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Everything posted by ZA_Machete
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hi is there a way to block or an option to disable the function where players can insert there loot in default loot containers on the map with the click on put similar items. i have zones the multiply the loot when the container is opens and if you are fast you can click the put similar items in the container and multiply them videos to show what happens one is where you do a normal right-click to move items then its block. the other one is where you use the sorter to put all items or put similar items it moves over to the container normal right click to move items.mp4 put all items.mp4
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hi is there a way to block or an option to disable the function where players can insert there loot in default loot containers on the map with the click on put similar items. i have zones the multiply the loot when the container is opens and if you are fast you can click the put similar items in the container and multiply them
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error after the update Error while compiling CombinedStorage: 'BasePlayer' does not contain a definition for 'ClientRPCPlayer' and no accessible extension method 'ClientRPCPlayer' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 1206, Pos: 15
- 13 comments
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- #inventory
- #storage
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error when opening the shop after the update Failed to call hook 'OpenUiCommand' on plugin 'ShoppyStock v2.1.5' (MissingMethodException: Method not found: void Network.NetWrite.BytesWithSize(byte[],bool)) at Oxide.Ext.CarbonAliases.LUI.SendUiBytes (BasePlayer player, System.Byte[] bytes) [0x0000c] in <d5fa000069704d8caed4afcef55144ea>:0 at Oxide.Plugins.ShoppyStock.OpenShopStockSelectUI (BasePlayer player, System.Boolean isShop) [0x0076f] in <6ccf946c96f34bc9841d97bfd189b103>:0 at Oxide.Plugins.ShoppyStock.OpenShopsRedirectCheck (BasePlayer player, Oxide.Plugins.ShoppyStock+ShoppyCache sc) [0x000cd] in <6ccf946c96f34bc9841d97bfd189b103>:0 at Oxide.Plugins.ShoppyStock.OpenUiCommand (BasePlayer player, System.String command, System.String[] args) [0x00770] in <6ccf946c96f34bc9841d97bfd189b103>:0 at Oxide.Plugins.ShoppyStock.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002ac] in <6ccf946c96f34bc9841d97bfd189b103>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
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- 213 comments
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- #items
- #enhancement
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(and 6 more)
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have players reporting this bug where items disappear, but when i remove the permission, the items stay in the storage
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quick fix search for and replace it with this
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Hi, I made a purchase for beast master using my account funds, but the coupon code did not work correctly. I waited for the author to fix the coupon, but now I can no longer find the purchase to complete it, and the funds have not been returned to my account either. Could you please check my account/order status and refund the funds back to my account? Thank you.
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- 1,634 comments
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- 1
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- #leveling
- #progression
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- 57 comments
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- #ultimateleaderboard
- #leaderboard
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- 202 comments
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- #customizablequests
- #dezlife
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(and 5 more)
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- 57 comments
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- #ultimateleaderboard
- #leaderboard
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I'm trying to set up flying cargo on the leaderboard, but it's not working. I tried it with FlyingCargoShip as the plugin name is the same as the prefab as well, and still nothing { "Type": "Event", "Image URL": "https://i.ibb.co/vvvY97sG/Flying-Cargo-Event.png", "Title": "Flying-Cargo", "Prefab": "FlyingCargo", "Second Prefab": "" }
- 57 comments
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- #ultimateleaderboard
- #leaderboard
- (and 20 more)
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- 1,159 comments
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- #loot
- #customloot
- (and 13 more)
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- 1,159 comments
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- #loot
- #customloot
- (and 13 more)