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Everything posted by tacman1981
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ok, its been almost 2 weeks and i have no more reports or visual observations where the stacks are splitting at random. this is definitely the fix for the stacking issue
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Changed Status from No Response to Fixed Changed Fixed In from 2.1.0 to 2.1.2
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Changed Status from Work in Progress to Fixed Changed Fixed In from 2.1.1 to 2.1.2
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- 1,260 comments
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- #leveling
- #progression
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Changed Status from Fixed to Work in Progress Changed Fixed In from 2.1.0 to 2.1.1
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hopefully 2.1.1 fixes this issue.
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Changed Status from Can't Reproduce to No Response
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Changed Fixed In from Next Version to 2.1.0
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Changed Status from Pending to Can't Reproduce Changed Fixed In to Next Version
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Changed Status from Can't Reproduce to Fixed Changed Fixed In from 1.6.0 to 2.1.0
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this should have been fixed in the latest version
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does this happen regularly? ive done some testing and cant replicate it. do you use any custom crate types in config?
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private object CanStackItem(Item source, Item target) { if (source == null || target == null) return null; if (!_furnacesData.ContainsKey(source.uid.Value) || !_furnacesData.ContainsKey(target.uid.Value)) { return null; } else { return false; } return null; } I basically flipped your check to prevent the conflict, so far so good.
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it is still doing this, quite regularly. it affects the furnace output by making a new stack of cooked ore, that wont stack with the others. when it happens more than once, the furnace stops because its no longer able to place a cooked item into the furnace output, dumping it on the ground and switching off the furnace. this is a serious issue and cant remain ignored.
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- 1,260 comments
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- #leveling
- #progression
- (and 13 more)
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Calling hook CanCombineDroppedItem resulted in a conflict between the following plugins: Loottable - True (Boolean), FurnaceUpgrades (False (Boolean)) it often leaves smaller stacks of things like metal frags, or charcoal in a furnace, which will not stack on top of the same item. 1 player even reported that their picked up furnace, went onto a skinned door stack.
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Calling hook CanCombineDroppedItem resulted in a conflict between the following plugins: Loottable - True (Boolean), FurnaceUpgrades (False (Boolean)) i will post it to the furnace upgrades plugin too. this often leaves small stacks of items that cant be put into larger stacks of the same item.
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i did manually add it yes, in hopes it would just read the value and work.
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as the title states. it doesn't give RP rewards for killing the new wolf. its in the config, has a value set, but gives nothing when killing it.
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at line 1203, before the closing brackets, there is "e" and its mistaking this as code
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Error while compiling CraftMenu: Syntax error, ',' expected | Line: 1203, Pos: 169 this is the latest update
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can confirm im getting the same, even tried to fix it with the new page they use for images and its forbidden too
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- 35 comments
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- #optimize
- #optimization
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Interfering with Junkyard Event
tacman1981 replied to BetterDeadThanZed's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 2.0.3 -
Interfering with Junkyard Event
tacman1981 replied to BetterDeadThanZed's Support Request in Support
hi mate, sorry about that, if there are any further events that have problems please let me know. i am pushing an update now to disable the transform while the junkyard event is running. i believe there should be no more issues with the new update.