closed Changed Fixed In to Next Version
  24. Found the issue. It is to do with items that usually have a stack size of 1 being increased to more than 1 - the plugin ignores them and won't allow them to be enhanced. I have added a fix to the next release to make it compatible.
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