Jump to content

Jeff.Thibault1

Creator
  • Posts

    48
  • Joined

  • Last visited

Everything posted by Jeff.Thibault1

    I loved every meter of detail of the map, riding a train doing a tour like a breeze. Big and detailed. Worth the price.
    This plugin is Worth the price it is. It simply adds a lot for my PVE server. It does add the possibility to fight anything else than just animals or road NPCs. The support from the developer Steenamaroo is fine, he does fix and listen to us when something need to be fixed and added. He is also open to suggestion.
    A must to have it have a already made buildings of every type of level for the plugin if you have the paid version. Building a base to save it yourself is one thing but when you want to to diversify with so many base, its alot of time to spend to make them... then this bundle is here for you and it SAVE you alot of times. Bases and config are already fully made. Save alot of time.
    A must to have as plugin. For my PVE server it does do a lot because we do not have the PVP action to kill or destroy any player building or kill any other player. It adds the ability to fight something else than just regular road NPCs or animal. The developer Nivex is open to suggestion and improve his plugin every day. And also listen to all our problem the plugin may encounter and find a solution to personally fix the problem. Just head over his discord to talk with him for any problem.
    Love this plugin, it adds a new event content for my PVE server. Easy and simple to manage.
  1. Version 1.0.0

    1 download

    This is my first prefab for sale, more incoming. I will keep everything updated as possible. Numbers of entities: 1129 Terrain Height - 45 Diameter - You do not need to apply the terrain height, its just to level the house on a flat area. Splat - Dirt - Stones - Gravel Topology - Building - Monument Prevent Building Sphere Invisible Collider around the house's brick. Door: Door Barricade A (can be destroyed), Door Hinged Wood Static Can sit on the toilet, sofas and diner's chairs Uses - Workbench 1 - Repair bench - Recycler - Researchable Loot - Crate Normal x2 - Crate Normal 2 x2 - Crate Tools x3 - Crate Food 1 x1 - Crate Fuel x1 - Vehicle Parts x1 ----------------------------------------------------------------------------------------------- Version 1.0.0 Made by Jean-Francois Thibault Email: [email protected] Discord: jeffthibault#7435 Codefling: codefling.com/jeffthibault1 -----------------------------------------------------------------------------------------------
    $9.99
  2. Does this plugin work with Custom map object place in RustEdit or only player placed object?
  3. Nevermind, i found why. I had Peace_Keeper set to true for every other bots.
  4. BotReSpawn v 1.1.2 Lately i see that all my Bot that are using Scarecrow outfit do not attack at all. All they do is run toward players and just dont attack. They hold a mix of pitchfork, knife.butcher, longsword and sickle They wear halloween.mummysuit BotReSpawn.json { "DataPrefix": "default", "UI": { "ButtonColour": "0.7 0.32 0.17 1", "ButtonColour2": "0.4 0.1 0.1 1" }, "Global": { "NPCs_Assist_NPCs": true, "Ignore_Parented_HackedCrates": true, "Ignore_HackableCrates_With_OwnerID": true, "Reduce_Damage_Over_Distance": false, "Ignore_Factions": false, "Scale_Meds_To_Health": false, "Allow_Ai_Dormant": false, "Prevent_Biome_Ai_Dormant": false, "Limit_ShortRange_Weapon_Use": false, "NPCs_Damage_Armour": true, "RustRewards_Whole_Numbers": true, "Announce_Toplayer": false, "UseServerTime": false, "Disable_Non_Parented_Custom_Profiles_After_Wipe": true, "Deaggro_Memory_Duration": 20, "DayStartHour": 8, "NightStartHour": 20, "Show_Profiles_Seconds": 10, "APC_Safe": true, "Turret_Safe": false, "Animal_Safe": false, "Supply_Enabled": true, "Ignore_Skinned_Supply_Grenades": false, "Staggered_Despawn": false, "Suicide_Boom": true, "Remove_Frankenstein_Parts": true, "Remove_KeyCard": true, "Pve_Safe": false, "Remove_BackPacks_Percent": 100, "Max_Chute_Fall_Speed": 100 } } default-DefaultProfiles.json "Airfield 0": { "type": 0, "Spawn": { "AutoSpawn": true, "Radius": 50, "BotNames": [ "Soldat Super Zombie", "Soldat Super Zombie", "Soldat Super Zombie", "Soldat Super Zombie" ], "BotNamePrefix": "Aerodrome -", "Keep_Default_Loadout": false, "Kit": [ "superzombiekit1", "superzombiekit2", "superzombiekit3", "superzombiekit4" ], "Day_Time_Spawn_Amount": 15, "Night_Time_Spawn_Amount": 15, "Announce_Spawn": false, "Announcement_Text": "", "BotHealth": 800, "Stationary": false, "UseCustomSpawns": false, "ChangeCustomSpawnOnDeath": false }, "Behaviour": { "Roam_Range": 50, "Aggro_Range": 50, "DeAggro_Range": 60, "Peace_Keeper": false, "Bot_Accuracy_Percent": 60, "Bot_Damage_Percent": 60, "Running_Speed_Booster": 10, "AlwaysUseLights": false, "Ignore_All_Players": false, "Ignore_Sleepers": true, "Target_Noobs": false, "Melee_DamageScale": 1.0, "Victim_Bleed_Amount_Per_Hit": 1, "Victim_Bleed_Amount_Max": 100, "RangeWeapon_DamageScale": 1.0, "Target_ZombieHorde": 0, "Target_HumanNPC": 0, "Target_Other_Npcs": 0, "Respect_Safe_Zones": true, "Faction": 0, "SubFaction": 0 }, "Death": { "Spawn_Hackable_Death_Crate_Percent": 0, "Death_Crate_CustomLoot_Profile": "", "Death_Crate_LockDuration": 600, "Corpse_Duration": 150, "Weapon_Drop_Percent": 0, "Min_Weapon_Drop_Condition_Percent": 50, "Max_Weapon_Drop_Condition_Percent": 0, "Wipe_Main_Percent": 0, "Wipe_Belt_Percent": 100, "Wipe_Clothing_Percent": 100, "Allow_Rust_Loot_Percent": 100, "Rust_Loot_Source": "Default NPC", "Respawn_Timer": 120, "RustRewardsValue": 0.0, "XPerienceValue": 0.0 }, "Other": { "Chute": false, "Backpack_Duration": 10, "Suicide_Timer": 300, "Die_Instantly_From_Headshot": false, "Fire_Safe": true, "Instant_Death_From_Headshot_Allowed_Weapons": [], "Disable_Radio": true, "Use_Map_Marker": false, "Always_Show_Map_Marker": false, "MurdererSound": false, "Immune_From_Damage_Beyond": 400, "Short_Roam_Vision": false } },
  5. You are not alone that face this problem. I run servers since 3 years now and since april month, both my 2 servers crash every 2 or 3 hours, even when there are no one playing. They did something, for sure. I started to drop the map size of my 2 servers. from 4500 to 4000, still crash. from 4000 to 3500, still crash. Both servers are modded, my PVE server have around 131 plugins and my PVP server 59 plugins. They inialy had more until i sorted and removed out few to lower the use. I have tested live on my own computer over a private local server and it did not crash... maybe its the server provider the problem? Is it Facepunch?, is it Oxide? I used to make custom map over these size, and when to Procedural to see if any difference... none. I am clueless, something is wrong somehow.
    Nice, small and good for connection on the new rail system. Had the initial version way long ago, but did now wrote a review, i should have.
  6. Happy Birthday Codefling!!! Bonne fête Codefling !!!
  7. i see it once in awhile, not always, i dont know what trigger it. but only in my web console when i do check it sometimes. It happened just as i was doing plugin maintenance on my server.
  8. got this error in my web console. Failed to run a 0.20 timer in 'BotReSpawn v1.0.6' (NullReferenceException: Object reference not set to an instance of an object) at BaseCombatEntity.DoHitNotify (HitInfo info) [0x00083] in <c184ff0dee494c95a073d7472d509abd>:0 at BaseCombatEntity.OnAttacked (HitInfo info) [0x00014] in <c184ff0dee494c95a073d7472d509abd>:0 at BasePlayer.OnAttacked (HitInfo info) [0x000e4] in <c184ff0dee494c95a073d7472d509abd>:0 at ScientistNPC.OnAttacked (HitInfo info) [0x00000] in <c184ff0dee494c95a073d7472d509abd>:0 at Oxide.Plugins.BotReSpawn+RoamState+<MeleeAttack>c__AnonStorey1.<>m__0 () [0x001b9] in <d8c933c08c484572b91e029aed805250>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0
  9. i have gotten the same error as Lei_Wong did. This happened after my server rebooted at 16h00. BotReSpawn v1.0.6 16:06 [Error] Failed to call hook 'OnEntitySpawned' on plugin 'BotReSpawn v1.0.6' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.BotReSpawn.DoEvent (System.String name, UnityEngine.Vector3 pos) [0x00000] in <50a8a879853345feac069cd322e33510>:0 at Oxide.Plugins.BotReSpawn.OnEntitySpawned (HackableLockedCrate crate) [0x0003d] in <50a8a879853345feac069cd322e33510>:0 at Oxide.Plugins.BotReSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00763] in <50a8a879853345feac069cd322e33510>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0 16:06 [Error] Failed to call hook 'OnEntitySpawned' on plugin 'BotReSpawn v1.0.6' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.BotReSpawn.DoEvent (System.String name, UnityEngine.Vector3 pos) [0x00000] in <50a8a879853345feac069cd322e33510>:0 at Oxide.Plugins.BotReSpawn.OnEntitySpawned (HackableLockedCrate crate) [0x0003d] in <50a8a879853345feac069cd322e33510>:0 at Oxide.Plugins.BotReSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00763] in <50a8a879853345feac069cd322e33510>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0
  10. The Abandoned Airfield is not a monument prefab, but a custom marker, its from the Hapis Remaster map made by Nox. I dont know if its possible to add that prefab to the profil list. But i can be wrong.
  11. i just edited my server config file ...\server\YOURSERVERNAME\cfg\server.cfg in the config file, fps.limit 50 mine was set to fps.limit 25
  12. So far i boosted my server fps limit from 25 to 50, now i do not seem to have problem since 2 days. Im using v2.0.11
  13. the new version 1.0.4 did not included the moonpool entrance as shown.
  14. Hello Krungh Crow, may i ask you if i could get Nivex's discord? Trying to find him on google and such and found nothing. Also id like to have a look at that BlackVenom mod. Thanks in advance.
2.3m

Downloads

Total number of downloads.

10.5k

Customers

Total customers served.

152.2k

Files Sold

Total number of files sold.

3.2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.