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tacman1981

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Everything posted by tacman1981

  1. tacman1981

    Craft Menu

    it feels like the same for a lot of items, ive had players reporting their slot machine is placing as fridge
  2. tacman1981

    Team Info

    this, is an example of what is happening currently with this plugin. the images have since loaded, my api key was apparently wrong, maybe they changed the system or something. but cant seem to get the health bar to stop increasing on the display, while having only 100 hp
  3. this here is a reason why i kept rewriting to use assets from the game files instead of external links
  4. there is language support from what i can see. so you are able to add your own language files without affecting anything
  5. loottable for multiplier doesnt technically create a multiplier, but seems to hard lock the value, refusing any further boosting. as far as i know, loottable has always done this, is why i use gather manager for gather rate increase instead
  6. no idea why i was quoted here, i just posted a quick fix as a user of this plugin. play around with the offsets to relocate it
  7. it should really be on the developer to patch this, sort button had a problem where it was out of alignment and that was fixed within hours here is a close match for the offsets, it has a small gap above the top of the tc UI, made it so other users of sort button dont have intersections "OffsetMax": "406.44 142.785", "OffsetMin": "293.746 57.215"
  8. tacman1981

    Furnace Levels

    would love to see electric furnaces supported in this 1. in its current state the electric furnaces are picked up as normal 1/1/1 furnaces when using a hammer. it is a line which no longer needs to have Contains but instead ==
  9. if there is a command, you can usually add to any shop that supports commands for currency
  10. try updating it. it was patched before the update went live and it addressed this issue
  11. literally change the lines with the provided snippets, this will get you on your way
  12. void OnItemCraftFinished(ItemCraftTask task, Item item, ItemCrafter crafter) on line 1079 and BasePlayer basePlayer = crafter.owner; on line 1081 this will compile without errors
  13. if i could i would, ive spent multiple days and i just cant fix it. making it compile in its current state will destroy your server performance whenever a specified crate spawns in the water. it has to be rewritten so could be a while before this 1 is updated
  14. the problem doesnt lie in shipwreck. this whole thing needs to be rewritten sadly. i can remove the NRE spam but it will still lag the server as long as any of the specified crate types are under the water. for now i recommend uninstalling it until i or someone else can solve it.
  15. what can i do about this? its a paid plugin that i dont own.
  16. thank you for the suggestion. I have now added the command permission info to the description.
  17. it disables placement unless permission is granted
  18. Version 1.5.2

    230 downloads

    Conveyors lagging your server? Disable them with this. Comes with multiple language support and a permission to allow admins to control who can place them. Can add more languages if requested, currently supports French, German, Spanish, Chinese, Russian and Dutch. Not including the default English support. If any languages are incorrect, please do let me know. New languages added are Finnish, Swedish, Danish, Norwegian, Portuguese and Japanese.
    Free
  19. tacman1981

    IQAlcoholFarm

    the exploit in this plugin is not actually related to the plugin itself, but the functionality of another 1 causing undesired results in combination. water catcher boost breaks the whole point of this 1 when you put a drop of alcohol into a water catcher, as it overrides your check to make water catchers not create anything if not water
  20. tacman1981

    IQAlcoholFarm

    i have managed to apply a patch to water catcher boost to prevent this exploit from taking place. it seems the checks are there but was being overridden by the water catcher boost. i will be suggesting my fix to them instead
  21. tacman1981

    IQAlcoholFarm

    so, apprently you need to add a check so water catchers dont take the liquids too. i have had to disable water catcher boost due to a massive exploit basically same problem as with the barrel before it was patched
  22. latest update, no load Loottable - Failed to compile: Loottable.cs(866,33): error CS0117: `Oxide.Plugins.CSharpExtension' does not contain a definition for `SandboxEnabled'

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