Jump to content

fullwiped

Creator
  • Posts

    368
  • Joined

Everything posted by fullwiped

  1. Open the RaidableBases.json file located in /serverfiles/carbon/configs with Notepad and set the messages you want to disable to false. "Event Messages": { "Ineligible For Rewards": { "Flying": false, "Vanished": false, "Inactive": true, "Not An Ally": true, "Not The Owner": true, "Not A Participant": true, "Remove Admins From Raiders List": false }, "Announce Raid Unlocked": true, "Announce Buy Base Messages": true, "Announce Thief Message": true, "Announce PVE/PVP Enter/Exit Messages": true, "Announce When Blocks Are Immune To Damage": true, "Show Destroy Warning": true, "Show Opened Message For PVE Bases": true, "Show Opened Message For PVP Bases": true, "Show Opened Message For Paid Bases": true, "Show Message For Block Damage Outside Of The Dome To Players Inside": false, "Show Message When Purchase Becomes Available": false, "Show Prefix": true, "Notify Plugin - Type (-1 = disabled)": -1, "Notification Interval": 1.0, "Send Messages To Player": true, "Save Thieves To Log File": false, "Distance To Notify Players When Near An Event": 0.0
  2. fullwiped

    ZGraveyard

    really like the plugin and its concept , but our maps don't have Bandit, we only use Outpost. Maybe in the future, spawning at Outpost could be possible too?
  3. fullwiped

    IQAlcoholFarm

    Will this plugin be compatible with the Carbon mod in the future? @Mercury
  4. fullwiped

    raid times

    Thanks. The only issue here might be that players could see 23:59 and go to sleep, not realizing that the raid will continue for another 2 hours, which might disappoint them a bit.
  5. fullwiped

    raid times

    "Saturday": [ { "Start Raid Block(Hours)": 10, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 23, "Stop Raid Block(Minutes)": 59 }, { "Start Raid Block(Hours)": 23, "Start Raid Block(Minutes)": 59, "Stop Raid Block(Hours)": 2, "Stop Raid Block(Minutes)": 0 } ], "Sunday": [ { "Start Raid Block(Hours)": 10, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 23, "Stop Raid Block(Minutes)": 59 }, { "Start Raid Block(Hours)": 23, "Start Raid Block(Minutes)": 59, "Stop Raid Block(Hours)": 2, "Stop Raid Block(Minutes)": 0 } For example, is this the kind of setting you mean? So that raids start at 10:00 AM and end at 02:00 AM? @AhigaO
  6. fullwiped

    horse

    Hello Whispers88, I hope you're doing well. Some of our players have requests related to "horse dung," as shown in the screenshot. Could a config setting be added for this?
  7. fullwiped

    raid times

    I really liked your plugin, and I have a humble suggestion for you. I think the UI should be much simpler. For example, a small bar could be added on top of UPKEEPTIME. I believe this would fit your plugin perfectly. It could simply be added to the existing UIs—just a suggestion, of course.
  8. fullwiped

    raid times

    "Start Raid Block(Hours)": 12, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 23, "Stop Raid Block(Minutes)": 59 In the current config, raids work correctly when set to end at 23:59. This means raids start at 12:00 PM and last until 23:59. However, I want raids to continue until 01:00 or 02:00 at night. I want the raid block period to be from 02:00 to 12:00. How can I set this up?
  9. fullwiped

    Admin Menu

    The alternative to this plugin was consuming an incredible amount of RAM and putting a strain on my servers. This plugin, however, doesn’t cause any issues with RAM usage, which is great. I'm not sure if a feature for temporarily muting users can be added, but it could be very useful.
  10. fullwiped

    Admin Map

    Admin Map is really useful, and I like it a lot. Without it, monitoring and tracking players on the server was really difficult.
  11. fullwiped

    traps and turrets

    Changed Status from Work in Progress to Fixed
  12. fullwiped

    traps and turrets

    @nivexThe number of turrets in buildings has been significantly increased. You can download the new update.
  13. Open the .cs file with Notepad, press CTRL + F, and search for OY to find it easily.
  14. fullwiped

    traps and turrets

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  15. fullwiped

    traps and turrets

    Of course, I will add more traps when I find the time.
  16. fullwiped

    traps and turrets

    Good news.
  17. fullwiped

    traps and turrets

    Hello, in future updates, I might add a few more traps without putting too much strain on the CPU and RAM. Thanks for your suggestion
  18. This command: "Remove Only Listed": false was set to true on my end. I changed it to false, and the issue seems to be resolved. However, the player's name is now changing from blue to green. In RCON, the following error appears. Perhaps this information could contribute to improving this great plugin. Have a nice day! (00:31:32) | Failed to call internal hook 'OnBetterChat' on plugin 'BetterChatGradients v1.0.3' [2030528761] (Object reference not set to an instance of an object) at Dictionary<string, object> Oxide.Plugins.BetterChatGradients.OnBetterChat(Dictionary<string, object> dict) in /home/rustserver/serverfiles/carbon/plugins/BetterChatGradients.cs:line 66 at object Oxide.Plugins.BetterChatGradients.InternalCallHook(uint hook, object[] args) in BetterChatGradients.cs/Internal:line 40 (00:31:32) | Failed to call internal hook 'OnPlayerChat' on plugin 'BetterChat v5.2.14' [2032160890] (Object reference not set to an instance of an object) at FormatSettings Oxide.Plugins.BetterChat+BetterChatMessage.GetOutput() in /home/rustserver/serverfiles/carbon/plugins/BetterChat.cs:line 687 at CancelOptions Oxide.Plugins.BetterChat.SendBetterChatMessage(BetterChatMessage chatMessage, ChatChannel chatchannel) in /home/rustserver/serverfiles/carbon/plugins/BetterChat.cs:line 163 at object Oxide.Plugins.BetterChat.OnPlayerChat(BasePlayer bplayer, string message, ChatChannel chatchannel) in /home/rustserver/serverfiles/carbon/plugins/BetterChat.cs:line 107 at object Oxide.Plugins.BetterChat.InternalCallHook(uint hook, object[] args) in BetterChat.cs/Internal:line 173
  19. Hello, @Reheight I have received reports from players that the /tag command does not work when the server restarts. I checked, and it was not hiding the prefixes. Then, I ran the following command in RCON: c.reload PrefixVisibility After this, it started working. To investigate the issue occurring at server startup, I also tried running: c.reload BetterChat After executing this, I tried using /tag to hide the prefixes again. Although it displayed the message "Your tags will no longer appear in chat", it still did not work. However, when I reloaded PrefixVisibility again using: c.reload PrefixVisibility The /tag command started working properly, and the prefixes were successfully hidden. Is there a solution for this issue? It seems that BetterChat loads later than PrefixVisibility during server startup, which might be causing this problem. I appreciate your advice and assistance. Thank you!
  20. Changed Status from Closed to Fixed Changed Fixed In from 3.1.35.2 to 3.2.0
1.8m

Downloads

Total number of downloads.

8.4k

Customers

Total customers served.

126.7k

Files Sold

Total number of files sold.

2.6m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.