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Trenyc

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Everything posted by Trenyc

  1. Trenyc

    Raidable Bases

    Ok thank you. By maintained events is going to spawn all of them, do you mean that maintained events aren't influenced by these chances? Do all difficulties have equal chance of spawning for maintained?
  2. Trenyc

    Raidable Bases

    For the "Chance To Automatically Spawn Each Difficulty (-1 = ignore)" config object, are the values for each difficulty integers expressing a percentage (i.e., "50.0" equals 50%), decimals expressing a percentage (i.e., "0.50" equals 50%), or something else?
  3. Trenyc

    Ultimate RCON

    One suggestion, could you please consider wrapping error conditions in try/catch blocks to write a message to console on error instead of throwing the exception? This would ensure the bot doesn't crash from errors that only impact a small part of overall functionality.
  4. Trenyc

    Personal Animal

    Ok. Animals are damaging players on my server and the PvE config seems fine. I'll try plugin combinations with a test server to see if I can figure out what's causing this.
  5. Trenyc

    Personal Animal

    It's not working with PvE plugins? Really? And thanks for your concern but the animals not damaging enemies is really the only problem.
  6. Trenyc

    Personal Animal

    Does anyone know what can cause my animals to not do damage to NPCs (either humans or animals)? They attack but just swing, swing, swing, not doing any damage. Could it be the SimplePVE plugin?
  7. Trenyc

    Shop

    Ok, I was just hoping to avoid creating duplicate groups. That might be an easy enhancement though. Split on | like with commands?
  8. Trenyc

    Shop

    Is there a way to specify multiple permissions that should be able to access a category? Edit: Sorry, Codefling is glithcy sometimes and results in duplicate posts from my browser.
  9. If the GUI shouldn't be disabled, there shouldn't be an option to disable it... That said, the code at least could be printed to chat similarly to the message that gets printed when you kill all the attackers (the one that tells you the basement is unlocked).
  10. Also if using an item reward, could we please set the quantity?
  11. Trenyc

    Paraglider

    Ok cool, thanks for the fix!
  12. Trenyc

    Paraglider

    I am using Permissions Manager. Here is my config for permissions. The noted features aren't working, though Drop is.
  13. Trenyc

    Paraglider

    A few issues: * fuelt1 is not being registered as a permission * I can't launch, descend, use afterburners, or boost with any tier permissions granted; I can however use /drop
  14. Trenyc

    Paraglider

    Wooo thank you!
  15. Trenyc

    Building Skins

    Thank you, nice add! Small problem though... it doesn't apply the chosen color when using /bskin all. It seems to use random. Back to rainbows for me!
  16. Trenyc

    JetPack

    Please consider adding a console command equivalent to /jet so we can bind a key to it.
  17. Hi! One ability I'd like to have in my shop is the ability to hide an item from a player who has one of a set of permissions. I would like this feature to enable the shop selling tiered content from another plugin. If a player already owns tier 1, I don't want to display the Tier 1 or Tier 3 options because purchasing them would be wasteful in the first case and content skipping in the second. An array of permissions that are prohibited from buying an item would solve this problem. Kindly for your consideration. Thank you!
  18. I'm seeing the below exception in my game logs every time a Radiable Base base spawns. Failed to call hook 'OnRaidableBaseStarted' on plugin 'XPerienceAddon v1.5.500' (InvalidOperationException: Sequence contains no elements) at System.Linq.Enumerable.Last[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00010] in <d61464951b0243f18092630834a7bf18>:0 at Oxide.Plugins.XPerienceAddon.AddRaidData (UnityEngine.Vector3 Location, System.String BaseName, System.Int32 mode, System.Boolean allowPVP, System.String id, System.Single spawnTime, System.Single despawnTime, System.Single loadTime, System.UInt64 ownerId, System.Collections.Generic.List`1[T] raiders, System.DateTime spawnDateTime, System.DateTime despawnDateTime) [0x0003d] in <1ba226d00b8c4394b3339b265a87dfc3>:0 at Oxide.Plugins.XPerienceAddon.OnRaidableBaseStarted (UnityEngine.Vector3 Location, System.Int32 mode, System.Boolean allowPVP, System.String id, System.Single spawnTime, System.Single despawnTime, System.Single loadTime, System.UInt64 ownerId, BasePlayer owner, System.Collections.Generic.List`1[T] raiders, System.Collections.Generic.List`1[T] intruders, System.Collections.Generic.List`1[T] entities, System.String BaseName, System.DateTime spawnDateTime, System.DateTime despawnDateTime) [0x00048] in <1ba226d00b8c4394b3339b265a87dfc3>:0 at Oxide.Plugins.XPerienceAddon.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0549c] in <1ba226d00b8c4394b3339b265a87dfc3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0 I don't know what the impact of this issue is yet. Still tweaking Raidable Bases for my server.
  19. Trenyc

    Building Skins

    Any chance we could pick the color for painting in the UI? I notice /bskin all is making my base rainbow colored. Edit: Sorry website glitch led to duplicates. I've reported the dupes and hopefully they will be deleted.
  20. Trenyc

    JetPack

    I believe it's 1.5. I take damage from Paraglider when using directional descent at 1.5 force setting but not on slow descent (1.0).
  21. Trenyc

    Paraglider

    Hey, the smoke rocket is working great! I still seem to take 5 damage if it blows up under my bum, but that only happens if I aim directly at the ground or for some reason sometimes when I aim straight at zenith (directly up). That seems fine as it's nowhere near enough to kill me, especially since we use XPerience on our server and the Strength stat from that one gives a bonus hp buffer. Now one thing I'm wondering... Could you possibly consider moving as many of the configuration options for how the glider performs to permissions? This could be a rewarding system for players who earn access to higher tiers and would let administrators set different values for things like thrust amount, afterburner lift, fuel consumption, etc. for different groups.
  22. Trenyc

    Not working with Paraglide

    Ok it worked after typing /jet but no indication of this was put in chat so I didn't know until I tried. However when flying with jetpack, another problem related to Paraglide arises. It's not possible to deploy the parachute. Is there any possible way to allow deploying the parachute while jetpacking?
  23. Trenyc

    Not working with Paraglide

    Hi, I bought this just yesterday and am trying to get it working. I gave myself permission and spawned myself a jetpack. Then I equipped it. After equipping it, I'm having problems getting it to do anything. * The /jet command doesn't appear to do anything * Middle mouse button triggers the Paraglide action but doesn't do anything for Jetpack * Space does not activate the jetpack Perhaps a way to specify what button to use to activate the jetpack would be helpful.
  24. Trenyc

    Update feedback

    The update is working great for the most part! Thank you! The ability to choose a bed and jet drop only on Respawn when spawn drop is enabled is a much nicer approach, and auto deploy after launching is greaaaattt! One thing that seems like maybe a bug is the chute doesn't auto deploy for respawn jet drops. Also with "spawn with parachute" granted, I'm usually not spawning with a parachute. Ironically this seems to happen more reliably when I die from falling damage.
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