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laodu

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Everything posted by laodu

  1. laodu

    Sleeper Teleporter

    /stsetting autoheight on After using automatic altitude, this situation occurs.
  2. laodu

    The event will not end

    One player led all the NPCs away, while another player secretly went over and robbed the box. This is a very simple question.
  3. laodu

    Sleeper Teleporter

    Can MonumentFinder.cs be supported as a plugin to locate locations? Because every time the file is cleared, the area needs to be set again, which can be very troublesome.
  4. laodu

    The event will not end

    My suggestion is that the booty box was robbed by players, and the activity should end. Reason: There is no booty in the box. If the activity continues to exist, it will mislead other players to continue to participate in this meaningless activity.
  5. laodu

    The event will not end

    This activity has been completed by the player, but it does not disappear.
  6. laodu

    The event will not end

    The player has completed the task of this activity. But the activity is not over. That's what it means.
  7. laodu

    The event will not end

    The player didn't kill the NPC, but directly plundered all the booty inside. Under normal circumstances, after the booty was plundered, the replica has ended in 1 minute.
  8. laodu

    The event will not end

    The player did not kill NPCs, only obtained a locked password box.
  9. laodu

    The event will not end

    From the above figure, you can see that the player has obtained the locked password box. But the activity will not disappear until the copy time is over.
  10. laodu

    The event will not end

    After the player touches the box, the activity will not end until the time is up.
  11. laodu

    The event will not end

    After the player touches the box, the activity will not end until the time is up.
  12. laodu

    Tag Restore Default Owner

    Have you got any results?
  13. This is a probability. I can try it.
  14. prefab=assets/bundled/prefabs/radtown/crate_elite.prefab tableName=dixia555 tableMinItems=10 tableMaxItems=25
  15. I am also using this customlot.cs plug-in. If your simpleloottable.cs does not work. The box will produce the booty set by the customlot.cs plug-in.
  16. I checked the configuration of simpleloottable and found no problem, because it is normal at ordinary times and can produce loot, but occasionally it will not.
  17. (10:14:47) | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.CustomLoot.AddToBotList (BasePlayer player) [0x0001c] in <4046b05905df4b51959d220adc59eacc>:0 at Oxide.Plugins.CustomLoot+<>c__DisplayClass26_0.<OnEntitySpawned>b__0 () [0x00019] in <4046b05905df4b51959d220adc59eacc>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <d646191a355d43a6b3ab36b7ee14c740>:0
  18. laodu

    Items Info

    Can I set the location and size of this UI? Because it conflicts with the UI of the backpack.
  19. Install version 1.0.4. The problem also exists. It will still have a negative time.
  20. This is also the case with several other active plug-ins. Please fix it.
  21. laodu

    Storage Auctions

    Do you have any videos? I don't fully understand the functionality of this plugin.
  22. laodu

    Tag Restore Default Owner

    "The text that will be displayed in the marker": "NewName:" After the player participates in the monument, the tagged name "NewName" returns to its default tag: "Owner"
  23. laodu

    Server Population

    "Ridable horses per square kilometer": 5, After the February update, this setting no longer works.
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