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laodu

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Everything posted by laodu

  1. After installing the plug-in, the network resources consumed by the server are as follows: Per player: Average download speed: 40kb/s When the server reaches about 50 players, the bandwidth of server 50m is completely consumed. In our region, 50m bandwidth is very expensive. The red arrow indicates the network consumption with this plug-in installed. The black arrow is the network consumption without dynamicmoments.cs installed.
  2. After this update, between 00:00 and 07:00, the random event management did not work.
  3. "Remove Compound npc-s": true,
  4. Is it related to the plug-in nocompound.cs?
  5. No NPC spawns when activity occurs near the outpost.
  6. laodu

    Can you add facepunch game tips?

    Tested. It works very well. I already use it.
  7. laodu

    Final recommendations

    I would like to ask the author about whether the ferryterminalevent.cs plug-in will add the function of locked box custom booty and NPC custom name booty? If I still wait without expectation, I have to consider giving it up. I have been waiting for more than a year. No matter how loyal the fans are, they will also be disappointed by this long wait.
  8. laodu

    Raidable Bases

    When will the author update the next version? I am looking forward to it.
  9. laodu

    Can you add facepunch game tips?

    "Height": 0.1, float gap = 0f I have modified these two places, and it has not changed at all.
  10. laodu

    Can you add facepunch game tips?

    1
  11. laodu

    Can you add facepunch game tips?

    I mean, how to make the space between the top and bottom tips smaller? In the past, they were very close.
  12. laodu

    Can you add facepunch game tips?

    How to set the distance of each line of words?
  13. laodu

    Can you add facepunch game tips?

    Thank you so much!
  14. "Facepunch Game Tips setting" Can you add facepunch game tips?
  15. laodu

    Raidable Bases

    Did any of you notice? After the update this month, the FPS of the server has decreased a lot.
  16. laodu

    Dynamic Monuments

    In version 1.0.2, although the server will be reduced by 30fps during the first load, it does not freeze the server. My personal suggestion is: when loading the plug-in for the first time, would it be better for dynamic monuments to spawn at intervals (it is forbidden to spawn a large number of dynamic monuments at the same time)? There is also a small question. Can weeds be removed from the spawning position of the monument?
  17. When the plug-in is loaded for the first time, the server will instantly drop by 30-60fps,
  18. There are 3 without NPC and 3 with NPC. 6 in total.
  19. The 4250 map I used has 22 monuments and 12 custom prefabricated parts. At present, the number of entities is 170000, and there will be about 250000 entities at the end of the month.
  20. It is running normally at present.
  21. https://umod.org/plugins/super-card Ask the author to add a plug-in that supports supercard.cs. When the plug-in is loaded, the FPS of the server drops severely. At the same time, many players will be kicked out of the server.
  22. laodu

    Raidable Bases

    The box appeared underground and contained booty. In addition, the turret will also appear underground and shoot players. Is there any way to solve it?
  23. laodu

    Unable to start Plugin

    /spawnmonument submarine After using this command, the console displays: (12:58:52) | NullReferenceException: Object reference not set to an instance of an object
  24. laodu

    Unable to start Plugin

    (12:04:21) | Failed to call hook 'OnEntitySpawned' on plugin 'DynamicMonuments v1.0.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.DynamicMonumentsExtensionMethods.ExtensionMethods.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00000] in <a7143259d4c64f8d9455c94640456f35>:0 at Oxide.Plugins.DynamicMonuments+CustomMonument.GetMonumentByEntity (BaseEntity entity) [0x0000d] in <a7143259d4c64f8d9455c94640456f35>:0 at Oxide.Plugins.DynamicMonuments.OnEntitySpawned (BaseLock baseLock) [0x00020] in <a7143259d4c64f8d9455c94640456f35>:0 at Oxide.Plugins.DynamicMonuments.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0063d] in <a7143259d4c64f8d9455c94640456f35>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0 I can't start events either.
  25. laodu

    Shop UI

    No egg configuration was found in my project. Do I need to add it manually?
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