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Everything posted by Markiii
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- 191 comments
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- 12 comments
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- #craft
- #craft menu
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(and 3 more)
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- 417 comments
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- #builder
- #automation
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(and 9 more)
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- 72 comments
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- 191 comments
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Typos in config mate "Spawn Health Of The Defender": 600.0, "Weapion Damage Scale Default 1.0": 1.0, "Defenders aimConeScale default 2.0": 2.0, "Names To Give The Defenders": [ "Guard" ], "Defenders Drop Loot": true, "Spawn Kits For The Defenders": [ "air11" ], "Loot From CustomLoot Profile Name": "tier3" }, { "Spawn Health Of The Defender": 600.0, "Weapion Damage Scale Default 1.0": 1.0, "Defenders aimConeScale default 2.0": 2.0, "Names To Give The Defenders": [ "Guard"
- 191 comments
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- 95 comments
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- #hud
- #panel
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(and 31 more)
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- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
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- 95 comments
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- #hud
- #panel
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(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
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I've managed to create a fix! In the CS file: case "server rewards": var points = ServerRewards?.Call("CheckPoints", player.userID); if (points != null && (int)points >= costInt) success = ServerRewards?.Call("TakePoints", player.userID, costInt); success = false; break; REPLACE WITH: case "server rewards": var points = ServerRewards?.Call("CheckPoints", player.userID); if (points != null && (int)points >= costInt) success = ServerRewards?.Call("TakePoints", player.userID, costInt); else success = false; break;
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- 46 comments
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- #timedpermissions
- #statusbar
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(and 7 more)
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- 46 comments
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- #timedpermissions
- #statusbar
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(and 7 more)
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