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Yac Vaguer

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Everything posted by Yac Vaguer

  1. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  2. Yes, I added to the backlog, but I cannot promise that you will have it very soon.
  3. Mostly of the plugins I use they don't give you any message when they give you a reward I might considered it to add it for later, but I think is related to avoid spam the user with too many messages.
  4. You can write to me in discord to quickly get an answer to your question yacvaguer
  5. @Covfefe the fix you suggested is up Thank you for your feedback
  6. Yac Vaguer

    Zombies not spawning.

    F15 are spawning in the latest version, you might want to try it
  7. At least support for TruePVE is coming, for PVE mode (Probably This week) will depends on the developer (if he release a free version for developers). I didn't understood your comments about the chat commands, those commands already exists, please let me know if I am missing something there. Map Marker is also been released this week! I'm actually working on it right now Thank you for the feedback!!!
  8. I'm releasing the fix in the upcoming update
  9. Changed Status from Work in Progress to Closed
  10. Yac Vaguer

    Zombies not spawning.

    Changed Status from Pending to Closed
  11. Yac Vaguer

    Zombies not spawning.

    The F15s are coming in a coming update I'm working on it, glad that you don't have an issue anymore
  12. Changed Status from Pending to Work in Progress
  13. Yac Vaguer

    Optimization suggestions

    Changed Status from Pending to Not a Bug
  14. Yac Vaguer

    Optimization suggestions

    That might take some time but eventually I will add it thank you for the feedback
  15. Yac Vaguer

    Zombies not spawning.

    ok, I will keep this in mind. More important tell me later when the server is restarted if the Event load without you doing any manual action.
  16. Yac Vaguer

    Optimization suggestions

    Hi Laodu, thank you for sending the support request 1.NPC Health is under here "Snipers Settings": { "Name": "Silent Death", "Health": 150.0, Same for all the NPCs 2. About the custom spoils can you elaborate? 3. The map mark will be ready in upcoming versions
  17. Can you help me to detail what kind of feature you need for your PVE server?
  18. Yac Vaguer

    Zombies not spawning.

    I will need to checks some of the plugins first to see if there any conflicts. Give me this weekend (I’m traveling the whole day tomorrow ) I will let you know if I find anything in the meantime there is a debug verbose option in the config can you re run the event with that option true and send me everything that happen in the server console ?
  19. Can you help me to detail what kind of features you need for PVE in your case? Right now if you add an event, any, if your server is PVE the event will be PVE, the only difference is if the server is PVE and you want to make a Sphere, where the event is PVP that might take some time. Another example is to lock the crate only for people who enter to the event first. That normally is a bit troublesome. Again if you have a 100% PVE experience the plugin will work on your server.
  20. Your logic is not wrong, it is me that I didn't think about this case But I will patch it soon to work as you are expecting, it doesn't make sense to keep starting the event even when the event already started Thank you for reporting
  21. Zombies are not using SpawnNPC so it should be normal spawn without any dependencies. Zombies are spawning inside of warehouse where the lockcrate are. Just to double check can you post your configuraiton here? Maybe you might want to create a support ticket (I get notifications there)
  22. It seems that the duration of the event is longer than Event Interval, so this means that the event will start again, but the previous event will end. This anyways shouldn't happen, so I will make a fix for it. In the meantime, you should change the configuration to the make the duration of the event lower than Event Start every "Event Start every [sec]": 300.0, "Duration of the event [sec]": 9999.0, It should be soemthing like the one as follows "Event Start every [sec]": 7200.0, "Duration of the event [sec]": 4800, I hope this can fix your issue
  23. Did you forced the started of the event several times with the command or this happen just waiting the interval time? Did you happen to have an interval time very low? Also please share your config file
  24. I will add PVE mode soon, I put it on sale because I want some feedback before adding this an other features like Economy for the winners, skill tree compatibility, hooks etc
  25. Version 2.2.2

    1,845 downloads

    The Water Treatment Event plugin transforms the Water Treatment Monument into a high-stakes adventure. This event introduces a series of challenges, including zombie hordes, military defenses, and a dramatic escape sequence. Overview Event Details Location: Water Treatment Monument Event Trigger: An explosion occurs following experimental activities within the monument, resulting in the infestation of zombies in the main building. Security Measures To add a layer of difficulty, the monument is secured by: Bradley APC Guards: Armed personnel stationed at key points. Snipers: Positioned to cover strategic locations. Player Objectives Acquire the Loot: Players must infiltrate the main building to retrieve valuable loot. Escape Before the Nuke: After securing the loot, an F15 jet will approach and drop a nuclear bomb, causing radiation to spread across the monument. Players must evacuate the area before the nuke detonates. Configuration Options Server owners can customize the event settings, such as: Zombie Density: Adjust the number of zombies in the main building. Guard Strength: Modify the health and equipment of the guards and snipers. Timing: Set the duration between loot acquisition and the nuke drop. Activation: The event can be triggered manually or set to run on a schedule. Sam Sites: On/Off And Several others see below for configuration example PVE Configuration We are compatible with two PVE Solutions, Simple PVE Sphere and PVE Mode PVE Mode is a way better solution but it is also paid version, in order to avoid people to buy another tool to use this plugin I release Simple PVE Sphere that you need to install in your server in order to work. Simple PVE Sphere is a way simplified version of the sphere, if you have any issue please report it in the Issues on the plugin directly. In the configuration you can activate one of them and remember that the plugin need to exists in your server. DO NOT ATTEMPT TO ACTIVATE BOTH AT THE SAME TIME !!! "PVE Mode cofiguration": { "Use the PVE mode of the plugin? [true/false]": false, "The amount of damage that the player has to do to become the Event Owner": 500.0, "Damage Multipliers for calculate to become the Event Owner": { "Npc": 1.0, "Bradley": 2.0 }, "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack locked crates? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, "Can the non-owner of the event deal damage to the NPC? [true/false]": false, "Can the non-owner of the event do damage to Bradley? [true/false]": false, "Can an Npc attack a non-owner of the event? [true/false]": false, "Can Bradley attack a non-owner of the event? [true/false]": false, "Allow the non-owner of the event to enter the event zone? [true/false]": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true, "The time that the Event Owner may not be inside the event zone [sec.]": 300, "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60, "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true, "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0, "Darkening the dome (0 - disables the dome)": 12 }, "Simple PVE Mode cofiguration": { "Use the Simple PVE mode of the plugin? [true/false]": false, "Darkening the dome (0 - disables the dome)": 12 }, Integrations You can assign rewards using: Economics ServerRewards SkillTree You can also send message using GUI Announcements Dependencies Required NPC Spawn Console Commands wtestart This manually trigger the start of the event wtestop Force to stop the event Chat Commands /wtestart This manually trigger the start of the event /wtestop Force to stop the event Permissions to run the console commands watertreatmentevent.admin Hooks of the Event OnWaterTreatmentEventStart //Triggered when Event Start OnWaterTreatmentEventEnded //Triggered when Event Finished Backlog Animation scene when the event start Improve FX Animation scene when the event ends Trigger hooks for other developers Different Awards for the winners PVE Mode Icons for Server HUD Thank you @Dead Nasty for the designs
    $15.00

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