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Everything posted by YaCat
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Some items such as chests and workbenches can be opened by other players even if they appear to be locked.
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- 16 comments
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- #healthâ display
- #bloodâ display
- (and 8 more)
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Failed to call hook 'GivePumpCommand' on plugin 'SubmersiblePump v1.1.0' (InvalidCastException: Specified cast is not valid.) at System.Convert.ToUInt64 (System.Object value) [0x00003] in <41d29b352f6a475ab1bf7c6628b82790>:0 at Oxide.Plugins.SubmersiblePump.GivePumpCommand (ConsoleSystem+Arg arg) [0x0008b] in <e1cd3e1aeb0341ea809c9efb7cbd41a9>:0 at Oxide.Plugins.SubmersiblePump.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002f1] in <e1cd3e1aeb0341ea809c9efb7cbd41a9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 When using the command to give the item, this error occurs and the item is not given. Please fix it.
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- 146 comments
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- #craft
- #craft menu
- (and 17 more)
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When will it be updated?
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assets/bundled/prefabs/autospawn/resource/vine_swinging/vineswingingtreeprefab.prefab
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Another issue is that some jungle trees are not covered by the plugin's gathering multiplier. With the multiplier set to 10x, it should yield 7,500 wood, but it's still only 750.
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It has nothing to do with this configuration; turning it on makes no difference either.
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What is the problem that identical items from different sources cannot be stacked together after the official update?
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fix line: 4788 from: private bool IsSocketEmpty(Vector3 position) { var hits = Pool.Get<List<GrowableEntity>>(); Vis.Entities(position, 0.1f, hits); bool empty = hits.Count == 0; Pool.FreeUnmanaged(ref hits); return empty; } to: private bool IsSocketEmpty(Vector3 position) { float distance = 0.1f; List<GrowableEntity> list = new List<GrowableEntity>(); BaseEntity.Query.Server.GetInSphere(position, 0.1f, list); return list.Count <= 0; }
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repeat
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After the official update, a problem has occurred where planting boxes will plant seeds indefinitely as long as there are seeds.
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Please add a restriction: Players with permissions can craft recyclers and give them to players without permissions. Players without permissions can obtain and place these recyclers.
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- 862 comments
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- 1
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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How to solve the problem of plants stopping at a certain stage frequently? It's been over 10 hours now, still in the seed stage. Part in the seed stage, part growing normally.
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Click on the DLC skin upgrade have, there is no response! Permission has been granted.
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- 862 comments
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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Failed to call hook 'OnEntityBuilt' on plugin 'FarmPro v1.0.7' (InvalidOperationException: Sequence contains no elements) at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00010] in <a314714511a14f84b853c03efd8682b8>:0 at Oxide.Plugins.FarmPro.GetPlayerVipGroup (System.String ownerId) [0x000b2] in <15bc9bf99ef945ee8ce08739c31096fa>:0 at Oxide.Plugins.FarmPro.GetPlayerVipGroup (System.UInt64 ownerUid) [0x00008] in <15bc9bf99ef945ee8ce08739c31096fa>:0 at Oxide.Plugins.FarmPro.OnEntityBuilt (Planner planner, UnityEngine.GameObject gameObject) [0x00091] in <15bc9bf99ef945ee8ce08739c31096fa>:0 at Oxide.Plugins.FarmPro.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00376] in <15bc9bf99ef945ee8ce08739c31096fa>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 Placing the box without authorization will result in an error.
- 55 comments
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- #farm
- #automatic
- (and 6 more)
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- 55 comments
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- #farm
- #automatic
- (and 6 more)
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- 55 comments
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- 1
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- #farm
- #automatic
- (and 6 more)