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fullwiped

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Everything posted by fullwiped

  1. fullwiped

    permission

    Thank you
  2. fullwiped

    permission

    Thank you!
  3. fullwiped

    rcon messages

    Hello, warnings like this are appearing in RCON. I'm not sure if they're important, but I wanted to let you know. (14:05:27) | Failed compiling 'IQSorter.cs': (14:05:27) | 1. The best overloaded Add method 'List<int>.Add(int)' for the collection initializer has some invalid arguments [CS1950] (IQSorter 99 line 32) (14:05:27) | 2. Argument 1: cannot convert from 'long' to 'int' [CS1503] (IQSorter 99 line 32)
  4. fullwiped

    permission

    Hi, just a suggestion — perhaps a warning message like the one below could be added to the language file for players who don't have permission to use the plugin. Thanks for considering it! "NO_PERMISSION": "You do not have permission to buy this vehicle." Current language file (en): { "BUY_VEHICLE": "BUY VEHICLE", "BUTTON_BUY": "BUY", "scrap": "scrap", "SRTEST": "SRTEST", "ECOTEST": "ECOTEST", "Minicopter": "Minicopter", "Scrap Transport Helicopter": "Scrap Transport Helicopter", "Attack Helicopter": "Attack Helicopter", "Car 2": "Car for 2 modules", "Car 3": "Car for 3 modules", "Car 4": "Car for 4 modules", "TugBoat": "Tugboat", "RowBoat": "Rowboat", "RHIB": "Speedboat", "SoloSub": "Single-seat submarine", "DuoSub": "Two-person submarine", "Horse": "Horse", "SnowMobile": "SnowMobile", "Tomaha": "SnowMobile Tomaha", "HotairBalloon": "HotairBalloon", "Recycler": "Recycler", "pedalbike": "Pedal bike", "motorbike": "Motorbike", "motorbike_sidecar": "Motorbike with sidecar", "MAX_PURCHASES_EXCEEDED": "You have reached the maximum number of purchases for this vehicle." }
  5. fullwiped

    permission

    Hello, I'm trying to add a permission so that the shop can't be used without permission. I'm restarting the plugin, but for example, the "use" permission I added doesn't appear in the permission manager. I tried another word, but I still couldn't see it. "Permission to use plugin (ex: shop.use)": "shop.use", Could you please help me with this?
  6. fullwiped

    unnecessary items come out

    Detailed and necessary support was provided via Discord.
  7. fullwiped

    unnecessary items come out

    When we say "unnecessary items," it's subjective and varies from person to person. For example, a wind turbine might seem unnecessary to you, but for us, it’s an essential item that should be included in the loot tables. The same goes for certain basic weapons. If there are items in the loot table that you consider unnecessary, you can customize them to your personal preferences using the editor at the link below. http://chaoscode.io/resources/alphaloot-profile-editor.183/
  8. fullwiped

    unnecessary items come out

    Changed Status from Pending to Closed Changed Fixed In to 3.2.1
  9. fullwiped

    unnecessary items come out

    There are no refunds for digital products once they have been downloaded. Our product is balanced and works well. Unfortunately, we do not offer personalized reconfiguration of loot tables. Since loot tables are continuously updated, the loot may change over the months, which is natural.
  10. fullwiped

    after wipe

    Hello, I really like the plugin. I wanted to suggest a change to the cooldown behavior after a server wipe. Currently, individual cooldowns persist even after a wipe. However, since wipes reset everyone's progression, it would make more sense to clear all individual cooldowns and instead apply a short global cooldown (e.g., 2—3 hours) for everyone. This would ensure a fair start for all players in the early game. This approach would help maintain fairness by preventing instant command usage like /spawnairdrop, while also avoiding leftover cooldowns from the previous wipe, which no longer reflect the current game state. It could be a configurable option — something like: EnableGlobalCooldownAfterWipe: true GlobalCooldownAfterWipeMinutes: 180 Thanks for your time and for maintaining such a great plugin!
  11. I’ve purchased it—thanks again for the update! Just as a friendly suggestion for future updates: if it’s compatible with Economics, it might be a nice touch to allow players to earn RP rewards as well, since that could be quite appealing to them. For example: "PrizeCommands": [ "deposit {player.id} 100" ]
  12. fullwiped

    Vehicle Buy

    Vehicbuy is working perfectly on our servers; I just tested it. Update the plugin if it’s not already up to date. Review your config settings or try using a fresh config after backing up the current one. Additionally, as an extra suggestion, check the permissions using Permission Manager.
  13. Hi , these metal armors can currently be learned for just 500 scrap from the Workbench Level 2 tech tree. This allows your players to easily craft them from the crafting menu (TAB). Since this armor system is still in its beta stage, I’d prefer to wait for some more testing before adding it directly to the configs. If your players are making a lot of requests about this, feel free to open a ticket at https://fullwiped.com/discord and I’ll be happy to help you out.
  14. Hello, I was wondering if the /claim command can be changed via config — it seems to conflict with kits and vote rewards. Also, is there an option to auto-start the event, for example once every hour?
  15. fullwiped

    TradeItem

    Is there support for trading items with RP (economics), or will it be added in the future?
  16. fullwiped

    PVP/PVE

    Changed Status from Pending to Closed Changed Fixed In to 2.0.3
  17. Open the RaidableBases.json file located in /serverfiles/carbon/configs with Notepad and set the messages you want to disable to false. "Event Messages": { "Ineligible For Rewards": { "Flying": false, "Vanished": false, "Inactive": true, "Not An Ally": true, "Not The Owner": true, "Not A Participant": true, "Remove Admins From Raiders List": false }, "Announce Raid Unlocked": true, "Announce Buy Base Messages": true, "Announce Thief Message": true, "Announce PVE/PVP Enter/Exit Messages": true, "Announce When Blocks Are Immune To Damage": true, "Show Destroy Warning": true, "Show Opened Message For PVE Bases": true, "Show Opened Message For PVP Bases": true, "Show Opened Message For Paid Bases": true, "Show Message For Block Damage Outside Of The Dome To Players Inside": false, "Show Message When Purchase Becomes Available": false, "Show Prefix": true, "Notify Plugin - Type (-1 = disabled)": -1, "Notification Interval": 1.0, "Send Messages To Player": true, "Save Thieves To Log File": false, "Distance To Notify Players When Near An Event": 0.0
  18. fullwiped

    ZGraveyard

    really like the plugin and its concept , but our maps don't have Bandit, we only use Outpost. Maybe in the future, spawning at Outpost could be possible too?
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