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Fusion 3.64

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Everything posted by Fusion 3.64

  1. Is it possible to add randomize codes and shut doors to the plugin?
    Does exactly what I need it to. Keeps players from spamming items unnecessarily and keeps entities in check. Example. No more quarry fields. What solo player really needs 10 pump jacks and 20 something quarries? None. So combine this with deaths Quarry Levels and problem solved.
  2. Fusion 3.64

    Lift locks

    I think this is already a thing, I just haven't been able to track it down. I run a pve server and recently someone figured out that if a player leaves a car on the lift they can strip it down. Is there a plugin that locks the lift to the owner of the lift or allows a player to slap a codelock onto the lift? I mean there has to be one by now, yeah?
  3. Fusion 3.64

    Raidable Bases

    I honestly have no idea. These were all conversations through RCON or Discord. I'll log onto the server and grab some screenshots next time if possible.
  4. Fusion 3.64

    Raidable Bases

    Easy = "Protection Radius": 50.0, Medium = "Protection Radius": 50.0, Hard = "Protection Radius": 50.0, Expert = "Protection Radius": 65.0, Nightmare = "Protection Radius": 65.0,
  5. Fusion 3.64

    Raidable Bases

    Thank you for the response. My current setting actually is "Anti Terrain Clipping Distance (Advanced Users Only)": 50.0, And at the moment I'm running a procedurally generated map. Size: 4000 Seed: 662900475 Edit: Forgot to mention. Yes I am running the current version.
  6. Fusion 3.64

    Raidable Bases

    Players are reporting bases spawning into cliffs and getting mowed down by unreachable turrets in the cliff.
  7. Would it be possible to change the plugin to use permission only for editing the shop? Already had one of my mods delete items from the shop because they didn't know what they were doing. And it's easy to do this if you aren't paying attention. I've trained myself to not click the red x unless that's what I actually want. But I don't really trust my mods to always remember that since a red is is usually your way out of a menu. Basically I want to be the only one on the server that can edit the shop. There's one other actual admin. But I don't want them getting into the editing menu either.
  8. Fusion 3.64

    PORT A FORT

    Understood. Should be interesting to see what works and what doesn't.
  9. Fusion 3.64

    PORT A FORT

    Gotcha. Very familiar with CopyPaste. This'll be fun. Throw a little /sil in there for flavor.
  10. Fusion 3.64

    Hoth Battle Arena

    Hi. So I bought this over on that other site. Looks like you've parted ways. But I was wondering if you're going to update this. It's pretty borked since the HDRP update. I'd buy it all over again if you did.
  11. Fusion 3.64

    PORT A FORT

    Okay. So after messing around I found that it's these two pictured bases. They always break when spawned. Doesn't seem to matter how flat the ground is. The other two almost always spawn without issue. On a side note. Having the option to name the grenades or just putting the name into the plugin would be a plus.
  12. Fusion 3.64

    Shop

    A request. Change the plugin to not wipe the config if you forget a comma. My bad for not making a second version and blindly downloading before checking the console. But lost a lot of work because of that.
  13. Fusion 3.64

    PORT A FORT

    Will do. Just got the chaos of wipe day to sort out. Then I can hop on the test server.
  14. Go ahead and close this. I just got rid of the plugin.
  15. Fusion 3.64

    PORT A FORT

    Gotcha. Okay I'll mess around with that and see what I come up with.
  16. Fusion 3.64

    PORT A FORT

    Suggestions: Refund if building is destroyed on deployment. Refund if building is prevented from deployment. Add a check for terrain to prevent destruction of building on deployment. If ground is unsuitable, block and refund.
  17. Fusion 3.64

    Url Copier

    Absolutely. There's no trouble there. I'm just having trouble getting the chat command to work. I must not be comprehending something fully. As far as mentioning your plugin. I just think it would be neat if the join/respawn notes had a little more zazz.
  18. Fusion 3.64

    Url Copier

    Another thought would be to have a command for players to toggle the reception of notes on connect. Something like /text stop. Can mention it at the bottom of the note.
  19. Fusion 3.64

    Url Copier

    Loving this. It'll save a lot of time with explaining to players how to get to the blue button to get to the website. Could you possibly add compatibility with Stationary Paper. Or maybe just add a skin option to it? Also what's with the chat command? No matter what I put in for the command nothing works.
  20. So I realize my issue with the extra slots is very fringe and not an overall concern for the general public. But is it possible? I'd really like to use this plugin. I know the players would love it. But if it can't be done this is useless to my server with the current setup.
  21. Found an exploit. { "» Display name": "Card Table", "» Command for give": "cardtable.give", "» Quantity": 1, "» Data": { " Item shortname": "cardtable", " Skin": 0, " Amount": 1, " Condition": 0.0, " Max condition": 0.0, " Ammo": 0, " Ammotype shortname": null, " Content (mods)": null } }, If you use this, every time you remove/pickup a door closer you get a card table. Apparently you get it every time you remove any other items according to another player. He wouldn't clarify if he was using the RemoverTool or just the hammer. But he wouldn't stop talking about it. When I asked for clarification they never responded. So at the very least the door closer is an issue.
  22. Apparently you aren't allowed to remove scrap from the crafting requirements lol. I've added items to it like chairs and small stashes. Stones to represent the materials to make the cinder blocks. I keep trying to remove scrap. But it keeps putting it back in. Not saying I won't want scrap in there in the end. I might change the list. Just saying it's a thing.
  23. Fusion 3.64

    Lights On

    Would you be willing to put a line for hobobarrel_static and hobobarrel.deployed? That way I can run the world barrels and leave the players alone.
  24. Did you find a fix yet? The players keep complaining about it so I'm pulling it tonight.
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