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Everything posted by Trenyc
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- 846 comments
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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- 846 comments
-
- #shop
- #shop ui
-
(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
-
- 846 comments
-
- #shop
- #shop ui
-
(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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Hey, the smoke rocket is working great! I still seem to take 5 damage if it blows up under my bum, but that only happens if I aim directly at the ground or for some reason sometimes when I aim straight at zenith (directly up). That seems fine as it's nowhere near enough to kill me, especially since we use XPerience on our server and the Strength stat from that one gives a bonus hp buffer. Now one thing I'm wondering... Could you possibly consider moving as many of the configuration options for how the glider performs to permissions? This could be a rewarding system for players who earn access to higher tiers and would let administrators set different values for things like thrust amount, afterburner lift, fuel consumption, etc. for different groups.
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Instead of minimum players to trigger an event, I suggest adding minimum progress toward event goal to qualify as a participant and an array of prize settings to reward based on the number of participants. This would give a great deal more control to admins to lower the risk of exploitation on low or inconsistent participation servers especially.
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I'm very interested in this mod as a way to expand containe storage and enable clutter organization. To that end I'd ideally like to set a limit of 0 in inventory and backpack but greater than zero in storage. I'd also like to set per-bag limits (rather than overall) and to have different limits for players based on permissions. I assume these things are possible with the config options in this plugin but I'd like to know before spending please! Any answers will be greatly appreciated.
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- 846 comments
-
- #shop
- #shop ui
-
(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
