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Everything posted by fullwiped
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When logging in with /perms, all permissions for RaidableBase should be revoked for the default group, admin group, or any custom group you have created. Specifically, if you have granted the "banned" permission, you will not be able to approach the area.
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Install the Permissions Manager, grant the necessary permissions for admin via RCON, then use the /perms command to check the permissions of the default group for Raidable Bases. Look for a setting that blocks entering the area and remove that restriction.
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https://codefling.com/plugins/permissions-manager
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Check the permissions of the Raidable Base using the Permission Manager plugin and remove the settings that are blocking it
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If you downloaded the file previously, please download it again from here. Prefer the "Enhanced" Base_Loot Tables, as they have higher loot rates. https://codefling.com/customizations/raidable-bases-loot-tables-pack Additionally, if you adjust the number "90" in the guide below to values like 200-450, your loot rates will significantly increas, The number of items that spawn in crates is not determined by the loot table but by five different configs found in the /serverfiles/oxide/data/RaidableBases/Profiles directory. For example, open Easy Bases.json inside the Profiles folder with Notepad, press CTRL+F, and search for "Amount Of Items To Spawn". In the example below, the spawn amount is set to 90. exp: "Amount Of Items To Spawn": 250, (Determine the numbers yourself based on your loot needs.) You can adjust this number according to your preference, either increasing or decreasing it. Keep in mind that changing this will affect the drop rates in the loot table.
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AlphaLoot's probabilities are different, and our players have been satisfied on our servers for a year. If you're referring to the loot table for Raidable Bases, I’ve included the new expanded loot files as an extra within the package. If you review the guide in detail, I’ve explained ways to increase loot rates.
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Changed Status from Work in Progress to Not a Bug
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Similarly, the difference in the number of HQM is due to loot probabilities. In the editor, the elite crate has another chance for HQM to drop further down the list.
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MLRS rockets are available in the elite crate. If you scroll down with the mouse wheel in the AlphaLoot editor, you'll find that the list and probabilities are quite extensive. The reason you might not see them is that there is a gap between the items in the crate_elite section of the editor. If you scroll down, you will be able to see the other items as well. Best regards.
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Changed Fixed In to Next Version
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Changed Status from Pending to Work in Progress
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Hello, I will be testing this in the coming days. I would like to remind you that each drop chance is different. Thank you for your interest and attention.
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"Allow Upgrade or Block?": true, "Override facepunches default repair wait time after being attacked? Default: 30sec": 0, "Enable Base Building Block Features": false, @Khan Hello, I want to allow building and upgrading during raids. When I leave the settings as above or as below, building is allowed, but upgrading still doesn't work. Do you have any suggestions? "Allow Upgrade or Block?": false, "Override facepunches default repair wait time after being attacked? Default: 30sec": 0, "Enable Base Building Block Features": false,
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Changed Status from Pending to Closed Changed Fixed In to 1.0.3
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- 48 comments
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- #vehicle
- #buy
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(and 25 more)
Tagged with:
- #vehicle
- #buy
- #gui
- #shop
- #vehiclebuy
- #vehicleshop
- #m&b-studios
- #vehiclebuy rust plugin
- #mevent team
- #rust vehicle purchase plugin
- #buy vehicles in rust
- #rust game vehicle management
- #vehicle buying system rust
- #rust vehicle gui
- #purchase vehicles rust plugin
- #rust admin vehicle commands
- #vehicle recall command rust
- #customizable vehicle prices rust
- #vehicle spawning plugin rust
- #rust game server plugins
- #user-friendly vehicle interface rust
- #vehicle rust
- #vehicles
- #cars
- #minicopter
- #motorbike
- #bike
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- 15 comments
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- 1
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- #admin
- #tools
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(and 38 more)
Tagged with:
- #admin
- #tools
- #admin tools
- #moderation
- #discord
- #inventory
- #watchlist
- #warn
- #rename
- #backpacks
- #combatlog
- #custom
- #discord tools
- #id
- #ban
- #tempban
- #report
- #configurable
- #owner
- #discord bot
- #controller
- #team
- #team view
- #f7
- #f7 report
- #cobalt
- #cobalt studios
- #system
- #copy paste
- #copypaste
- #backpack
- #creative
- #permission
- #violationhandler.exe
- #violationhandler
- #admintools
- #clans
- #essentials
- #admin tool
- #tool
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- 48 comments
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- 1
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- #vehicle
- #buy
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(and 25 more)
Tagged with:
- #vehicle
- #buy
- #gui
- #shop
- #vehiclebuy
- #vehicleshop
- #m&b-studios
- #vehiclebuy rust plugin
- #mevent team
- #rust vehicle purchase plugin
- #buy vehicles in rust
- #rust game vehicle management
- #vehicle buying system rust
- #rust vehicle gui
- #purchase vehicles rust plugin
- #rust admin vehicle commands
- #vehicle recall command rust
- #customizable vehicle prices rust
- #vehicle spawning plugin rust
- #rust game server plugins
- #user-friendly vehicle interface rust
- #vehicle rust
- #vehicles
- #cars
- #minicopter
- #motorbike
- #bike
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You need to choose either the "Vanilla" or "Enhanced" loot table, depending on whether you want less or more loot on your server. Additionally, you can achieve a specific loot balance using the methods described below. The number of items that spawn in crates is determined not by the loot table but by five different configs found in the /serverfiles/oxide/data/RaidableBases/Profiles directory, using the code below. For example, open Easy Bases.json inside the Profiles folder with Notepad, press CTRL+F, and search for "Amount Of Items To Spawn". In the example below, the spawn amount is set to 90. You can adjust this number to your preference, either increasing or decreasing it. Keep in mind that changing this will affect the drop rates in the loot table. "Amount Of Items To Spawn": 90, (You can provide a certain loot balance by increasing or decreasing this.) You may also open the individual base profile files (e.g., Easy Bases.json, Medium Bases.json, Hard Bases.json, Expert Bases.json, Nightmare Bases.json) located in /serverfiles/oxide/data/RaidableBases/Profiles and adjust the "Loot Amount Multiplier" to values such as 2.0 or 5.0. This will alter the existing loot balance. However, we recommend keeping this setting at 1.0, as changing it may disrupt the intended loot balance: "Loot Amount Multiplier": 1.0
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- 48 comments
-
- #vehicle
- #buy
-
(and 25 more)
Tagged with:
- #vehicle
- #buy
- #gui
- #shop
- #vehiclebuy
- #vehicleshop
- #m&b-studios
- #vehiclebuy rust plugin
- #mevent team
- #rust vehicle purchase plugin
- #buy vehicles in rust
- #rust game vehicle management
- #vehicle buying system rust
- #rust vehicle gui
- #purchase vehicles rust plugin
- #rust admin vehicle commands
- #vehicle recall command rust
- #customizable vehicle prices rust
- #vehicle spawning plugin rust
- #rust game server plugins
- #user-friendly vehicle interface rust
- #vehicle rust
- #vehicles
- #cars
- #minicopter
- #motorbike
- #bike
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Changed Status from Pending to Not a Bug Changed Fixed In to 3.1.35.2
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Perform a clean installation as described in the guide. Delete all AlphaLoot-related files in the config, lang, and data folders, then reinstall. It will not produce any errors.
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The best thing about Christmas is the cozy feeling of being with loved ones while it’s snowing outside.
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Hello, I have set the RP reward interval to 3600 seconds (1 hour). However, I’ve noticed that sometimes the system gives rewards repeatedly, 8-9 times in a row, at 1-minute intervals. After this, it stops and resumes the correct 1-hour reward interval. Could you help me identify the cause of this issue or provide a solution?
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Hello @synvy the new update with the temporary ban feature is great; thank you for this addition! In version 2.0.0, when another player attempted to get authorization on the Tool Cupboard, it would display "Another player is already authorized on the tool cupboard" and prevent them from gaining authorization. However, in the latest version, it seems authorization can now be obtained. Could you kindly look into this? Additionally, when warnings like "Warning 1/3" are issued, adding an audible alert could make this plugin even better. The reason I'm suggesting an audible alert is that, for example, when a player presses the "create team" button, the warning message saying "Warning 1/3" gets hidden behind the theme of the menu that opens with TAB. If the player presses the button repeatedly, they might get banned without even noticing the warning. An audible alert would help prevent this issue and ensure the warning is noticed immediately. These are my three suggestions. Thank you for your hard work and for considering these improvements!