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tacman1981

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Everything posted by tacman1981

  1. it is not going to allow connections, but give the "Client Ready" error when players try to connect to servers with this mod installed. it must be updated today.
  2. this breaks tomorrow, please update it before then. its that "Client Ready!" again, and upon removal on staging test server, it allowed connections.
  3. omg this, while hilarious, is not intended behaviour and should be fixed in the latest update. it was a quick fix for the crates sometimes spawning under the gibs and being forced under the terrain and was never meant to work this way. it should now be fixed and ignore locked crates in the transform process
  4. ive put out a patch to stop it happening like this. it wont transform any crate other than heli crate, will still apply buoyancy on water detection
  5. you can comment out the following part for now, ill figure out something to do with the cargo ship, didnt even think about it Vector3 currentPosition = entity.transform.position; Vector3 newPosition = currentPosition + new Vector3(0, 5f, 0); entity.transform.position = newPosition; OR you can delete the && entity.ShortPrefabName != "codelockedhackablecrate" on line 75, just this part and not the rest, and this will stop the crate from spawning above its usual location. i mainly added the transform to prevent heli gibs forcing crates under the terrain but should be checking here if its heli crate too. thanks for the report, ill sort it today at some point
  6. sorry it has taken so long, but the update which allows you to use ShipWreck plugin too has finally landed. adhd brain at its finest lol. There may be an issue with the crates that spawn while the event is running, if so please do let me know. I am not magic and can not test against a plugin i have no license for. please do send me a message on discord if you encounter issues while shipwreck is running, where non event crates dont float. really fixed this time, thanks to Mabel for the assist.
  7. i get this 1 too, not just FurnaceUpgrades, but IQAlcoholFarm, BradleyDrops and HeliSignals with Loottable being the common conflicting plugin
  8. after todays update, ive had to remove this mod to boot the server. this is the only harmony mod i removed, and the server booted fine. please patch
  9. ive dealt with this by removing the language function. it really wasnt necessary. the error should now be gone as player.Message is no longer there.
  10. tacman1981

    Spectate

    looks like you use /spectate stop according to the code. it will force a respawn
  11. ive added this feature to the latest update in the form of a permission. if not granted, it will do exactly what you asked for. hope this helps
  12. IQAlcoholFarm - Failed to compile: foreach statement cannot operate on variables of type 'HiddenValue<ListDictionary<NetworkableId, BaseNetworkable>>' because 'HiddenValue<ListDictionary<NetworkableId, BaseNetworkable>>' does not contain a public instance or extension definition for 'GetEnumerator' | Line: 1081, Pos: 83
  13. last night right after wipe, this was refusing players connection. that was on 1 of my servers. today i have woken up and the other hosted server spits an NRE after loading the recyclers, and then never finishes loading. removal of this mod fixed that too. looks like this mod needs updating
  14. if you look into water and use f1 to spawn a heli crate, it will cause NRE for some reason, i need to figure out why, but otherwise it works just fine when helis die and dump crates in the water, also when supply drops come down. it is not compatible with shipwreck plugin because of how that plugin messes with crates in water too
  15. tacman1981

    team cant damage

    { "General Options": { "Use Friends": true, "Use Clans": true, "Allow Dynamic PVP to Create PVP Zones": false, "Chat Prefix": "<color=orange>[Bradley Drops]</color>", "Use Chat Prefix": true, "Custom Chat Icon (Default = 0)": 0, "Supply Signal Fuse Length (Rust Default = 3.5)": 3.5, "Supply Signal Smoke Duration (Rust Default = 210)": 210.0, "Cargo Plane Speed (Rust Default = 35)": 200.0, "Cargo Plane Height Above The Heighest Point On The Map": 100.0, "Parachute Drag (Lower = Faster. eg: 0.6)": 1.2, "Min Distance From Building Privilege To Use Signals (Important: Greater or Equal To Proximity Check Radius)": 0.0, "Strict Proximity Check (Checks for objects close to signal, prevents APC landing on objects)": true, "Strict Proximity Check Radius": 10.0, "Remove Entities In Landing Zone Radius (Requires Strict Proximity Check Enabled)": false, "Disable vanilla Bradley APC at Launch Site": false, "Use this plugin to control stacking/combing Bradley Drop signal items": true, "Command to Show Details of Players Own Active Bradleys (Admin Perm Allows to See ALL Active Bradleys)": "bdreport" }, "Announce Options": { "Announce When Player Calls a Bradley Drop": true, "Announce Bradley Kill In Chat": true, "Announce Damage Report In Chat": true, "Max Number Players Displayed in Damage Report": 5, "Announcements Also Go To Global Chat (false = Player/Team Only)": true }, "Discord Options": { "Discord WebHook URL": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Announce to Discord when Bradley is called": false, "Announce to Discord when Bradley is killed": false, "Announce to Discord when Bradley de-spawns": false }, "Reward Options": { "Rewards Plugin (ServerRewards | Economics)": "ServerRewards", "Currency Unit Displayed e.g: RP | $": "RP", "Enable Rewards": true, "Share Reward Between Players Above Damage Threshold": true, "Enable Scrap Reward": false, "Share Scrap Between Players Above Damage Threshold": false, "Rewards multipliers by permission": { "bradleydrops.examplevip1": 1.25, "bradleydrops.examplevip2": 1.5, "bradleydrops.examplevip3": 1.75 } }, "Purchasing Options": { "Player Buy Command (Chat or F1 Console)": "bdbuy", "Purchasing Currency (ServerRewards|Economics|Custom)": "ServerRewards", "Currency Unit Displayed e.g: RP | $ (Not Used for Custom Currency)": "RP", "Custom Currency": [ { "ShortName": "scrap", "SkinID": 0, "Display Name": "Scrap" } ] }, "Bradley APC Options": { "Player Give Up and Despawn Command (Despawns All of That Players Bradleys, NO Refund Given)": "bddespawn", "Team Can Deswpan Bradleys Using the Command (Requires Use Friends/Clans/Teams option)": false, "Global Bradley Limit (0 = No Limit)": 5, "Player Bradley Limit (0 = No Limit)": 1, "Max Distance Bradley Can Be Damaged By Any Player (0 = Disabled)": 1000.0, "Use Explosion Effect When Bradley Despawns": true, "Despawn if attacking player is building blocked, while 'Block damage to other players bases' is true": false, "Despawn warning threshold (Number of warnings allowed before despawning)": 25, "Use NoEscape": false, "Player Cooldown (seconds) Between Bradley Drop Calls (0 = no cooldown)": 1200.0, "Player Cooldowns Apply to Each Tier Seperately": true, "Cooldown Applies to Clan/Team/Friends (Requires Use Friends/Use Clan/Use Teams)": true, "Allow Players to Damage Bradleys With Remote Auto Turrets": true, "VIP/Custom Cooldowns": { "bradleydrops.examplevip1": 3000.0, "bradleydrops.examplevip2": 2400.0, "bradleydrops.examplevip3": 1800.0 }, "Profiles": { "Bradley Drop (Easy)": { "Bradley display name": "Bradley Drop (Easy)", "Skin ID of the custom Supply Signal": 2905355269, "Profile shortname (for use in permission and give command)": "easy", "Enable purchasing via the buy command": true, "Cost to purchase (using buy command)": 500, "Starting health": 1000.0, "Prevent damage while parachuting": true, "Range of main gun": 60.0, "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Gun accuracy % (1 to 100)": 40.0, "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Search range": 60.0, "Patrol radius": 20.0, "Number of patrol points": 4, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 3, "Number of locked hackable crates to spawn": 0, "Hack time for locked crate (seconds)": 900.0, "Locked crate despawn time (seconds)": 7200.0, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": true, "Allow Bradley to target other players": true, "Block damage to calling players bases": true, "Block damage to other players bases": true, "Block damage to other players": false, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 600.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": true, "Unlock mining gibs to others after time in seconds (0 = Never)": 300.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 300.0, "Lock looting crates to owner": true, "Unlock looting crates to others after time in seconds (0 = Never)": 600.0, "Reward points issued when destroyed (if enabled)": 1000.0, "Scrap amount issued when destroyed (if enabled)": 1000, "Damage Threshold (Min damage player needs to contribute to get rewards)": 100.0, "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "", "Loot Options": { "Use custom loot table": false, "Minimum number loot items in crate (0 - 12)": 2, "Maximum number loot items in crate (0 - 12)": 6, "Allow duplication of loot items": false, "Maximum number of BPs in each crate": 2, "Custom loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Extra Loot Options": { "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, "Minimum number extra items to add to crate": 1, "Maximum number extra items to add to crate": 3, "Allow duplication of extra items": false, "Maximum number of BPs in each crate": 2, "Extra loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Locked Crate Loot Options": { "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false, "Minimum number items to add to locked crate": 1, "Maximum number items to add to locked crate": 3, "Allow duplication of locked crate items": false, "Maximum number of BPs in crate": 2, "Locked crate loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] } }, "Bradley Drop (Medium)": { "Bradley display name": "Bradley Drop (Medium)", "Skin ID of the custom Supply Signal": 2905355312, "Profile shortname (for use in permission and give command)": "medium", "Enable purchasing via the buy command": true, "Cost to purchase (using buy command)": 1000, "Starting health": 2000.0, "Prevent damage while parachuting": true, "Range of main gun": 80.0, "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Gun accuracy % (1 to 100)": 60.0, "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Search range": 80.0, "Patrol radius": 20.0, "Number of patrol points": 3, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 6, "Number of locked hackable crates to spawn": 0, "Hack time for locked crate (seconds)": 900.0, "Locked crate despawn time (seconds)": 7200.0, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": true, "Allow Bradley to target other players": true, "Block damage to calling players bases": true, "Block damage to other players bases": true, "Block damage to other players": true, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 600.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 300.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 300.0, "Lock looting crates to owner": true, "Unlock looting crates to others after time in seconds (0 = Never)": 600.0, "Reward points issued when destroyed (if enabled)": 2000.0, "Scrap amount issued when destroyed (if enabled)": 2000, "Damage Threshold (Min damage player needs to contribute to get rewards)": 150.0, "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "", "Loot Options": { "Use custom loot table": false, "Minimum number loot items in crate (0 - 12)": 4, "Maximum number loot items in crate (0 - 12)": 8, "Allow duplication of loot items": false, "Maximum number of BPs in each crate": 2, "Custom loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Extra Loot Options": { "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, "Minimum number extra items to add to crate": 1, "Maximum number extra items to add to crate": 3, "Allow duplication of extra items": false, "Maximum number of BPs in each crate": 2, "Extra loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Locked Crate Loot Options": { "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false, "Minimum number items to add to locked crate": 1, "Maximum number items to add to locked crate": 3, "Allow duplication of locked crate items": false, "Maximum number of BPs in crate": 2, "Locked crate loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] } }, "Bradley Drop (Hard)": { "Bradley display name": "Bradley Drop (Hard)", "Skin ID of the custom Supply Signal": 2905355296, "Profile shortname (for use in permission and give command)": "hard", "Enable purchasing via the buy command": true, "Cost to purchase (using buy command)": 2000, "Starting health": 4000.0, "Prevent damage while parachuting": true, "Range of main gun": 100.0, "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Gun accuracy % (1 to 100)": 80.0, "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Search range": 100.0, "Patrol radius": 25.0, "Number of patrol points": 4, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 9, "Number of locked hackable crates to spawn": 0, "Hack time for locked crate (seconds)": 900.0, "Locked crate despawn time (seconds)": 7200.0, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": true, "Allow Bradley to target other players": true, "Block damage to calling players bases": true, "Block damage to other players bases": true, "Block damage to other players": true, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 600.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 300.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 300.0, "Lock looting crates to owner": true, "Unlock looting crates to others after time in seconds (0 = Never)": 600.0, "Reward points issued when destroyed (if enabled)": 4000.0, "Scrap amount issued when destroyed (if enabled)": 4000, "Damage Threshold (Min damage player needs to contribute to get rewards)": 200.0, "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "", "Loot Options": { "Use custom loot table": false, "Minimum number loot items in crate (0 - 12)": 6, "Maximum number loot items in crate (0 - 12)": 10, "Allow duplication of loot items": false, "Maximum number of BPs in each crate": 2, "Custom loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Extra Loot Options": { "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, "Minimum number extra items to add to crate": 1, "Maximum number extra items to add to crate": 3, "Allow duplication of extra items": false, "Maximum number of BPs in each crate": 2, "Extra loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Locked Crate Loot Options": { "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false, "Minimum number items to add to locked crate": 1, "Maximum number items to add to locked crate": 3, "Allow duplication of locked crate items": false, "Maximum number of BPs in crate": 2, "Locked crate loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] } }, "Bradley Drop (Elite)": { "Bradley display name": "Bradley Drop (Elite)", "Skin ID of the custom Supply Signal": 2911864795, "Profile shortname (for use in permission and give command)": "elite", "Enable purchasing via the buy command": true, "Cost to purchase (using buy command)": 4000, "Starting health": 8000.0, "Prevent damage while parachuting": true, "Range of main gun": 150.0, "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 2.0, "Gun accuracy % (1 to 100)": 100.0, "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Search range": 150.0, "Patrol radius": 25.0, "Number of patrol points": 3, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 18, "Number of locked hackable crates to spawn": 0, "Hack time for locked crate (seconds)": 900.0, "Locked crate despawn time (seconds)": 7200.0, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": true, "Allow Bradley to target other players": true, "Block damage to calling players bases": true, "Block damage to other players bases": true, "Block damage to other players": true, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 600.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 300.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 300.0, "Lock looting crates to owner": true, "Unlock looting crates to others after time in seconds (0 = Never)": 600.0, "Reward points issued when destroyed (if enabled)": 8000.0, "Scrap amount issued when destroyed (if enabled)": 8000, "Damage Threshold (Min damage player needs to contribute to get rewards)": 250.0, "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "", "Loot Options": { "Use custom loot table": false, "Minimum number loot items in crate (0 - 12)": 8, "Maximum number loot items in crate (0 - 12)": 12, "Allow duplication of loot items": false, "Maximum number of BPs in each crate": 2, "Custom loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Extra Loot Options": { "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, "Minimum number extra items to add to crate": 1, "Maximum number extra items to add to crate": 3, "Allow duplication of extra items": false, "Maximum number of BPs in each crate": 2, "Extra loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Locked Crate Loot Options": { "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false, "Minimum number items to add to locked crate": 1, "Maximum number items to add to locked crate": 3, "Allow duplication of locked crate items": false, "Maximum number of BPs in crate": 2, "Locked crate loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] } } } }, "Version": { "Major": 1, "Minor": 1, "Patch": 11 } } When setting only owner can damage to false, it allows EVERYONE to damage, but turning it true prevents team mates damaging the bradleys and makes it a solo adventure.
  16. Changed Status from Pending to Can't Reproduce Changed Fixed In to Next Version
  17. i can not reproduce this, what steps cause it?
  18. i am certain it is the command that needs changing, since they use the same /setgenes. you should go into skill tree config and change this "Chat command that players can use to set their plant genes": "setgenes", then reload both skilltree and custom genetics
  19. Changed Status from Pending to Closed Changed Fixed In to 1.5.1
  20. tacman1981

    error

    Changed Status from Pending to Closed Changed Fixed In to 1.5.1
  21. tacman1981

    error

    fixed in 1.5.1. very sorry for the delay, adhd is such a burden at times
  22. tacman1981

    Update

    hopefully it becomes a chat command instead. seems like the natural way to fix it
  23. as the title states. there is no place for the UI to appear now with the latest update it just skips to the tech tree.
  24. tacman1981

    team cant damage

    with "Only owner can damage (and team if enabled) " True, it refuses to allow damage from team mates. dont think its supposed to do that
  25. tacman1981

    Craft Menu

    it feels like the same for a lot of items, ive had players reporting their slot machine is placing as fridge
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