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Everything posted by laodu
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I cannot understand the meaning of the updated log through translation software. Can you tell me?
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"Cooldown minutes before chance can happen again": 10800, After updating to 1.9.3, it has been almost 10 hours without triggering NPC raids. Previously, NPC raids would be triggered within 3 hours. Has this time become minutes again?
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"Economy setting (total values will be added up and rewarded at the end of the event)": { "Which economy plugins do you want to use? (Economics, ServerRewards, IQEconomic, XPerience)": [ "Server Rewards" ], "The minimum value that a player must collect to get economy reward": 0.0, "Looting of crates": { "crate_normal": 0.0, "crate_normal_2": 0.0 }, "Killing an NPC": 300.0, "Killing the merchant": 500.0, "Killing the debt collector": 200.0, "Opening doors": 0.0, "Killing an NPC": 300.0, This configuration is effective. The other two are useless.
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- 64 comments
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- #tc
- #authorized
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After completing the event, the player did not receive the rewards in the above configuration.
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10/13 22:42:34 | Failed to call hook 'OnPlayerDisconnected' on plugin 'CraftingPanel v1.2.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CraftingPanel.ClosePanel (BasePlayer player) [0x00048] in <bf218b6f6e264112af1e1714f7c84db2>:0 at Oxide.Plugins.CraftingPanel.OnPlayerDisconnected (BasePlayer player, System.String reason) [0x00000] in <bf218b6f6e264112af1e1714f7c84db2>:0 at Oxide.Plugins.CraftingPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00980] in <bf218b6f6e264112af1e1714f7c84db2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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Thank you very much for your patient reply. I will test it and contact you once I have the results.
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I have many similar event plugins, and they are all normal. I can only take some time to copy a blank server and test its effectiveness with a plugin.
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At the beginning of the event. The server will freeze. The probability is high!
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LaunchSiteHelipadEvent.json
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I uninstalled the plugin again and reinstalled it, and it is working properly. The console did not report any errors, and there was no situation where the server was frozen. Later, I modified the configuration and encountered console errors and server freezes.
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"Killing the merchant": 5000.0, "Killing the debt collector": 3000.0, These two configurations are not working
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I will restart the server and test again. I will reply to you with the results.
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10/11 23:46:55 | Exception thrown when sending notification: System.Net.Http.HttpRequestException: An error occurred while sending the request ---> System.Net.WebException: Error: SecureChannelFailure (Unable to write data to the transport connection: Could not register to wait for file descriptor 13712.) ---> System.IO.IOException: Unable to write data to the transport connection: Could not register to wait for file descriptor 13712. ---> System.NotSupportedException: Could not register to wait for file descriptor 13712 at (wrapper managed-to-native) System.IOSelector.Add(intptr,System.IOSelectorJob) at System.Net.Sockets.Socket.QueueIOSelectorJob (System.Threading.SemaphoreSlim sem, System.IntPtr handle, System.IOSelectorJob job) [0x0003e] in <09af50eda9a647268d2c4fcdf7fac506>:0 at System.Net.Sockets.Socket.SendAsync (System.Net.Sockets.SocketAsyncEventArgs e) [0x00105] in <09af50eda9a647268d2c4fcdf7fac506>:0 at System.Net.Sockets.Socket+AwaitableSocketAsyncEventArgs.SendAsyncForNetworkStream (System.Net.Sockets.Socket socket) [0x00000] in <09af50eda9a647268d2c4fcdf7fac506>:0 at System.Net.Sockets.Socket.SendAsyncForNetworkStream (System.ReadOnlyMemory`1[T] buffer, System.Net.Sockets.SocketFlags socketFlags, System.Threading.CancellationToken cancellationToken) [0x0008b] in <09af50eda9a647268d2c4fcdf7fac506>:0 at System.Net.Sockets.NetworkStream.WriteAsync (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Threading.CancellationToken cancellationToken) [0x00073] in <09af50eda9a647268d2c4fcdf7fac506>:0 --- End of inner exception stack trace --- at System.Net.Sockets.NetworkStream.WriteAsync (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Threading.CancellationToken cancellationToken) [0x000bb] in <09af50eda9a647268d2c4fcdf7fac506>:0 at System.IO.Stream.WriteAsync (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x00009] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at (wrapper remoting-invoke-with-check) System.IO.Stream.WriteAsync(byte[],int,int) at Mono.Net.Security.MobileAuthenticatedStream.InnerWrite (System.Boolean sync, System.Threading.CancellationToken cancellationToken) [0x00053] in <09af50eda9a647268d2c4fcdf7fac506>:0 at Mono.Net.Security.AsyncProtocolRequest.ProcessOperation (System.Threading.CancellationToken cancellationToken) [0x00199] in <09af50eda9a647268d2c4fcdf7fac506>:0 at Mono.Net.Security.AsyncProtocolRequest.StartOperation (System.Threading.CancellationToken cancellationToken) [0x0008b] in <09af50eda9a647268d2c4fcdf7fac506>:0 at Mono.Net.Security.MobileAuthenticatedStream.ProcessAuthentication (System.Boolean runSynchronously, Mono.Net.Security.MonoSslAuthenticationOptions options, System.Threading.CancellationToken cancellationToken) [0x00262] in <09af50eda9a647268d2c4fcdf7fac506>:0 at Mono.Net.Security.MonoTlsStream.CreateStream (System.Net.WebConnectionTunnel tunnel, System.Threading.CancellationToken cancellationToken) [0x0016a] in <09af50eda9a647268d2c4fcdf7fac506>:0 at System.Net.WebConnection.CreateStream (System.Net.WebOperation operation, System.Boolean reused, System.Threading.CancellationToken cancellationToken) [0x001ba] in <09af50eda9a647268d2c4fcdf7fac506>:0 --- End of inner exception stack trace --- at System.Net.WebConnection.CreateStream (System.Net.WebOperation operation, System.Boolean reused, System.Threading.CancellationToken cancellationToken) [0x0021a] in <09af50eda9a647268d2c4fcdf7fac506>:0 at System.Net.WebConnection.InitConnection (System.Net.WebOperation operation, System.Threading.CancellationToken cancellationToken) [0x00141] in <09af50eda9a647268d2c4fcdf7fac506>:0 at System.Net.WebOperation.Run () [0x0009a] in <09af50eda9a647268d2c4fcdf7fac506>:0 at System.Net.WebCompletionSource`1[T].WaitForCompletion () [0x00094] in <09af50eda9a647268d2c4fcdf7fac506>:0 at System.Net.HttpWebRequest.RunWithTimeoutWorker[T] (System.Threading.Tasks.Task`1[TResult] workerTask, System.Int32 timeout, System.Action abort, System.Func`1[TResult] aborted, System.Threading.CancellationTokenSource cts) [0x000f8] in <09af50eda9a647268d2c4fcdf7fac506>:0 at System.Net.Http.MonoWebRequestHandler.SendAsync (System.Net.Http.HttpRequestMessage request, System.Threading.CancellationToken cancellationToken) [0x00378] in <47ef39777a954e11aa742f58c0c8c611>:0 --- End of inner exception stack trace --- at System.Net.Http.MonoWebRequestHandler.SendAsync (System.Net.Http.HttpRequestMessage request, System.Threading.CancellationToken cancellationToken) [0x00509] in <47ef39777a954e11aa742f58c0c8c611>:0 at System.Net.Http.HttpClient.SendAsyncWorker (System.Net.Http.HttpRequestMessage request, System.Net.Http.HttpCompletionOption completionOption, System.Threading.CancellationToken cancellationToken) [0x000e8] in <47ef39777a954e11aa742f58c0c8c611>:0 at CompanionServer.NotificationList.SendNotificationBatchImpl (System.Collections.Generic.IEnumerable`1[T] steamIds, CompanionServer.NotificationChannel channel, System.String title, System.String body, System.Collections.Generic.Dictionary`2[TKey,TValue] data) [0x0011f] in <3aec307eee464538bf0b5313d5ab1ad7>:0 When a player shoots an NPC, this error message appears on the console.
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"Developer mode [false/true]": false, It is false
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I have checked the logs before and after, and the above situation only occurs when CH47 encounters an error. I don't know if this judgment is correct, I hope it can help you analyze it.
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I checked the following and it was caused by an error in this plugin. https://codefling.com/file/5289-ferry-terminal-event1/
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10/09 10:57:26 | Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.3' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <9fd3c5be95a84279b0803bd1d8633c2e>:0 at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <9fd3c5be95a84279b0803bd1d8633c2e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxi Line too long, truncated. Click to show the full text. 10/09 10:57:26 | Failed to find dismount position for player :木星æ¥å…µ / 4434555 on obj : assets/prefabs/npc/ch47/ch47scientists.entity.prefab 10/09 10:57:26 | Killing player due to invalid dismount point :木星æ¥å…µ / 4434555 on obj : assets/prefabs/vehicle/seats/testseat.prefab
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Yes, I gave it a tool kit, which is a crossbow.
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I remember, it happened while participating in this plugin. When players shoot NPCs, junk messages will constantly appear on the console.
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10/09 08:50:45 | Failed to call hook 'OnPlayerRespawned' on plugin 'BuildingSkins v2.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildingSkins.OnPlayerRespawned (BasePlayer player) [0x0003f] in <9fd3c5be95a84279b0803bd1d8633c2e>:0 at Oxide.Plugins.BuildingSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0038b] in <9fd3c5be95a84279b0803bd1d8633c2e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 10/09 08:50:45 | Ken with steamid 76561198377580097 joined from ip 118.212.237.121:65103
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When the scarecrow detects a player and attacks them, this junk message will constantly appear on the console.
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10/09 08:10:19 | System.NullReferenceException: Object reference not set to an instance of an object at BaseProjectile.ServerUse (System.Single damageModifier, UnityEngine.Transform originOverride, System.Boolean useBulletThickness) [0x000d2] in <3aec307eee464538bf0b5313d5ab1ad7>:0 at BaseProjectile.ServerUse () [0x00000] in <3aec307eee464538bf0b5313d5ab1ad7>:0 at ScarecrowNPC.Attack (BaseCombatEntity target) [0x0004b] in <3aec307eee464538bf0b5313d5ab1ad7>:0 at ScarecrowNPC.StartAttacking (BaseEntity target) [0x00012] in <3aec307eee464538bf0b5313d5ab1ad7>:0 at Oxide.Plugins.DungeonEvent+AttackState.StartAttacking (BaseEntity entity) [0x00000] in <b204c85a052e4d22842f1df8388f6038>:0 at Oxide.Plugins.DungeonEvent+AttackState.StateThink (System.Single delta, BaseAIBrain brain, BaseEntity entity) [0x0011c] in <b204c85a052e4d22842f1df8388f6038>:0 at BaseAIBrain.Think (System.Single delta) [0x00071] in <3aec307eee464538bf0b5313d5ab1ad7>:0 at BaseAIBrain.DoThink () [0x0000d] in <3aec307eee464538bf0b5313d5ab1ad7>:0 at ScarecrowNPC.ServerThink (System.Single delta) [0x0001a] in <3aec307eee464538bf0b5313d5ab1ad7>:0 at NPCPlayer.ServerThink_Internal () [0x0000d] in <3aec307eee464538bf0b5313d5ab1ad7>:0 at ScarecrowNPC.TryThink () [0x00000] in <3aec307eee464538bf0b5313d5ab1ad7>:0 at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <3aec307eee464538bf0b5313d5ab1ad7>:0