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fullwiped

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Everything posted by fullwiped

  1. fullwiped

    Loot table

    Hello, for base loot adjustments you can use the Raidable Bases & Boats Loot Editor: https://codefling.com/tools/raidable-bases-boats-loot-editor If you need to move, add, or remove crates physically inside the base, you will need to use the FORTIFY program on Steam.
  2. fullwiped

    About title

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.3
  3. fullwiped

    About title

    Glad it worked To keep the GUI standards intact, it’s best to keep it on a single line.
  4. fullwiped

    About title

    But please keep in mind that Rust and this plugin have some GUI and text limitations in this area. You can customize it like in the example. If you need any further help, feel free to message me. When I’m available and back at the office, I’ll try to help.
  5. fullwiped

    About title

    Good news, rich text is fully supported in the plugin already, no update needed. You can freely use <color=#hex>, <size=N>, <b> and combine/nest them inside any lang value. Here's an example based on your file with Japanese text sized down to 11: { "NoPermission": "You don't have permission to use this command.", "WarnUsage": "Usage: /warn <player name or steamid> <message>", "PlayerNotFound": "Player not found. Use SteamID for offline players.", "DuplicateWarning": "Duplicate warning prevented for player {0}", "WarningSent": "Warning sent to {0}: {1}", "WarningSaved": "Warning saved for offline player {0}.", "WarnAllUsage": "Usage: /warnall <message>", "WarnAllSent": "Global warning sent to {0} online players: {1}", "ConsoleWarnUsage": "Usage: warn <player name or steamid> <message>", "ConsoleWarnAllUsage": "Usage: warnall <message>", "AcknowledgeThanks": "Thank you for acknowledging the warning.", "GuiTitle": "<color=#FFFF00><b>SERVER WARNING</b></color>", "GuiButtonText": "<size=24><b>✔ I understood | <size=11>✔ 理解しました。</size></b></size>", "GuiDatePrefix": "Date", "GuiWarningFormat": "Hello {0}, you have received a warning.\n<color=#FFD700><size=11>{0}様、鯖缶から<b>警告</b>を受けています。</size></color>" }
  6. fullwiped

    About title

    Hello, sorry for the late reply. Please send me the language file you’d like to use and I’ll take a look. The plugin is primarily designed for English, but if it’s feasible, I’ll try to add support for Japanese characters, although I can’t promise anything.
  7. Hello, regarding keycard loot: if they exist in the default setup, they should be present here as well. I don’t recall specifically removing keycards. These items already spawn separately as loot in places like markets or on desks, so as far as I remember, they don’t need to be included in loot containers. https://wiki.rustclash.com/search=keycard
  8. fullwiped

    Servers

    This plugin is really good. If a direct “Connect” button is visible on the main panel, meaning this simple button design is implemented, it could become even more impressive. Good work.
  9. Hello, a player has reported a possible convoy bug. We would appreciate it if you could check it when you’re available. Good work.
  10. If the setting "Auto-update loot tables with new items": true is enabled in your config, it will automatically add new items. { "Auto-update loot tables with new items": true, "Global Loot Multiplier (multiplies all loot amounts by the number specified)": 1.0, "Apply global and individual loot multipliers to un-stackable items": false, "Loot Table Name": "fullwipedmain", "Heli Loot Table Name": "fullwipedheli", "Bradley Loot Table Name": "fullwipedbradley", "Amount of crates to drop (Bradley APC - default 3, Set to -1 to disable)": -1, "Amount of crates to drop (Patrol Helicopter - default 4, Set to -1 to disable)": -1, "Override FancyDrop containers with supply drop profile": false, "Use skins from the SkinBox skin list": false, "Use skins from the PlayerSkins skin list": false, "Use skins from the approved skin list (WARNING! Allowing users to use paid DLC they don't own is against Rusts TOS)": false, "Don't apply random workshop skins to the following items (shortnames)": [ "example.shortname1", "example.shortname2", "example.shortname3" ], "Override specified container profiles with another profile (profile name, override profile name)": { "example-to-override.underwater_labs/crate_elite": "overridden-by.crate_elite" }, "Version": { "Major": 3, "Minor": 1, "Patch": 48 } }
  11. Changed Status from Pending to Closed Changed Fixed In to 1.0.2
  12. Hello, sorry for the late reply. The installation instructions are available either in the description or inside the downloaded zip file. You can also get help from the plugin guide.
  13. fullwiped

    Shop Not loading

    Changed Status from Not a Bug to Closed
  14. fullwiped

    Shop Not loading

    Changed Status from Pending to Not a Bug Changed Fixed In to 2.3.6
  15. Changed Status from Not a Bug to Closed
  16. Changed Status from Pending to Not a Bug Changed Fixed In to 2.3.6
  17. My suggestion is that instead of modifying the shop, you should adjust the other configs that use the Economics plugin. This shop contains nearly a thousand items, so changing the RP values one by one would take days. Also, bulk editing is not really an option, as it would break the shop’s balance, for example if it were done using AI or automated tools. Another option would be to disable Economics in the shop config and run it with a different currency using the Server Rewards plugin instead. The decision is yours.
  18. { "Amount of entities to paste per batch. Use to tweak performance impact of pasting": 15, "Amount of entities to copy per batch. Use to tweak performance impact of copying": 100, "Amount of entities to undo per batch. Use to tweak performance impact of undoing": 15, "Prevent These Prefabs From Spawning": [], "Enable data saving feature": true, "Copy Options": { "Check radius from each entity (true/false)": true, "Share (true/false)": false, "Tree (true/false)": false, "Default radius to look for entities from block": 3.0 }, "Paste Options": { "Auth (true/false)": false, "Deployables (true/false)": true, "Inventories (true/false)": true, "Vending Machines (true/false)": true, "Stability (true/false)": true, "EntityOwner (true/false)": true, "DLC items and deployables (true/false)": false, "Skins (0=no skins, 1=all, 2=no paid skins, 3=allow specified only, 4=block specified only)": 0, "Specified Skins (skin id, like 2601577757, or item shortname for redirected skins, like hazmatsuit.spacesuit)": [] } } For example: In the CopyPaste config, "DLC items and deployables (true/false)": false should be set.
  19. fullwiped

    Shop Not loading

    Hello, please download version 2.4.15 of the plugin Shop. However, first remove your old files from the configs and data folders, then perform a clean installation from scratch.
  20. Hello, sometimes after a restart, even though the Get Code bot is already in the channel, a new Get Code bot post appears again on a random server. It is rare and happens about once every one or two months. It is not a serious issue. I just delete the previous Get Code post, but I wanted to let you know.
  21. Hello, some players appear at a location on the map even though they are not actually there. It seems they might have been there previously and their position remained on the map. I am using the default config. Could you please take a look when you have time? (Plugin version: 2.2.4) Thank you!
  22. Hello, A player found a stash trap, and the same stash log was sent to the Discord webhook six times within one minute. The first notification appeared at that time. The location was (-1091.31, 10.05, 69.15), Grid E11, and it was the same in all of the notifications. This might be a bug, so I wanted to let you know. I would appreciate it if you could take a look when you have time. Have a good day.
  23. fullwiped

    Trade Request Issue

    The issue seems to be resolved after I deleted the config and generated a new default one. It was probably caused by these settings: "swim_block": false, "fly_block": false, "sit_block": false, The plugin may not have automatically added these settings to the existing config, so that might have been the cause of the problem. I hope it will be an easy solution for both you and the other servers as well. Thank you for your help. My config: { "request_repeats": 2, "request_timeout": 60.0, "accept_delay": 0.5, "trade_cooldowns": { "default": 320 }, "cancel_cooldown": 10, "daily_limits": { "default": -1 }, "daily_limit_creator_only": false, "slot_limits": { "default": 12 }, "chat_prefix": "[Trading]", "chat_profile": "", "onscreen_notifications": { "enabled": false, "anchor": { "x": 0.5, "y": 0.0 }, "offset": { "x": 0.0, "y": 180.0 } }, "player_list": { "enabled": false, "anchor": { "x": 0.5, "y": 0.5 }, "offset": { "x": 0.0, "y": 0.0 }, "hidden_players": [] }, "sound_notifications": true, "sound_effects": { "request_sent": "", "request_received": "assets/bundled/prefabs/fx/invite_notice.prefab", "request_accepted": "assets/prefabs/deployable/locker/effects/locker-deploy.prefab", "request_declined": "", "trade_opened": "assets/prefabs/building/wall.frame.shopfront/effects/metal_transaction_complete.prefab", "trade_cancelled": "", "trade_completed": "assets/prefabs/deployable/locker/effects/locker-deploy.prefab" }, "building_block": true, "require_building_auth": false, "minimum_distance": -1.0, "maximum_distance": -1.0, "fee": 1.0, "fee_per_metre": 0.0, "refunds": false, "item_blacklist": [], "integrations": { "temp_ids": false, "ui_notify": false, "block_users": true, "ignore": false, "afk_api": false, "no_escape": { "raid_block": true, "combat_block": true }, "server_rewards": false, "economics": false, "clans": { "enabled": false, "fee_discount": 0.0, "no_limits": true, "cooldown_multiplier": 0.8 } }, "file_logging": false, "console_logging": false, "discord_webhook": { "enabled": false, "url": "", "username": "WTrading", "avatar_url": "", "embed_color": 5793266, "server_name": "Server 1" } }
  24. fullwiped

    Trade Request Issue

    Hi, while sending a trade request to another player using /trade, I just noticed the following log. (18:44:10) | Failed executing chat command 'trade' in 'WTrading v1.1.17 by Tom.bat' [callback] (Object reference not set to an instance of an object) at bool Oxide.Plugins.WTrading+Command.CanPlayersTrade(TradePlayer caller, TradePlayer target) in /home/rustserver/serverfiles/carbon/plugins/WTrading.cs:line 2127 at void Oxide.Plugins.WTrading+TradeCommand.Execute(TradePlayer caller, string[] arguments) in /home/rustserver/serverfiles/carbon/plugins/WTrading.cs:line 1966 at void Oxide.Plugins.WTrading.CommandHandler(BasePlayer player, string name, string[] arguments) in /home/rustserver/serverfiles/carbon/plugins/WTrading.cs:line 206 at void Oxide.Game.Rust.Libraries.Command.AddChatCommand(string command, BaseHookable plugin, Action<BasePlayer, string, string[]> callback, string help, object reference, string[] permissions, string[] groups, int authLevel, int cooldown, bool isHidden, bool protected, bool silent, bool doCooldownPenalty)+(Args arg) => { } in /home/runner/work/Carbon/Carbon/src/Carbon.Components/Carbon.Common/src/Oxide/Command.cs:line 103

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